Player Matchup

Vamana
Vamana
 
Vamana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ChaseDel
Skadi
Level 82
God Stats
3W - 4L
1,454 SR
Queue Stats
27W - 42L
1,413 Elo+
Party 1
Zeus
Zeus
Sunlessglobe
Zeus
Level 138
God Stats
1W - 0L
1,290 SR
Queue Stats
15W - 36L
1,318 Elo+
Party 1
Ganesha
Ganesha
Tame Tempo
Ganesha
Level 105
God Stats
21W - 22L
1,587 SR
Queue Stats
75W - 94L
1,452 Elo+
Party 1
Awilix
Awilix
Ymirmageddon
Awilix
Level 147
God Stats
1W - 2L
1,196 SR
Queue Stats
136W - 171L
1,456 Elo+
Party 1
Team Averages
Level 125
1,405 SR
1,428 Elo+

VS

Team Averages
Level 103
1,532 SR
1,521 Elo+
Khepri
Khepri
BetelV
Khepri
Level 67
God Stats
11W - 22L
1,473 SR
Queue Stats
129W - 145L
1,469 Elo+
Solo
Charybdis
Charybdis
Lord-M_-
Charybdis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
RRM-Rodrigo
Kuzenbo
Level 159
God Stats
10W - 13L
1,534 SR
Queue Stats
672W - 612L
1,542 Elo+
Solo
Tiamat
Tiamat
alefrxnk_
Tiamat
Level 128
God Stats
29W - 21L
1,615 SR
Queue Stats
389W - 343L
1,550 Elo+
Solo
Nemesis
Nemesis
poppy0322
Nemesis
Level 109
God Stats
13W - 14L
1,539 SR
Queue Stats
337W - 333L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
3 / 3 / 8
12,925
588
18,936
20,931
16,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
ChaseDel
Skadi
18
8 / 8 / 8
12,169
553
19,552
17,427
6,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 11 / 2
11,640
529
13,630
16,753
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Tame Tempo
Ganesha
16
0 / 5 / 11
10,585
481
8,835
20,654
24,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
19
6 / 6 / 4
11,649
530
8,465
17,423
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BetelV
Khepri
14
0 / 4 / 8
9,362
426
4,321
19,227
20,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Lord-M_-
Charybdis
17
2 / 6 / 2
10,429
474
8,549
15,412
5,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
RRM-Rodrigo
Kuzenbo
18
5 / 2 / 9
11,474
522
16,634
18,090
29,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
alefrxnk_
Tiamat
16
8 / 7 / 9
10,757
489
15,021
16,561
7,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
poppy0322
Nemesis
20
18 / 3 / 6
13,572
617
21,281
20,094
9,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
22
Kills
33
33
Deaths
22
33
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
3
8
2.33
L
Khepri
BetelV
Khepri
0
4
8
1
W
Skadi
ChaseDel
Skadi
8
8
8
1.5
L
Charybdis
Lord-M_-
Charybdis
2
6
2
0.5
L
Kuzenbo
RRM-Rodrigo
Kuzenbo
5
2
9
4.75
W
5
11
2
0.55
W
Ganesha
Tame Tempo
Ganesha
0
5
11
1.1
W
Awilix
6
6
4
1.33
L
Tiamat
alefrxnk_
Tiamat
8
7
9
1.79
L
Nemesis
poppy0322
Nemesis
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,418
Damage
65,806
93,188
Taken
89,384
58,483
Mitigated
73,022
16,120
Healing
20,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
18,936
8,589
0
4,750
20,931
16,512
4,019
6,872
13,038
0
104,916
L
Khepri
BetelV
Khepri
4,321
133
0
2,421
19,227
20,867
126
6,220
12,762
23,922
0
W
Skadi
ChaseDel
Skadi
19,552
11,529
0
2,700
17,427
6,189
3,076
7,047
10,138
0
73,550
L
Charybdis
Lord-M_-
Charybdis
8,549
5,356
0
1,787
15,412
5,586
45
2,862
12,550
0
73,516
L
Kuzenbo
RRM-Rodrigo
Kuzenbo
16,634
3,898
0
3,904
18,090
29,695
672
2,298
15,729
74,506
0
W
13,630
1,024
90
1,691
16,753
4,956
2,290
5,928
10,364
67,867
0
W
Ganesha
Tame Tempo
Ganesha
8,835
576
0
1,981
20,654
24,723
1,132
8,619
11,480
43,364
0
W
Awilix
8,465
4,627
0
4,908
17,423
6,103
1,042
4,838
12,192
0
89,277
L
Tiamat
alefrxnk_
Tiamat
15,021
1,475
181
3,893
16,561
7,827
300
6,512
9,804
53,571
0
L
Nemesis
poppy0322
Nemesis
21,281
11,065
0
8,291
20,094
9,047
0
4,032
15,882
0
77,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,968
Gold Earned
55,594
567
Minions Killed
488
0
Camps Cleared
0
2,007,743
Distance Traveled
2,013,878
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,925
588
167
8
0
434,810
1
L
Khepri
9,362
426
29
1
0
397,214
11
W
Skadi
12,169
553
116
5
0
347,297
9
L
Charybdis
10,429
474
140
6
0
343,361
5
L
Kuzenbo
11,474
522
123
6
0
440,483
1
W
Zeus
11,640
529
122
6
0
364,371
1
W
Ganesha
10,585
481
31
1
0
406,732
2
W
Awilix
11,649
530
131
6
0
454,533
4
L
Tiamat
10,757
489
95
4
0
351,322
4
L
Nemesis
13,572
617
101
5
0
481,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role