Player Matchup

Yemoja
Yemoja
Conspiic
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Fat Juicer9851
Mercury
Level 8
God Stats
6W - 5L
1,599 SR
Queue Stats
7W - 7L
1,462 Elo+
Party 2
Vamana
Vamana
Leonidas-sin
Vamana
Level 35
God Stats
5W - 1L
1,812 SR
Queue Stats
88W - 103L
1,387 Elo+
Party 3
Artemis
Artemis
SpoiledJerry
Artemis
Level 18
God Stats
1W - 1L
1,660 SR
Queue Stats
15W - 24L
1,380 Elo+
Party 3
Zhong Kui
Zhong Kui
naizwo
Zhong Kui
Level 94
God Stats
4W - 4L
1,624 SR
Queue Stats
364W - 409L
1,445 Elo+
Party 2
Team Averages
Level 31
1,639 SR
1,435 Elo+

VS

Team Averages
Level 75
1,489 SR
1,378 Elo+
Chiron
Chiron
Auzific
Chiron
Level 62
God Stats
4W - 1L
1,565 SR
Queue Stats
116W - 154L
1,343 Elo+
Party 1
Hades
Hades
GodsHonor-
Hades
Level 97
God Stats
1W - 1L
1,456 SR
Queue Stats
112W - 126L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
Kenshi117-
Jormungandr
Level 122
God Stats
2W - 0L
1,271 SR
Queue Stats
201W - 237L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
RxCigarello
Gilgamesh
Level 8
God Stats
4W - 2L
1,686 SR
Queue Stats
6W - 8L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
frankscaturro
Kukulkan
Level 88
God Stats
33W - 44L
1,467 SR
Queue Stats
285W - 355L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Conspiic
Yemoja
14
0 / 9 / 2
9,625
356
2,748
19,812
12,345
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 7 / 3
13,458
498
10,889
22,040
7,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
18
2 / 6 / 4
11,997
444
14,055
25,811
15,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
SpoiledJerry
Artemis
16
2 / 8 / 2
10,911
404
8,553
17,494
6,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
naizwo
Zhong Kui
18
4 / 8 / 2
12,297
455
17,084
26,217
21,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Auzific
Chiron
20
7 / 2 / 12
13,783
510
12,814
13,822
5,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
20
11 / 5 / 11
15,936
590
25,713
26,618
15,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Kenshi117-
Jormungandr
20
6 / 2 / 21
14,441
535
21,243
26,626
34,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
RxCigarello
Gilgamesh
17
2 / 4 / 7
11,813
438
4,846
9,284
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
frankscaturro
Kukulkan
20
12 / 1 / 9
16,020
593
19,759
11,507
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
14
Kills
38
38
Deaths
14
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chiron
Auzific
Chiron
7
2
12
6.5
L
Yemoja
Conspiic
Yemoja
0
9
2
0.11
L
6
7
3
1.07
W
Hades
11
5
11
3.3
W
Jormungandr
Kenshi117-
Jormungandr
6
2
21
8.25
L
Vamana
2
6
4
0.67
W
Gilgamesh
RxCigarello
Gilgamesh
2
4
7
1.38
L
Artemis
SpoiledJerry
Artemis
2
8
2
0.38
W
Kukulkan
frankscaturro
Kukulkan
12
1
9
16.5
L
Zhong Kui
naizwo
Zhong Kui
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,329
Damage
84,375
111,374
Taken
87,857
63,335
Mitigated
63,898
18,499
Healing
33,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Auzific
Chiron
12,814
4,758
1,987
4,889
13,822
5,120
4,559
3,972
9,850
0
77,850
L
Yemoja
Conspiic
Yemoja
2,748
1,172
809
729
19,812
12,345
81
14,676
4,988
21,641
0
L
10,889
6,593
0
0
22,040
7,967
0
8,588
13,253
0
133,413
W
Hades
25,713
1,521
780
13,215
26,618
15,173
1,390
7,397
19,221
104,713
0
W
Jormungandr
Kenshi117-
Jormungandr
21,243
3,902
516
5,317
26,626
34,285
1,157
5,674
20,952
84,151
0
L
Vamana
14,055
5,761
0
7,503
25,811
15,059
626
17,382
8,279
11,939
62,196
W
Gilgamesh
RxCigarello
Gilgamesh
4,846
715
0
2,875
9,284
4,103
1,648
1,652
7,632
0
49,440
L
Artemis
SpoiledJerry
Artemis
8,553
2,548
0
2,982
17,494
6,242
1,093
9,134
8,320
0
61,387
W
Kukulkan
frankscaturro
Kukulkan
19,759
1,317
0
3,787
11,507
5,217
1,570
3,894
7,613
115,892
0
L
Zhong Kui
naizwo
Zhong Kui
17,084
1,633
0
6,476
26,217
21,722
1,108
15,949
9,819
85,086
7,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,288
Gold Earned
71,993
583
Minions Killed
575
0
Camps Cleared
0
2,151,394
Distance Traveled
2,277,249
11
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,783
510
93
3
0
528,979
15
L
Yemoja
9,625
356
37
1
0
331,920
0
L
Mercury
13,458
498
173
6
0
532,319
0
W
Hades
15,936
590
145
5
0
425,080
3
W
Jormungandr
14,441
535
94
3
0
513,035
4
L
Vamana
11,997
444
142
5
0
442,310
0
W
Gilgamesh
11,813
438
64
2
0
296,065
3
L
Artemis
10,911
404
99
4
0
448,826
8
W
Kukulkan
16,020
593
179
7
0
514,090
10
L
Zhong Kui
12,297
455
132
5
0
396,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role