Player Matchup

Ymir
Ymir
AK 47 ABYSS
Ymir
Level 67
God Stats
17W - 13L
1,516 SR
Queue Stats
23W - 28L
1,359 Elo+
Solo
Xbalanque
Xbalanque
Bleeds
Xbalanque
Level 58
God Stats
2W - 1L
1,479 SR
Queue Stats
14W - 19L
1,406 Elo+
Party 1
Sol
Sol
WARRIORANG63L
Sol
Level 26
God Stats
3W - 2L
1,672 SR
Queue Stats
12W - 22L
1,399 Elo+
Party 1
Team Averages
Level 50
1,556 SR
1,388 Elo+

VS

Team Averages
Level 82
1,508 SR
1,477 Elo+
Ravana
Ravana
 
Ravana
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Ainokks
Ullr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 83L
1,344 Elo+
Solo
Thor
Thor
wipplash69
Thor
Level 27
God Stats
0W - 2L
1,523 SR
Queue Stats
68W - 31L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
12,301
769
10,102
19,217
27,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Bleeds
Xbalanque
16
6 / 8 / 5
11,075
692
13,118
14,470
5,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 9
11,203
700
16,134
12,001
3,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 4 / 10
10,298
644
10,724
20,108
13,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
Ainokks
Ullr
15
6 / 7 / 9
11,065
692
11,316
13,544
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 6 / 6
10,984
687
12,982
17,359
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
15
Kills
16
16
Deaths
17
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
4
10
2
W
5
2
11
5.25
L
Ullr
Ainokks
Ullr
6
7
9
1.5
W
Xbalanque
Bleeds
Xbalanque
6
8
5
1.06
W
4
6
9
1.42
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,354
Damage
35,022
45,688
Taken
51,011
37,029
Mitigated
30,163
13,889
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,724
2,524
0
4,609
20,108
13,040
376
7,718
12,390
0
36,711
W
10,102
1,462
367
7,327
19,217
27,395
58
184
17,859
18,192
0
L
Ullr
Ainokks
Ullr
11,316
4,939
0
948
13,544
6,147
866
8,471
5,073
0
30,738
W
Xbalanque
Bleeds
Xbalanque
13,118
8,134
0
1,966
14,470
5,962
1,697
0
13,881
0
46,707
W
16,134
6,345
0
4,229
12,001
3,672
1,463
258
11,174
38,620
0
L
12,982
2,186
0
1,422
17,359
10,976
220
10,532
6,827
0
31,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
32,347
130
Minions Killed
148
5
Camps Cleared
5
758,050
Distance Traveled
749,674
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,298
644
46
3
2
267,004
2
W
Ymir
12,301
769
14
1
0
276,872
1
L
Ullr
11,065
692
57
4
1
231,107
1
W
Xbalanque
11,075
692
69
4
1
228,204
0
W
Sol
11,203
700
47
3
4
252,974
3
L
Thor
10,984
687
45
3
2
251,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role