Player Matchup

Hun Batz
Hun Batz
Masonct9182
Hun Batz
Level 122
God Stats
1W - 0L
1,473 SR
Queue Stats
6W - 7L
1,528 Elo+
Party 1
Ra
Ra
NickNameIsNick
Ra
Level 74
God Stats
2W - 1L
1,418 SR
Queue Stats
2W - 2L
1,423 Elo+
Party 1
Chiron
Chiron
Ryguy6011
Chiron
Level 123
God Stats
1W - 0L
1,714 SR
Queue Stats
8W - 5L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
TrueAmerican
Gilgamesh
Level 105
God Stats
5W - 5L
1,735 SR
Queue Stats
24W - 21L
1,582 Elo+
Party 1
Cerberus
Cerberus
ohgrdsg
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 86
1,568 SR
1,535 Elo+

VS

Team Averages
Level 83
1,694 SR
1,495 Elo+
Hun Batz
Hun Batz
DracoNation
Hun Batz
Level 115
God Stats
4W - 11L
1,469 SR
Queue Stats
305W - 296L
1,466 Elo+
Party 3
Agni
Agni
JonkinsThePimp
Agni
Level 157
God Stats
25W - 9L
1,837 SR
Queue Stats
179W - 180L
1,606 Elo+
Party 3
Ymir
Ymir
LockedimyoursV2_
Ymir
Level 31
God Stats
17W - 9L
1,724 SR
Queue Stats
128W - 126L
1,456 Elo+
Party 2
Nike
Nike
Recklxss
Nike
Level 64
God Stats
4W - 3L
1,598 SR
Queue Stats
234W - 215L
1,521 Elo+
Party 2
Charybdis
Charybdis
Trippy28
Charybdis
Level 50
God Stats
11W - 12L
1,842 SR
Queue Stats
202W - 206L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Masonct9182
Hun Batz
11
3 / 2 / 6
6,896
627
4,909
8,289
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 7 / 3
6,673
607
2,952
7,649
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Ryguy6011
Chiron
14
9 / 1 / 1
8,393
763
10,517
6,225
1,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
TrueAmerican
Gilgamesh
12
2 / 2 / 1
7,375
670
7,641
9,725
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ohgrdsg
Cerberus
7
1 / 3 / 3
5,474
498
1,667
6,287
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DracoNation
Hun Batz
10
4 / 4 / 3
6,358
578
6,694
8,248
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 3 / 3
7,256
660
8,643
6,039
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 2
5,477
498
1,156
8,769
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
10
1 / 2 / 0
5,924
539
5,356
8,953
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Trippy28
Charybdis
9
1 / 5 / 2
5,745
522
3,792
8,294
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
17
Kills
15
15
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DracoNation
Hun Batz
4
4
3
1.38
L
7
3
3
2.83
L
2
3
2
1
W
Hun Batz
Masonct9182
Hun Batz
3
2
6
3
W
2
7
3
0.5
L
Nike
1
2
0
0.5
W
Chiron
Ryguy6011
Chiron
9
1
1
9.5
L
Charybdis
Trippy28
Charybdis
1
5
2
0.4
W
Gilgamesh
TrueAmerican
Gilgamesh
2
2
1
1.25
W
Cerberus
ohgrdsg
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
25,641
38,175
Taken
40,303
15,271
Mitigated
13,312
9,914
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DracoNation
Hun Batz
6,694
3,160
0
2,438
8,248
2,405
0
1,720
6,392
0
31,877
L
8,643
1,270
0
546
6,039
1,682
0
1,258
4,703
46,610
0
L
1,156
566
0
1,320
8,769
3,827
0
1,403
7,358
9,440
0
W
Hun Batz
Masonct9182
Hun Batz
4,909
1,700
0
2,378
8,289
2,321
0
2,184
6,105
0
24,869
W
2,952
274
219
836
7,649
2,121
234
4,359
3,290
31,020
0
L
Nike
5,356
422
0
2,523
8,953
4,075
0
1,107
7,846
0
32,298
W
Chiron
Ryguy6011
Chiron
10,517
5,133
120
2,893
6,225
1,745
1,978
711
5,514
0
56,561
L
Charybdis
Trippy28
Charybdis
3,792
1,945
0
2,852
8,294
1,323
0
163
8,131
0
27,608
W
Gilgamesh
TrueAmerican
Gilgamesh
7,641
1,817
0
3,011
9,725
5,235
450
1,032
8,129
7,753
33,436
W
Cerberus
ohgrdsg
Cerberus
1,667
228
0
457
6,287
3,849
354
1,670
4,617
5,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
30,760
319
Minions Killed
307
0
Camps Cleared
0
1,124,180
Distance Traveled
1,044,378
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,358
578
64
6
0
228,090
0
L
Agni
7,256
660
87
8
0
228,090
4
L
Ymir
5,477
498
17
2
0
212,945
0
W
Hun Batz
6,896
627
51
5
0
236,354
4
W
Ra
6,673
607
71
6
0
217,513
1
L
Nike
5,924
539
80
7
0
206,467
2
W
Chiron
8,393
763
100
9
0
231,334
3
L
Charybdis
5,745
522
59
5
0
168,786
3
W
Gilgamesh
7,375
670
87
8
0
204,951
0
W
Cerberus
5,474
498
10
1
0
234,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role