Player Matchup

Bastet
Bastet
SeymourButts50
Bastet
Level 107
God Stats
8W - 4L
1,500 SR
Queue Stats
74W - 79L
1,441 Elo+
Party 2
Geb
Geb
bombaclap
Geb
Level 43
God Stats
10W - 17L
1,383 SR
Queue Stats
16W - 25L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
hydraJF
Aphrodite
Level 68
God Stats
1W - 1L
1,889 SR
Queue Stats
28W - 34L
1,469 Elo+
Party 2
Team Averages
Level 73
1,591 SR
1,452 Elo+

VS

Team Averages
Level 39
1,494 SR
1,647 Elo+
Danzaburou
Danzaburou
B1gB00tySl4pper
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,706 Elo+
Party 1
Sylvanus
Sylvanus
IWannaLickYa96
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,731 Elo+
Party 1
Ganesha
Ganesha
ThrobbingLobbies
Ganesha
Level 86
God Stats
3W - 0L
1,481 SR
Queue Stats
51W - 54L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
8,601
573
10,242
12,433
3,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 1
8,843
590
5,866
21,636
16,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
hydraJF
Aphrodite
13
0 / 4 / 0
8,285
552
8,322
8,454
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1gB00tySl4pper
Danzaburou
15
6 / 1 / 3
11,276
752
15,213
9,825
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
14
4 / 0 / 5
10,076
672
15,702
10,390
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 0 / 8
10,599
707
4,686
15,541
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B1gB00tySl4pper
Danzaburou
6
1
3
7.5
W
Sylvanus
4
0
5
6.5
L
1
4
0
0.25
W
0
0
8
4
L
0
2
1
0.25
L
Aphrodite
hydraJF
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
35,601
42,523
Taken
35,756
24,803
Mitigated
33,174
12,860
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B1gB00tySl4pper
Danzaburou
15,213
6,474
0
2,390
9,825
5,333
1,212
2,818
7,007
0
53,255
W
Sylvanus
15,702
6,834
2,715
5,861
10,390
5,879
1,004
5,330
5,060
43,637
9,450
L
10,242
1,778
0
858
12,433
3,469
0
6,859
5,574
0
26,696
W
4,686
382
0
2,625
15,541
21,962
192
6,288
9,253
16,627
0
L
5,866
233
103
3,368
21,636
16,870
0
9,402
12,234
20,360
0
L
Aphrodite
hydraJF
Aphrodite
8,322
945
5,330
3,201
8,454
4,464
0
2,941
5,513
37,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,729
Gold Earned
31,951
144
Minions Killed
219
3
Camps Cleared
10
901,358
Distance Traveled
804,572
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,276
752
120
8
3
272,678
2
W
Sylvanus
10,076
672
98
7
7
240,349
6
L
Bastet
8,601
573
33
2
3
315,170
4
W
Ganesha
10,599
707
1
0
0
291,545
2
L
Geb
8,843
590
22
1
0
327,383
2
L
Aphrodite
8,285
552
89
6
0
258,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role