Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CancelledTbh
Chang'e
Level 125
God Stats
9W - 3L
1,591 SR
Queue Stats
166W - 139L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
Sakari Chuu
Amaterasu
Level 104
God Stats
2W - 4L
1,469 SR
Queue Stats
54W - 46L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
Sexy Asian Doll
Ne Zha
Level 67
God Stats
2W - 1L
1,344 SR
Queue Stats
92W - 89L
1,511 Elo+
Party 1
Hel
Hel
Tae00300
Hel
Level 83
God Stats
55W - 33L
1,609 SR
Queue Stats
260W - 242L
1,580 Elo+
Party 1
Team Averages
Level 97
1,503 SR
1,543 Elo+

VS

Team Averages
Level 86
1,406 SR
1,398 Elo+
Anubis
Anubis
Freyaforlife
Anubis
Level 90
God Stats
3W - 3L
1,615 SR
Queue Stats
210W - 239L
1,371 Elo+
Solo
Ao Kuang
Ao Kuang
NightCruz3r
Ao Kuang
Level 98
God Stats
1W - 3L
1,430 SR
Queue Stats
299W - 336L
1,421 Elo+
Solo
Cthulhu
Cthulhu
W8ting4theW0rms
Cthulhu
Level 69
God Stats
9W - 25L
1,240 SR
Queue Stats
561W - 648L
1,448 Elo+
Solo
Kali
Kali
mossitabrenande
Kali
Level 83
God Stats
23W - 31L
1,424 SR
Queue Stats
287W - 324L
1,347 Elo+
Solo
Danzaburou
Danzaburou
valldamore
Danzaburou
Level 89
God Stats
1W - 4L
1,323 SR
Queue Stats
172W - 196L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 0 / 37
12,642
1,264
10,494
11,164
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
CancelledTbh
Chang'e
18
12 / 1 / 21
11,860
1,186
20,629
10,572
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Sakari Chuu
Amaterasu
19
11 / 1 / 23
11,643
1,164
15,009
15,045
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 0 / 12
10,671
1,067
5,373
4,462
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 0 / 24
11,346
1,135
21,810
12,955
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 10 / 2
9,202
920
11,834
15,246
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
NightCruz3r
Ao Kuang
15
1 / 16 / 0
9,224
922
12,130
25,280
7,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 8 / 2
9,876
988
8,916
21,729
16,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 9 / 1
8,405
841
4,993
12,145
4,256
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
valldamore
Danzaburou
15
1 / 0 / 0
9,347
935
7,768
7,565
2,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
7
43
Kills
2
2
Deaths
43
117
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
37
18.5
W
Chang'e
CancelledTbh
Chang'e
12
1
21
22.5
L
Anubis
0
10
2
0.1
L
Ao Kuang
NightCruz3r
Ao Kuang
1
16
0
0.06
W
Amaterasu
Sakari Chuu
Amaterasu
11
1
23
22.5
W
9
0
12
15
W
11
0
24
23
L
0
8
2
0.13
L
0
9
1
0.06
L
Danzaburou
valldamore
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,315
Damage
45,641
54,198
Taken
81,965
37,168
Mitigated
37,155
33,490
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,494
1,485
0
2,559
11,164
12,157
0
6,407
4,757
55,983
0
W
Chang'e
CancelledTbh
Chang'e
20,629
1,165
5,447
4,783
10,572
4,299
0
8,066
2,506
33,059
0
L
Anubis
11,834
406
84
1,142
15,246
6,107
0
11,116
3,567
34,541
0
L
Ao Kuang
NightCruz3r
Ao Kuang
12,130
4,227
0
3,544
25,280
7,751
0
16,709
7,816
15,958
0
W
Amaterasu
Sakari Chuu
Amaterasu
15,009
5,591
0
3,384
15,045
13,000
0
7,355
7,690
4,587
20,580
W
5,373
1,279
0
839
4,462
2,008
0
3,445
1,017
0
15,677
W
21,810
1,581
9,119
7,359
12,955
5,704
0
7,607
5,348
32,165
0
L
8,916
979
57
1,450
21,729
16,779
0
12,013
8,394
34,791
0
L
4,993
2,334
0
602
12,145
4,256
0
8,618
3,041
0
9,857
L
Danzaburou
valldamore
Danzaburou
7,768
2,935
0
634
7,565
2,262
0
4,309
3,003
0
38,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,162
Gold Earned
46,054
219
Minions Killed
188
11
Camps Cleared
3
1,074,619
Distance Traveled
739,194
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,642
1,264
12
1
2
219,610
0
W
Chang'e
11,860
1,186
46
5
2
215,468
1
L
Anubis
9,202
920
56
6
0
142,609
0
L
Ao Kuang
9,224
922
4
0
0
169,923
0
W
Amaterasu
11,643
1,164
55
6
3
221,059
0
W
Ne Zha
10,671
1,067
40
4
3
214,677
0
W
Hel
11,346
1,135
66
7
1
203,805
0
L
Cthulhu
9,876
988
56
6
1
194,453
2
L
Kali
8,405
841
7
1
0
74,404
1
L
Danzaburou
9,347
935
65
7
2
157,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role