Player Matchup

Hercules
Hercules
BrutalLipa
Hercules
Level 126
God Stats
4W - 4L
1,594 SR
Queue Stats
306W - 275L
1,590 Elo+
Solo
Arachne
Arachne
Overlord Kitty
Arachne
Level 128
God Stats
4W - 1L
1,557 SR
Queue Stats
298W - 285L
1,595 Elo+
Solo
Ah Puch
Ah Puch
ReV3rSe10105
Ah Puch
Level 80
God Stats
0W - 3L
1,686 SR
Queue Stats
167W - 128L
1,628 Elo+
Solo
Olorun
Olorun
RickTheTip
Olorun
Level 149
God Stats
1W - 1L
1,818 SR
Queue Stats
192W - 190L
1,615 Elo+
Solo
Cerberus
Cerberus
kohanaman
Cerberus
Level 79
God Stats
7W - 3L
1,792 SR
Queue Stats
231W - 197L
1,673 Elo+
Solo
Team Averages
Level 112
1,689 SR
1,620 Elo+

VS

Team Averages
Level 133
1,577 SR
1,560 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Bahhh66
Bastet
Level 121
God Stats
20W - 8L
1,737 SR
Queue Stats
635W - 568L
1,614 Elo+
Solo
Ra
Ra
DantesDeception
Ra
Level 149
God Stats
5W - 5L
1,519 SR
Queue Stats
205W - 201L
1,605 Elo+
Party 1
Mulan
Mulan
Matlin_1997
Mulan
Level 156
God Stats
17W - 8L
1,631 SR
Queue Stats
337W - 293L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrutalLipa
Hercules
10
1 / 1 / 0
6,196
477
4,368
9,226
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 0
6,302
485
3,064
11,504
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
ReV3rSe10105
Ah Puch
10
1 / 5 / 1
6,151
473
5,855
9,789
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
RickTheTip
Olorun
10
0 / 5 / 0
6,071
467
3,574
7,339
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
kohanaman
Cerberus
12
0 / 4 / 0
6,606
508
5,335
11,814
6,982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 0 / 4
7,674
590
4,928
6,855
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
 
Sobek
11
2 / 1 / 6
6,916
532
4,999
9,834
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Bahhh66
Bastet
15
4 / 0 / 3
8,451
650
11,791
9,317
3,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 6
7,541
580
6,269
5,789
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
10 / 0 / 2
8,030
618
9,100
7,203
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
20
21
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
4
4
W
Sobek
 
Sobek
2
1
6
5
W
Bastet
Bahhh66
Bastet
4
0
3
5.5
L
Hercules
BrutalLipa
Hercules
1
1
0
1
W
2
1
6
5
W
10
0
2
11
L
0
6
0
0
L
Ah Puch
ReV3rSe10105
Ah Puch
1
5
1
0.3
L
Olorun
RickTheTip
Olorun
0
5
0
0
L
Cerberus
kohanaman
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
37,087
49,672
Taken
38,998
20,150
Mitigated
18,945
15,793
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,928
2,977
0
3,726
6,855
2,154
0
1,880
4,975
0
57,608
W
Sobek
 
Sobek
4,999
797
0
3,748
9,834
7,826
30
2,876
6,958
14,622
0
W
Bastet
Bahhh66
Bastet
11,791
3,394
0
3,620
9,317
3,263
0
4,899
4,418
0
54,774
L
Hercules
BrutalLipa
Hercules
4,368
1,737
0
3,434
9,226
3,977
0
4,348
4,632
0
19,713
W
6,269
441
1,014
2,351
5,789
2,212
26
3,085
2,704
57,577
0
W
9,100
1,489
0
1,968
7,203
3,490
0
1,680
5,523
0
41,083
L
3,064
1,693
0
4,095
11,504
4,136
0
1,540
9,896
0
46,329
L
Ah Puch
ReV3rSe10105
Ah Puch
5,855
209
0
2,438
9,789
2,762
0
4,243
5,376
43,486
0
L
Olorun
RickTheTip
Olorun
3,574
1,355
146
1,649
7,339
2,293
0
653
6,686
32,381
3,858
L
Cerberus
kohanaman
Cerberus
5,335
86
0
4,031
11,814
6,982
0
0
11,814
38,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
38,612
369
Minions Killed
441
0
Camps Cleared
0
1,243,177
Distance Traveled
1,322,000
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,674
590
101
8
0
209,651
4
W
Sobek
6,916
532
22
2
0
275,637
3
W
Bastet
8,451
650
115
9
0
282,057
6
L
Hercules
6,196
477
30
2
0
254,805
2
W
Ra
7,541
580
129
10
0
273,642
0
W
Mulan
8,030
618
74
6
0
281,013
2
L
Arachne
6,302
485
91
7
0
276,436
3
L
Ah Puch
6,151
473
72
6
0
234,696
1
L
Olorun
6,071
467
67
5
0
233,323
2
L
Cerberus
6,606
508
109
8
0
243,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role