Player Matchup

Ullr
Ullr
CieloStriker
Ullr
Level 113
God Stats
3W - 0L
1,544 SR
Queue Stats
59W - 59L
1,565 Elo+
Party 1
Anubis
Anubis
SkyStriker31
Anubis
Level 118
God Stats
10W - 5L
1,660 SR
Queue Stats
154W - 111L
1,625 Elo+
Party 1
Chaac
Chaac
TortuousLime2022
Chaac
Level 3
God Stats
5W - 0L
1,822 SR
Queue Stats
5W - 0L
1,824 Elo+
Party 1
Team Averages
Level 78
1,675 SR
1,671 Elo+

VS

Team Averages
Level 80
1,664 SR
1,689 Elo+
Hercules
Hercules
DashBoardFast
Hercules
Level 121
God Stats
2W - 2L
1,699 SR
Queue Stats
11W - 5L
1,720 Elo+
Party 2
Hera
Hera
The3rdLeg
Hera
Level 8
God Stats
3W - 1L
1,718 SR
Queue Stats
12W - 8L
1,687 Elo+
Party 2
Hun Batz
Hun Batz
Two Pump Jeremy
Hun Batz
Level 112
God Stats
1W - 1L
1,573 SR
Queue Stats
11W - 8L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
10,605
758
9,777
10,856
3,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
11 / 3 / 7
11,720
837
19,383
15,506
6,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 11
10,529
752
10,819
17,071
15,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DashBoardFast
Hercules
12
2 / 7 / 4
9,300
664
9,230
22,950
24,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
15
4 / 6 / 5
10,177
727
12,708
11,878
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
14
4 / 7 / 3
10,290
735
10,179
14,372
4,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
10
10
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
Hercules
DashBoardFast
Hercules
2
7
4
0.57
W
Anubis
11
3
7
4.83
L
Hera
4
6
5
1.08
W
5
2
11
5.25
L
Hun Batz
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,979
Damage
32,117
43,433
Taken
49,200
26,150
Mitigated
31,877
17,577
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,777
3,923
0
191
10,856
3,978
1,196
2,884
7,972
0
42,780
L
Hercules
DashBoardFast
Hercules
9,230
1,101
286
8,275
22,950
24,782
106
9,355
13,051
9,323
17,997
W
Anubis
19,383
782
0
8,980
15,506
6,934
1,187
5,854
9,652
45,542
0
L
Hera
12,708
3,144
579
756
11,878
2,778
900
6,265
5,323
38,493
0
W
10,819
2,589
297
8,109
17,071
15,238
120
7,285
9,786
3,818
20,907
L
Hun Batz
10,179
1,393
149
971
14,372
4,317
1,493
5,343
8,619
0
31,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
29,767
158
Minions Killed
133
6
Camps Cleared
6
753,300
Distance Traveled
698,021
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,605
758
76
5
4
257,891
2
L
Hercules
9,300
664
30
2
0
235,745
2
W
Anubis
11,720
837
61
4
2
214,884
4
L
Hera
10,177
727
57
4
4
224,792
2
W
Chaac
10,529
752
21
2
0
280,525
0
L
Hun Batz
10,290
735
46
3
2
237,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role