Player Matchup

Nemesis
Nemesis
DiegoMm_04
Nemesis
Level 54
God Stats
12W - 8L
1,508 SR
Queue Stats
166W - 198L
1,388 Elo+
Party 1
Chiron
Chiron
Joseobando19
Chiron
Level 60
God Stats
6W - 4L
1,469 SR
Queue Stats
191W - 255L
1,299 Elo+
Party 1
Gilgamesh
Gilgamesh
arigatito26
Gilgamesh
Level 112
God Stats
11W - 7L
1,517 SR
Queue Stats
495W - 599L
1,424 Elo+
Party 1
Agni
Agni
jpramirezsoto
Agni
Level 41
God Stats
4W - 6L
1,383 SR
Queue Stats
119W - 158L
1,328 Elo+
Party 1
Yemoja
Yemoja
vale0859
Yemoja
Level 46
God Stats
6W - 16L
1,199 SR
Queue Stats
140W - 205L
1,295 Elo+
Party 1
Team Averages
Level 63
1,415 SR
1,347 Elo+

VS

Team Averages
Level 97
1,515 SR
1,371 Elo+
Cernunnos
Cernunnos
CGooch_1993
Cernunnos
Level 82
God Stats
1W - 1L
1,664 SR
Queue Stats
169W - 183L
1,417 Elo+
Party 2
Mulan
Mulan
WaDe3111
Mulan
Level 47
God Stats
6W - 8L
1,504 SR
Queue Stats
129W - 150L
1,337 Elo+
Party 2
Zhong Kui
Zhong Kui
koreanito82
Zhong Kui
Level 147
God Stats
11W - 9L
1,556 SR
Queue Stats
272W - 261L
1,408 Elo+
Solo
Bastet
Bastet
mcmillen2110
Bastet
Level 102
God Stats
8W - 8L
1,559 SR
Queue Stats
210W - 246L
1,343 Elo+
Party 2
Sylvanus
Sylvanus
xXsteelhorsesXx
Sylvanus
Level 109
God Stats
7W - 7L
1,293 SR
Queue Stats
225W - 258L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiegoMm_04
Nemesis
20
13 / 2 / 11
15,532
555
19,982
25,772
11,891
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
20
6 / 4 / 15
13,571
485
17,874
21,102
8,461
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
arigatito26
Gilgamesh
20
4 / 5 / 18
14,132
505
25,907
32,956
37,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 3 / 11
14,519
519
17,312
18,970
7,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
vale0859
Yemoja
17
0 / 6 / 13
11,949
427
5,913
23,541
29,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CGooch_1993
Cernunnos
19
2 / 8 / 12
11,954
427
18,776
22,600
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
WaDe3111
Mulan
19
2 / 8 / 6
12,549
448
17,211
31,134
32,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
koreanito82
Zhong Kui
20
2 / 6 / 9
13,570
485
19,538
24,146
16,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
19
3 / 6 / 6
12,797
457
10,048
23,833
8,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
20
11 / 2 / 1
14,240
509
22,866
18,528
9,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
30
Kills
20
20
Deaths
30
68
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CGooch_1993
Cernunnos
2
8
12
1
W
Nemesis
DiegoMm_04
Nemesis
13
2
11
9.25
W
Chiron
6
4
15
3.38
L
Mulan
WaDe3111
Mulan
2
8
6
0.63
W
Gilgamesh
arigatito26
Gilgamesh
4
5
18
2.6
W
7
3
11
4.17
L
Zhong Kui
koreanito82
Zhong Kui
2
6
9
1.08
L
Bastet
3
6
6
1
W
Yemoja
vale0859
Yemoja
0
6
13
1.08
L
Sylvanus
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,988
Damage
88,439
122,341
Taken
120,241
95,267
Mitigated
71,525
47,134
Healing
37,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CGooch_1993
Cernunnos
18,776
7,932
779
6,054
22,600
5,907
994
4,524
17,970
0
83,899
W
Nemesis
DiegoMm_04
Nemesis
19,982
9,492
0
7,855
25,772
11,891
2,101
8,374
17,175
0
106,814
W
Chiron
17,874
6,100
3,398
8,678
21,102
8,461
4,597
6,813
14,241
0
107,070
L
Mulan
WaDe3111
Mulan
17,211
1,989
677
5,319
31,134
32,458
1,501
7,502
22,682
10,823
61,105
W
Gilgamesh
arigatito26
Gilgamesh
25,907
4,069
1,045
10,175
32,956
37,823
927
10,516
21,731
20,338
66,653
W
17,312
992
1,145
5,929
18,970
7,508
1,833
8,365
9,933
99,950
0
L
Zhong Kui
koreanito82
Zhong Kui
19,538
587
776
9,730
24,146
16,115
3,733
6,319
17,388
112,110
0
L
Bastet
10,048
3,003
533
4,714
23,833
8,011
0
4,754
18,634
0
96,408
W
Yemoja
vale0859
Yemoja
5,913
820
5,999
2,910
23,541
29,584
972
8,693
14,749
31,131
0
L
Sylvanus
22,866
5,900
1,986
7,361
18,528
9,034
2,512
6,115
12,193
81,018
10,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,703
Gold Earned
65,110
653
Minions Killed
704
0
Camps Cleared
0
2,587,399
Distance Traveled
2,386,274
32
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,954
427
104
4
0
451,379
3
W
Nemesis
15,532
555
140
5
0
627,221
6
W
Chiron
13,571
485
185
7
0
500,179
3
L
Mulan
12,549
448
126
5
0
418,015
0
W
Gilgamesh
14,132
505
143
5
0
507,547
14
W
Agni
14,519
519
142
5
0
501,471
5
L
Zhong Kui
13,570
485
207
7
0
507,475
1
L
Bastet
12,797
457
130
5
0
528,328
0
W
Yemoja
11,949
427
43
2
0
450,981
4
L
Sylvanus
14,240
509
137
5
0
481,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role