Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ebony Szn
Ah Muzen Cab
Level 64
God Stats
0W - 2L
1,313 SR
Queue Stats
238W - 235L
1,448 Elo+
Party 3
Poseidon
Poseidon
ImABadNugget
Poseidon
Level 118
God Stats
1W - 1L
1,736 SR
Queue Stats
131W - 99L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
OoLogicoO
Kuzenbo
Level 18
God Stats
4W - 2L
1,576 SR
Queue Stats
20W - 13L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The Alante
Morgan Le Fay
Level 48
God Stats
5W - 2L
1,810 SR
Queue Stats
113W - 127L
1,423 Elo+
Party 3
Hercules
Hercules
sagginyag
Hercules
Level 27
God Stats
1W - 2L
1,537 SR
Queue Stats
11W - 12L
1,575 Elo+
Party 1
Team Averages
Level 55
1,594 SR
1,513 Elo+

VS

Team Averages
Level 73
1,557 SR
1,486 Elo+
Kukulkan
Kukulkan
Fake_stangone
Kukulkan
Level 106
God Stats
8W - 6L
1,508 SR
Queue Stats
198W - 164L
1,492 Elo+
Party 2
Bellona
Bellona
Issa-Kiwi
Bellona
Level 25
God Stats
6W - 0L
1,746 SR
Queue Stats
30W - 23L
1,514 Elo+
Party 2
Neith
Neith
Kruler
Neith
Level 106
God Stats
199W - 205L
1,501 SR
Queue Stats
268W - 270L
1,489 Elo+
Solo
Nike
Nike
doeswayneexist
Nike
Level 119
God Stats
11W - 7L
1,531 SR
Queue Stats
57W - 32L
1,460 Elo+
Solo
Ra
Ra
funnyornotidk
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ebony Szn
Ah Muzen Cab
14
3 / 6 / 2
9,722
389
12,113
15,842
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ImABadNugget
Poseidon
20
14 / 10 / 3
13,777
551
24,802
22,681
9,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
OoLogicoO
Kuzenbo
15
1 / 8 / 1
9,713
389
8,581
25,128
31,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
The Alante
Morgan Le Fay
15
0 / 9 / 3
9,690
388
13,644
21,422
7,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
sagginyag
Hercules
16
1 / 5 / 5
10,088
404
10,376
20,899
22,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fake_stangone
Kukulkan
20
9 / 6 / 10
14,189
568
16,206
20,603
9,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Issa-Kiwi
Bellona
20
7 / 4 / 5
14,850
594
13,785
24,877
29,285
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Kruler
Neith
18
10 / 3 / 7
12,697
508
19,769
20,854
9,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
1 / 3 / 18
12,883
515
12,156
22,629
26,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 3 / 5
14,686
587
23,931
23,738
11,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
19
Kills
38
38
Deaths
19
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ebony Szn
Ah Muzen Cab
3
6
2
0.67
W
Kukulkan
Fake_stangone
Kukulkan
9
6
10
2.33
L
Poseidon
ImABadNugget
Poseidon
14
10
3
1.55
W
Bellona
Issa-Kiwi
Bellona
7
4
5
2.38
W
Neith
Kruler
Neith
10
3
7
4.5
L
Kuzenbo
OoLogicoO
Kuzenbo
1
8
1
0.19
L
Morgan Le Fay
The Alante
Morgan Le Fay
0
9
3
0.17
W
1
3
18
3.33
W
11
3
5
4.5
L
Hercules
sagginyag
Hercules
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,516
Damage
85,847
105,972
Taken
112,701
76,106
Mitigated
86,570
15,500
Healing
42,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ebony Szn
Ah Muzen Cab
12,113
5,460
0
4,183
15,842
4,951
0
9,238
6,250
0
58,940
W
Kukulkan
Fake_stangone
Kukulkan
16,206
2,788
961
6,746
20,603
9,618
1,042
9,273
11,278
82,704
0
L
Poseidon
ImABadNugget
Poseidon
24,802
6,990
0
3,851
22,681
9,465
0
8,561
13,982
99,241
0
W
Bellona
Issa-Kiwi
Bellona
13,785
5,549
0
7,531
24,877
29,285
2,574
9,348
15,383
470
101,647
W
Neith
Kruler
Neith
19,769
6,348
0
7,237
20,854
9,290
6,281
12,061
8,245
0
98,119
L
Kuzenbo
OoLogicoO
Kuzenbo
8,581
3,576
0
907
25,128
31,303
0
6,732
18,226
33,528
0
L
Morgan Le Fay
The Alante
Morgan Le Fay
13,644
1,086
94
3,240
21,422
7,449
0
6,923
14,407
62,492
0
W
12,156
1,754
0
2,262
22,629
26,975
2,123
10,473
11,778
0
61,436
W
23,931
2,551
3,025
14,566
23,738
11,402
2,353
4,716
18,990
125,059
0
L
Hercules
sagginyag
Hercules
10,376
3,981
0
3,225
20,899
22,938
386
8,149
12,520
0
53,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,990
Gold Earned
69,305
462
Minions Killed
796
0
Camps Cleared
0
1,957,373
Distance Traveled
2,285,605
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,722
389
92
4
0
311,601
6
W
Kukulkan
14,189
568
124
5
0
441,537
1
L
Poseidon
13,777
551
140
6
0
399,140
2
W
Bellona
14,850
594
181
7
0
465,517
7
W
Neith
12,697
508
174
7
0
385,571
6
L
Kuzenbo
9,713
389
33
1
0
418,313
0
L
Morgan Le Fay
9,690
388
104
4
0
438,820
3
W
Nike
12,883
515
101
4
0
490,754
2
W
Ra
14,686
587
216
9
0
502,226
2
L
Hercules
10,088
404
93
4
0
389,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role