Player Matchup

Izanami
Izanami
HELL0M0T0
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 40L
1,622 Elo+
Party 2
Bellona
Bellona
Shri02
Bellona
Level 102
God Stats
2W - 1L
1,818 SR
Queue Stats
57W - 57L
1,567 Elo+
Party 2
Anubis
Anubis
ted42069
Anubis
Level 20
God Stats
6W - 5L
1,456 SR
Queue Stats
11W - 11L
1,608 Elo+
Party 2
Team Averages
Level 70
1,591 SR
1,599 Elo+

VS

Team Averages
Level 82
1,473 SR
1,431 Elo+
Mulan
Mulan
Aranoa
Mulan
Level 126
God Stats
2W - 5L
1,354 SR
Queue Stats
212W - 222L
1,480 Elo+
Party 1
Zeus
Zeus
LtFlud
Zeus
Level 46
God Stats
16W - 12L
1,653 SR
Queue Stats
193W - 201L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
OneSoggySock
Danzaburou
Level 73
God Stats
1W - 2L
1,414 SR
Queue Stats
220W - 289L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HELL0M0T0
Izanami
15
6 / 1 / 8
10,624
759
13,498
9,242
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Shri02
Bellona
15
6 / 1 / 8
10,484
749
11,866
12,724
13,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ted42069
Anubis
13
2 / 5 / 9
9,575
684
3,291
8,004
3,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aranoa
Mulan
12
1 / 5 / 5
8,652
618
7,958
16,049
13,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
LtFlud
Zeus
13
4 / 4 / 3
9,431
674
11,450
8,292
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
OneSoggySock
Danzaburou
13
2 / 5 / 2
8,857
633
5,122
9,510
2,300
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
7
7
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aranoa
Mulan
1
5
5
0.7
W
Izanami
HELL0M0T0
Izanami
6
1
8
10
L
Zeus
LtFlud
Zeus
4
4
3
1.38
L
Danzaburou
OneSoggySock
Danzaburou
2
5
2
0.6
W
Bellona
Shri02
Bellona
6
1
8
10
W
Anubis
ted42069
Anubis
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,655
Damage
24,530
29,970
Taken
33,851
20,032
Mitigated
17,018
5,689
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aranoa
Mulan
7,958
448
0
1,003
16,049
13,402
0
2,237
13,219
0
26,635
W
Izanami
HELL0M0T0
Izanami
13,498
8,900
0
1,904
9,242
3,348
2,181
3,474
5,612
0
57,747
L
Zeus
LtFlud
Zeus
11,450
1,029
0
639
8,292
1,316
0
148
8,003
28,373
0
L
Danzaburou
OneSoggySock
Danzaburou
5,122
1,567
0
992
9,510
2,300
0
1,294
7,920
0
30,863
W
Bellona
Shri02
Bellona
11,866
2,435
0
2,702
12,724
13,073
295
3,733
8,679
0
27,226
W
Anubis
ted42069
Anubis
3,291
35
0
1,083
8,004
3,611
398
3,796
3,962
25,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
26,940
181
Minions Killed
144
8
Camps Cleared
7
749,913
Distance Traveled
753,780
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,652
618
38
3
2
269,399
6
W
Izanami
10,624
759
91
7
6
242,951
5
L
Zeus
9,431
674
46
3
3
253,133
4
L
Danzaburou
8,857
633
60
4
2
231,248
2
W
Bellona
10,484
749
41
3
1
297,088
4
W
Anubis
9,575
684
49
4
1
209,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role