Player Matchup

Tyr
Tyr
D-2Demented
Tyr
Level 72
God Stats
0W - 3L
1,216 SR
Queue Stats
29W - 36L
1,398 Elo+
Party 2
Medusa
Medusa
Exit Safely
Medusa
Level 69
God Stats
15W - 14L
1,621 SR
Queue Stats
246W - 211L
1,523 Elo+
Party 3
Hades
Hades
THChernobyl
Hades
Level 25
God Stats
1W - 3L
1,565 SR
Queue Stats
30W - 38L
1,454 Elo+
Party 2
Arachne
Arachne
TorN NoVa
Arachne
Level 108
God Stats
51W - 40L
1,533 SR
Queue Stats
410W - 403L
1,439 Elo+
Party 3
Khepri
Khepri
waffle0822
Khepri
Level 25
God Stats
31W - 24L
1,590 SR
Queue Stats
53W - 40L
1,497 Elo+
Party 3
Team Averages
Level 60
1,505 SR
1,462 Elo+

VS

Team Averages
Level 87
1,488 SR
1,432 Elo+
Sol
Sol
BadBihBryan
Sol
Level 88
God Stats
51W - 41L
1,639 SR
Queue Stats
327W - 324L
1,394 Elo+
Party 1
Loki
Loki
ComCarver
Loki
Level 85
God Stats
2W - 2L
1,150 SR
Queue Stats
216W - 203L
1,440 Elo+
Party 1
Merlin
Merlin
KrosElectric44
Merlin
Level 103
God Stats
5W - 9L
1,375 SR
Queue Stats
391W - 380L
1,408 Elo+
Party 1
Mulan
Mulan
RupinstineKarma
Mulan
Level 133
God Stats
5W - 2L
1,758 SR
Queue Stats
150W - 152L
1,433 Elo+
Solo
Yemoja
Yemoja
ThiccBootyBoy
Yemoja
Level 25
God Stats
4W - 1L
1,520 SR
Queue Stats
8W - 5L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,804
480
2,533
7,845
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
8
1 / 2 / 3
5,019
502
7,418
6,169
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 0
5,002
500
1,965
5,513
1,977
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
TorN NoVa
Arachne
9
2 / 5 / 3
5,624
562
4,757
8,436
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
waffle0822
Khepri
8
2 / 1 / 0
5,629
563
1,553
7,275
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,722
472
6,036
7,749
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
4 / 1 / 3
6,470
647
4,654
7,401
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 1 / 2
7,125
713
5,317
5,527
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 1 / 2
6,286
629
5,139
7,102
4,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 3
5,156
516
2,107
6,133
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
17
17
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Loki
4
1
3
5.5
L
0
4
0
0
L
Medusa
1
2
3
1.25
W
7
1
2
8
W
5
1
2
6
L
1
5
0
0.2
W
0
1
3
1.5
L
Arachne
TorN NoVa
Arachne
2
5
3
0.7
L
Khepri
waffle0822
Khepri
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,226
Damage
23,253
35,238
Taken
33,912
14,570
Mitigated
12,800
9,978
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,036
2,422
206
2,897
7,749
1,005
571
485
7,264
25,331
0
W
Loki
4,654
1,704
0
2,802
7,401
2,264
360
1,032
6,369
0
31,610
L
2,533
718
0
1,959
7,845
4,893
567
689
7,156
0
18,633
L
Medusa
7,418
2,600
0
2,034
6,169
1,939
0
4,336
1,833
0
28,377
W
5,317
600
0
2,615
5,527
1,745
11
1,306
4,187
41,264
0
W
5,139
1,207
0
2,131
7,102
4,649
437
90
6,695
0
31,704
L
1,965
353
41
832
5,513
1,977
0
2,499
3,014
15,216
0
W
2,107
773
721
974
6,133
3,137
104
605
5,528
12,797
0
L
Arachne
TorN NoVa
Arachne
4,757
3,672
0
2,353
8,436
2,548
0
2,468
5,968
0
24,904
L
Khepri
waffle0822
Khepri
1,553
174
122
2,637
7,275
3,213
0
3,468
3,807
7,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
29,759
204
Minions Killed
278
0
Camps Cleared
0
996,394
Distance Traveled
1,012,804
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,722
472
28
3
0
190,155
2
W
Loki
6,470
647
69
7
0
249,112
0
L
Tyr
4,804
480
48
5
0
191,164
2
L
Medusa
5,019
502
49
5
0
193,171
1
W
Merlin
7,125
713
84
8
0
197,778
5
W
Mulan
6,286
629
70
7
0
188,108
3
L
Hades
5,002
500
34
3
0
185,992
1
W
Yemoja
5,156
516
27
3
0
187,651
1
L
Arachne
5,624
562
58
6
0
210,215
2
L
Khepri
5,629
563
15
2
0
215,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role