Player Matchup

Morgan Le Fay
Morgan Le Fay
BussySlayer23
Morgan Le Fay
Level 45
God Stats
2W - 3L
1,699 SR
Queue Stats
118W - 143L
1,350 Elo+
Party 1
Achilles
Achilles
CGExAdDexsxX
Achilles
Level 69
God Stats
4W - 5L
1,388 SR
Queue Stats
166W - 186L
1,338 Elo+
Solo
Horus
Horus
ItWasMeCatty
Horus
Level 100
God Stats
1W - 1L
1,301 SR
Queue Stats
241W - 309L
1,367 Elo+
Party 1
Olorun
Olorun
Pillar726
Olorun
Level 28
God Stats
28W - 37L
1,411 SR
Queue Stats
60W - 84L
1,308 Elo+
Party 1
Ymir
Ymir
wanderwoman95
Ymir
Level 43
God Stats
13W - 14L
1,457 SR
Queue Stats
57W - 90L
1,310 Elo+
Party 1
Team Averages
Level 57
1,451 SR
1,335 Elo+

VS

Team Averages
Level 45
1,442 SR
1,325 Elo+
Kukulkan
Kukulkan
Miguelv386
Kukulkan
Level 47
God Stats
2W - 2L
1,398 SR
Queue Stats
17W - 24L
1,376 Elo+
Party 2
Poseidon
Poseidon
Taco_woman_eatin
Poseidon
Level 47
God Stats
0W - 2L
1,424 SR
Queue Stats
54W - 58L
1,335 Elo+
Party 2
Pele
Pele
Tacomaneating
Pele
Level 29
God Stats
0W - 1L
1,461 SR
Queue Stats
8W - 16L
1,273 Elo+
Party 2
Arachne
Arachne
bertmcgirt78
Arachne
Level 36
God Stats
36W - 29L
1,547 SR
Queue Stats
85W - 98L
1,370 Elo+
Party 3
Hades
Hades
smoggysnog
Hades
Level 64
God Stats
25W - 30L
1,379 SR
Queue Stats
42W - 63L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BussySlayer23
Morgan Le Fay
18
13 / 4 / 6
12,055
670
16,419
17,091
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
CGExAdDexsxX
Achilles
17
10 / 2 / 7
11,380
632
12,146
16,681
8,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 3 / 9
11,464
637
10,316
18,442
16,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Pillar726
Olorun
18
14 / 2 / 5
12,333
685
15,727
12,535
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 14
10,435
580
3,343
16,158
16,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Miguelv386
Kukulkan
11
2 / 10 / 0
7,445
414
7,461
11,029
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 11 / 0
7,681
427
10,254
14,532
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 11 / 5
7,166
398
6,544
17,833
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
bertmcgirt78
Arachne
15
2 / 6 / 6
9,081
505
7,885
16,556
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
16
6 / 7 / 0
9,857
548
9,870
14,003
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
45
Kills
14
14
Deaths
45
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BussySlayer23
Morgan Le Fay
13
4
6
4
W
Achilles
CGExAdDexsxX
Achilles
10
2
7
6.75
W
7
3
9
3.83
L
Kukulkan
Miguelv386
Kukulkan
2
10
0
0.2
W
Olorun
Pillar726
Olorun
14
2
5
8.25
L
4
11
0
0.36
L
0
11
5
0.23
L
Arachne
bertmcgirt78
Arachne
2
6
6
0.83
L
Hades
6
7
0
0.86
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,951
Damage
42,014
80,907
Taken
73,953
57,062
Mitigated
21,293
34,569
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BussySlayer23
Morgan Le Fay
16,419
3,018
124
7,324
17,091
7,372
2,405
7,314
9,777
68,573
0
W
Achilles
CGExAdDexsxX
Achilles
12,146
5,128
0
5,819
16,681
8,074
228
4,482
12,199
0
84,962
W
10,316
5,081
2,069
8,073
18,442
16,196
973
8,975
9,467
0
68,860
L
Kukulkan
Miguelv386
Kukulkan
7,461
1,287
0
500
11,029
3,202
467
6,745
3,918
34,746
0
W
Olorun
Pillar726
Olorun
15,727
9,198
1,941
6,749
12,535
9,087
7,576
4,458
8,077
73,913
6,939
L
10,254
2,098
0
3,052
14,532
3,302
117
6,878
7,624
30,143
0
L
6,544
919
0
2,406
17,833
4,773
0
11,571
6,005
0
31,762
L
Arachne
bertmcgirt78
Arachne
7,885
6,720
0
5,489
16,556
5,276
0
6,570
9,866
0
51,668
L
Hades
9,870
697
540
4,076
14,003
4,740
236
929
13,046
48,102
0
W
3,343
529
0
2,470
16,158
16,333
1,902
5,228
10,930
26,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,667
Gold Earned
41,230
584
Minions Killed
348
0
Camps Cleared
0
1,702,649
Distance Traveled
1,495,571
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,055
670
114
6
0
325,430
1
W
Achilles
11,380
632
124
7
0
378,210
4
W
Horus
11,464
637
144
8
0
360,347
2
L
Kukulkan
7,445
414
61
3
0
274,432
2
W
Olorun
12,333
685
158
9
0
306,847
0
L
Poseidon
7,681
427
39
2
0
291,509
0
L
Pele
7,166
398
54
3
0
309,104
3
L
Arachne
9,081
505
96
5
0
364,562
0
L
Hades
9,857
548
98
5
0
255,964
0
W
Ymir
10,435
580
44
2
0
331,815
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role