Player Matchup

Hercules
Hercules
ChunkeeMaster
Hercules
Level 117
God Stats
0W - 3L
1,422 SR
Queue Stats
39W - 38L
1,525 Elo+
Party 1
Medusa
Medusa
MhmmBeans
Medusa
Level 8
God Stats
1W - 3L
1,582 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 1
Merlin
Merlin
MrPanini
Merlin
Level 18
God Stats
0W - 3L
1,203 SR
Queue Stats
5W - 7L
1,471 Elo+
Party 1
Team Averages
Level 48
1,403 SR
1,464 Elo+

VS

Team Averages
Level 85
1,599 SR
1,482 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
CogumelosMagicos
Ah Puch
Level 107
God Stats
5W - 6L
1,588 SR
Queue Stats
148W - 213L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
jungletoast3000
Sun Wukong
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
2W - 2L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChunkeeMaster
Hercules
10
1 / 5 / 5
7,376
738
7,088
15,744
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
MhmmBeans
Medusa
10
3 / 7 / 1
7,473
747
4,700
9,264
2,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
MrPanini
Merlin
10
1 / 8 / 3
6,621
662
3,588
9,202
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
10 / 5 / 8
9,302
930
12,353
9,759
3,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 0 / 13
8,520
852
12,377
6,375
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
jungletoast3000
Sun Wukong
12
6 / 1 / 8
8,391
839
6,182
7,835
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
20
20
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
10
5
8
2.8
L
Hercules
ChunkeeMaster
Hercules
1
5
5
0.7
W
4
0
13
10.5
L
Medusa
MhmmBeans
Medusa
3
7
1
0.5
L
Merlin
MrPanini
Merlin
1
8
3
0.31
W
Sun Wukong
jungletoast3000
Sun Wukong
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,376
Damage
30,912
34,210
Taken
23,969
19,609
Mitigated
13,887
6,324
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,353
3,849
0
445
9,759
3,720
208
1,607
8,042
0
34,676
L
Hercules
ChunkeeMaster
Hercules
7,088
1,870
78
5,599
15,744
13,948
0
5,413
9,858
0
14,519
W
12,377
177
0
1,842
6,375
2,374
296
515
5,740
31,660
0
L
Medusa
MhmmBeans
Medusa
4,700
1,541
0
135
9,264
2,718
0
2,939
6,174
0
13,177
L
Merlin
MrPanini
Merlin
3,588
285
0
512
9,202
2,943
0
4,421
4,716
14,704
0
W
Sun Wukong
jungletoast3000
Sun Wukong
6,182
917
0
2,028
7,835
7,793
190
1,222
6,379
0
19,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,470
Gold Earned
26,213
84
Minions Killed
121
2
Camps Cleared
8
518,464
Distance Traveled
596,167
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,302
930
42
4
7
185,976
1
L
Hercules
7,376
738
19
2
0
193,720
4
W
Ah Puch
8,520
852
44
4
1
200,561
3
L
Medusa
7,473
747
28
3
0
174,158
0
L
Merlin
6,621
662
37
4
2
150,586
0
W
Sun Wukong
8,391
839
35
4
0
209,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role