Player Matchup

Xbalanque
Xbalanque
ItzBrolly
Xbalanque
Level 27
God Stats
2W - 0L
1,737 SR
Queue Stats
11W - 2L
1,815 Elo+
Party 1
Fenrir
Fenrir
MiddleLaneAgni
Fenrir
Level 86
God Stats
4W - 2L
1,748 SR
Queue Stats
93W - 84L
1,593 Elo+
Party 1
Bacchus
Bacchus
MinisterEfly
Bacchus
Level 124
God Stats
13W - 15L
1,616 SR
Queue Stats
198W - 165L
1,659 Elo+
Party 1
Odin
Odin
ReverendSwan
Odin
Level 126
God Stats
27W - 9L
1,928 SR
Queue Stats
206W - 160L
1,668 Elo+
Party 1
Merlin
Merlin
Skurmes
Merlin
Level 69
God Stats
17W - 8L
1,591 SR
Queue Stats
86W - 59L
1,614 Elo+
Party 1
Team Averages
Level 86
1,724 SR
1,670 Elo+

VS

Team Averages
Level 48
1,465 SR
1,514 Elo+
Geb
Geb
 
Geb
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Derpyjeff
Zeus
Level 23
God Stats
0W - 1L
1,224 SR
Queue Stats
16W - 13L
1,570 Elo+
Party 2
Da Ji
Da Ji
Snowtabby
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 77L
1,535 Elo+
Solo
King Arthur
King Arthur
calfbone
King Arthur
Level 83
God Stats
11W - 5L
1,602 SR
Queue Stats
199W - 191L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
pollomike24
Hou Yi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItzBrolly
Xbalanque
18
3 / 2 / 21
10,706
1,071
12,326
8,632
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 2 / 20
12,627
1,263
12,512
13,828
16,662
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
MinisterEfly
Bacchus
18
5 / 0 / 25
11,061
1,106
11,574
9,172
10,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 23
11,152
1,115
14,017
13,663
12,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Skurmes
Merlin
18
13 / 0 / 15
12,524
1,252
23,162
6,542
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

298

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 6 / 0
8,637
864
3,894
14,613
12,239
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
2 / 8 / 3
9,945
995
15,674
10,757
4,168
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Snowtabby
Da Ji
15
1 / 9 / 3
9,230
923
9,163
16,673
7,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
calfbone
King Arthur
15
0 / 8 / 3
8,640
864
5,149
23,501
29,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
15
1 / 5 / 2
9,522
952
11,664
13,621
5,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
16
36
Kills
5
5
Deaths
36
104
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
0
0.17
L
Zeus
2
8
3
0.44
W
Xbalanque
ItzBrolly
Xbalanque
3
2
21
6.75
W
9
2
20
9.5
W
Bacchus
MinisterEfly
Bacchus
5
0
25
17.5
W
6
1
23
17.5
W
Merlin
Skurmes
Merlin
13
0
15
20.5
L
Da Ji
Snowtabby
Da Ji
1
9
3
0.28
L
King Arthur
calfbone
King Arthur
0
8
3
0.19
L
Hou Yi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,591
Damage
45,544
51,837
Taken
79,165
46,013
Mitigated
59,347
10,383
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,894
699
214
916
14,613
12,239
0
6,550
7,781
7,546
0
L
Zeus
15,674
1,309
312
106
10,757
4,168
0
5,570
5,027
49,629
0
W
Xbalanque
ItzBrolly
Xbalanque
12,326
9,139
0
1,209
8,632
3,587
0
2,587
6,045
0
32,693
W
12,512
2,934
2,488
2,048
13,828
16,662
0
4,599
9,229
1,332
16,356
W
Bacchus
MinisterEfly
Bacchus
11,574
1,410
1,000
1,095
9,172
10,497
0
4,550
4,622
17,859
0
W
14,017
4,348
0
1,584
13,663
12,670
0
4,520
9,143
3,923
26,007
W
Merlin
Skurmes
Merlin
23,162
1,271
446
513
6,542
2,597
0
3,312
3,230
61,350
0
L
Da Ji
Snowtabby
Da Ji
9,163
2,294
0
143
16,673
7,837
0
7,889
8,530
0
17,695
L
King Arthur
calfbone
King Arthur
5,149
191
0
0
23,501
29,190
0
12,771
10,435
0
14,362
L
Hou Yi
11,664
4,930
0
1,244
13,621
5,913
0
5,012
8,428
0
33,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,070
Gold Earned
45,974
208
Minions Killed
167
12
Camps Cleared
4
1,083,202
Distance Traveled
870,393
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,637
864
2
0
0
145,047
4
L
Zeus
9,945
995
84
8
1
160,610
0
W
Xbalanque
10,706
1,071
50
5
4
182,958
2
W
Fenrir
12,627
1,263
13
1
2
218,183
0
W
Bacchus
11,061
1,106
8
1
2
226,152
1
W
Odin
11,152
1,115
42
4
3
234,821
3
W
Merlin
12,524
1,252
95
10
1
221,088
0
L
Da Ji
9,230
923
19
2
2
194,628
0
L
King Arthur
8,640
864
10
1
0
197,273
0
L
Hou Yi
9,522
952
52
5
1
172,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role