Player Matchup

Medusa
Medusa
KyngJD
Medusa
Level 28
God Stats
3W - 1L
1,654 SR
Queue Stats
3W - 1L
1,598 Elo+
Party 1
Poseidon
Poseidon
MangoxBomb
Poseidon
Level 53
God Stats
3W - 2L
1,599 SR
Queue Stats
224W - 194L
1,583 Elo+
Party 1
Fenrir
Fenrir
RM_BVB45
Fenrir
Level 129
God Stats
103W - 82L
1,626 SR
Queue Stats
871W - 827L
1,593 Elo+
Party 3
Terra
Terra
RodCommander
Terra
Level 151
God Stats
6W - 4L
1,660 SR
Queue Stats
1,156W - 1,132L
1,561 Elo+
Party 3
Arachne
Arachne
lagui01
Arachne
Level 29
God Stats
3W - 2L
1,190 SR
Queue Stats
121W - 110L
1,546 Elo+
Party 3
Team Averages
Level 78
1,546 SR
1,576 Elo+

VS

Team Averages
Level 72
1,579 SR
1,606 Elo+
Bacchus
Bacchus
Co1dz
Bacchus
Level 120
God Stats
3W - 1L
1,702 SR
Queue Stats
228W - 197L
1,633 Elo+
Party 2
Agni
Agni
Elitejohny
Agni
Level 16
God Stats
1W - 1L
1,788 SR
Queue Stats
8W - 3L
1,763 Elo+
Party 2
Arachne
Arachne
Nova137
Arachne
Level 52
God Stats
0W - 3L
1,260 SR
Queue Stats
39W - 27L
1,652 Elo+
Party 2
Apollo
Apollo
RyneSlim
Apollo
Level 20
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 7L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
Thisguy07
Erlang Shen
Level 154
God Stats
1W - 2L
1,429 SR
Queue Stats
342W - 294L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KyngJD
Medusa
16
2 / 10 / 12
10,692
713
12,135
17,360
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MangoxBomb
Poseidon
20
7 / 5 / 9
13,113
874
20,695
12,481
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
RM_BVB45
Fenrir
19
16 / 2 / 8
14,960
997
12,868
17,547
17,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 2 / 19
11,977
798
11,163
15,491
19,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
lagui01
Arachne
18
5 / 2 / 11
12,559
837
11,368
14,493
12,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Co1dz
Bacchus
16
2 / 4 / 12
11,063
738
11,369
16,947
25,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 5 / 7
12,473
832
12,905
9,813
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Nova137
Arachne
15
0 / 5 / 12
9,288
619
8,277
14,488
6,165
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
RyneSlim
Apollo
16
5 / 9 / 7
10,780
719
7,424
15,271
7,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Thisguy07
Erlang Shen
18
9 / 9 / 7
13,164
878
25,082
28,229
15,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
66
32
Kills
21
21
Deaths
32
59
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Co1dz
Bacchus
2
4
12
2
L
5
5
7
1.7
W
Medusa
KyngJD
Medusa
2
10
12
0.8
W
Poseidon
MangoxBomb
Poseidon
7
5
9
2.3
L
Arachne
Nova137
Arachne
0
5
12
1.2
W
Fenrir
RM_BVB45
Fenrir
16
2
8
10
W
2
2
19
5.75
L
Apollo
RyneSlim
Apollo
5
9
7
0.94
L
Erlang Shen
Thisguy07
Erlang Shen
9
9
7
1.39
W
Arachne
lagui01
Arachne
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,229
Damage
65,057
77,372
Taken
84,748
60,506
Mitigated
58,450
17,111
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Co1dz
Bacchus
11,369
821
1,226
2,573
16,947
25,883
56
6,436
10,074
23,735
0
L
12,905
790
0
125
9,813
4,220
312
4,514
5,116
42,952
0
W
Medusa
KyngJD
Medusa
12,135
6,007
315
2,519
17,360
6,088
2,074
5,313
12,047
0
30,141
W
Poseidon
MangoxBomb
Poseidon
20,695
3,624
0
1,080
12,481
4,343
2,254
4,889
7,592
81,782
0
L
Arachne
Nova137
Arachne
8,277
6,388
283
2,964
14,488
6,165
84
5,105
8,914
0
20,054
W
Fenrir
RM_BVB45
Fenrir
12,868
1,068
0
2,197
17,547
17,590
250
3,469
14,078
7,348
18,647
W
11,163
999
4,759
3,124
15,491
19,745
0
5,963
9,528
22,942
0
L
Apollo
RyneSlim
Apollo
7,424
4,445
0
646
15,271
7,145
555
5,672
9,238
0
25,863
L
Erlang Shen
Thisguy07
Erlang Shen
25,082
12,107
0
3,640
28,229
15,037
581
12,771
14,959
0
47,120
W
Arachne
lagui01
Arachne
11,368
6,852
0
3,117
14,493
12,740
205
5,003
9,490
0
25,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,301
Gold Earned
56,768
334
Minions Killed
250
11
Camps Cleared
6
1,345,289
Distance Traveled
1,345,894
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,063
738
28
2
0
306,272
0
L
Agni
12,473
832
86
6
2
246,486
0
W
Medusa
10,692
713
52
3
0
212,479
0
W
Poseidon
13,113
874
157
10
7
243,995
4
L
Arachne
9,288
619
33
2
0
296,178
1
W
Fenrir
14,960
997
45
3
1
289,497
0
W
Terra
11,977
798
36
2
0
280,404
2
L
Apollo
10,780
719
43
3
0
233,705
0
L
Erlang Shen
13,164
878
60
4
4
263,253
0
W
Arachne
12,559
837
44
3
3
318,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role