Player Matchup

Gilgamesh
Gilgamesh
AustinDaBeast57
Gilgamesh
Level 40
God Stats
20W - 11L
1,567 SR
Queue Stats
71W - 92L
1,241 Elo+
Party 1
Ymir
Ymir
Tylerdaboi28
Ymir
Level 8
God Stats
0W - 5L
1,115 SR
Queue Stats
0W - 7L
1,108 Elo+
Party 1
Danzaburou
Danzaburou
dawo420blaze
Danzaburou
Level 17
God Stats
1W - 8L
1,277 SR
Queue Stats
11W - 40L
1,152 Elo+
Party 1
Tiamat
Tiamat
mij50
Tiamat
Level 28
God Stats
1W - 6L
1,279 SR
Queue Stats
42W - 67L
1,245 Elo+
Party 1
Chaac
Chaac
xBloodxFR
Chaac
Level 18
God Stats
1W - 6L
1,230 SR
Queue Stats
23W - 47L
1,210 Elo+
Party 1
Team Averages
Level 22
1,293 SR
1,191 Elo+

VS

Team Averages
Level 89
1,417 SR
1,392 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BossGamer56789
Kumbhakarna
Level 82
God Stats
3W - 1L
1,357 SR
Queue Stats
74W - 86L
1,392 Elo+
Party 2
Sol
Sol
Zaiira
Sol
Level 84
God Stats
7W - 8L
1,505 SR
Queue Stats
308W - 369L
1,350 Elo+
Party 3
Guan Yu
Guan Yu
kookid4life
Guan Yu
Level 81
God Stats
4W - 5L
1,344 SR
Queue Stats
180W - 275L
1,350 Elo+
Solo
Thanatos
Thanatos
ninja_like_me_73
Thanatos
Level 105
God Stats
7W - 9L
1,380 SR
Queue Stats
440W - 506L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AustinDaBeast57
Gilgamesh
13
2 / 7 / 3
8,067
425
9,875
16,920
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 11 / 4
8,094
426
5,893
21,497
8,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
dawo420blaze
Danzaburou
11
2 / 8 / 2
7,556
398
7,001
13,614
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
mij50
Tiamat
14
2 / 7 / 3
9,191
484
11,097
14,089
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
xBloodxFR
Chaac
14
1 / 7 / 1
8,357
440
7,629
16,343
9,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
16 / 4 / 12
11,820
622
26,102
15,238
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
BossGamer56789
Kumbhakarna
16
3 / 1 / 24
11,097
584
6,710
20,865
23,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Zaiira
Sol
16
5 / 0 / 9
10,502
553
8,327
7,390
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
kookid4life
Guan Yu
17
6 / 2 / 11
11,367
598
13,218
17,242
19,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
10 / 1 / 9
11,352
597
11,894
15,858
6,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
105
8
Kills
40
40
Deaths
8
13
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
16
4
12
5.5
L
Gilgamesh
AustinDaBeast57
Gilgamesh
2
7
3
0.5
W
Kumbhakarna
BossGamer56789
Kumbhakarna
3
1
24
15
L
1
11
4
0.27
W
Sol
Zaiira
Sol
5
0
9
9.5
L
Danzaburou
dawo420blaze
Danzaburou
2
8
2
0.38
W
Guan Yu
kookid4life
Guan Yu
6
2
11
5.75
L
Tiamat
mij50
Tiamat
2
7
3
0.5
W
10
1
9
14.5
L
Chaac
xBloodxFR
Chaac
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,495
Damage
66,251
82,463
Taken
76,593
29,683
Mitigated
58,039
12,112
Healing
36,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
26,102
17,303
0
6,331
15,238
6,417
6,007
2,648
12,516
0
85,759
L
Gilgamesh
AustinDaBeast57
Gilgamesh
9,875
2,156
0
2,984
16,920
3,862
0
2,251
14,459
0
48,361
W
Kumbhakarna
BossGamer56789
Kumbhakarna
6,710
1,619
908
5,341
20,865
23,122
437
3,270
17,521
27,113
0
L
5,893
740
1,689
508
21,497
8,337
0
6,672
14,607
10,824
0
W
Sol
Zaiira
Sol
8,327
2,011
0
3,754
7,390
2,517
6,384
4,139
2,885
50,889
0
L
Danzaburou
dawo420blaze
Danzaburou
7,001
2,926
0
1,724
13,614
2,228
0
3,218
10,308
0
26,948
W
Guan Yu
kookid4life
Guan Yu
13,218
1,729
2,324
5,750
17,242
19,363
530
3,329
13,749
8,173
57,385
L
Tiamat
mij50
Tiamat
11,097
1,515
0
2,768
14,089
5,569
294
3,250
10,417
39,854
0
W
11,894
2,966
0
12,453
15,858
6,620
1,349
3,761
11,949
0
71,886
L
Chaac
xBloodxFR
Chaac
7,629
836
0
2,439
16,343
9,687
344
1,536
14,268
2,181
45,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,265
Gold Earned
56,138
302
Minions Killed
485
0
Camps Cleared
0
1,715,647
Distance Traveled
1,879,018
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,820
622
116
6
0
314,268
2
L
Gilgamesh
8,067
425
82
4
0
381,055
0
W
Kumbhakarna
11,097
584
32
2
0
371,024
4
L
Ymir
8,094
426
9
0
0
329,478
0
W
Sol
10,502
553
111
6
0
378,937
4
L
Danzaburou
7,556
398
50
3
0
327,824
1
W
Guan Yu
11,367
598
120
6
0
398,836
3
L
Tiamat
9,191
484
65
3
0
328,873
1
W
Thanatos
11,352
597
106
6
0
415,953
4
L
Chaac
8,357
440
96
5
0
348,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role