Player Matchup

Poseidon
Poseidon
Bigmike3001
Poseidon
Level 153
God Stats
16W - 8L
1,698 SR
Queue Stats
307W - 287L
1,566 Elo+
Party 2
Ra
Ra
FinnaFreak
Ra
Level 13
God Stats
1W - 1L
1,717 SR
Queue Stats
12W - 10L
1,663 Elo+
Party 2
Chernobog
Chernobog
JamesTacos87
Chernobog
Level 128
God Stats
6W - 10L
1,625 SR
Queue Stats
311W - 295L
1,567 Elo+
Party 2
Bellona
Bellona
WiredTxn
Bellona
Level 48
God Stats
3W - 7L
1,540 SR
Queue Stats
63W - 58L
1,514 Elo+
Solo
Athena
Athena
celticpride1997
Athena
Level 129
God Stats
83W - 74L
1,556 SR
Queue Stats
311W - 283L
1,572 Elo+
Party 2
Team Averages
Level 94
1,627 SR
1,577 Elo+

VS

Team Averages
Level 72
1,492 SR
1,462 Elo+
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SilverBunnies34
Ymir
Level 115
God Stats
56W - 79L
1,468 SR
Queue Stats
680W - 849L
1,514 Elo+
Party 1
Bellona
Bellona
TheDerizzle
Bellona
Level 47
God Stats
9W - 2L
1,693 SR
Queue Stats
111W - 108L
1,519 Elo+
Solo
Skadi
Skadi
aetsuri
Skadi
Level 4
God Stats
1W - 3L
1,288 SR
Queue Stats
3W - 7L
1,235 Elo+
Party 1
Ravana
Ravana
xINSIDlOUS
Ravana
Level 125
God Stats
10W - 10L
1,509 SR
Queue Stats
657W - 745L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bigmike3001
Poseidon
17
1 / 2 / 3
9,920
496
9,449
8,536
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 6 / 1
8,114
406
2,071
10,187
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
JamesTacos87
Chernobog
15
5 / 6 / 2
10,178
509
8,758
15,233
5,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
WiredTxn
Bellona
16
2 / 4 / 1
9,770
489
7,261
12,927
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 6
8,102
405
4,475
21,606
17,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
7 / 1 / 6
11,696
585
14,007
6,809
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 2 / 6
8,944
447
3,323
12,572
11,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
TheDerizzle
Bellona
16
5 / 1 / 7
10,717
536
11,375
14,187
14,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
aetsuri
Skadi
18
6 / 3 / 6
11,058
553
10,863
8,169
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
xINSIDlOUS
Ravana
19
5 / 1 / 7
11,623
581
10,354
8,800
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
8
Kills
24
24
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
6
10
L
Poseidon
Bigmike3001
Poseidon
1
2
3
1.25
L
0
6
1
0.08
L
Chernobog
JamesTacos87
Chernobog
5
6
2
1
W
1
2
6
2
W
Bellona
TheDerizzle
Bellona
5
1
7
8.5
L
Bellona
WiredTxn
Bellona
2
4
1
0.63
W
Skadi
aetsuri
Skadi
6
3
6
3
L
0
6
6
0.5
W
Ravana
xINSIDlOUS
Ravana
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,014
Damage
49,922
68,489
Taken
50,537
36,331
Mitigated
34,795
16,645
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,007
1,110
0
1,336
6,809
2,345
0
2,393
4,416
90,720
0
L
Poseidon
Bigmike3001
Poseidon
9,449
750
0
592
8,536
2,337
0
1,602
6,880
99,707
0
L
2,071
472
439
2,110
10,187
3,146
0
3,539
6,424
42,090
0
L
Chernobog
JamesTacos87
Chernobog
8,758
5,695
0
2,725
15,233
5,839
276
3,379
11,738
0
69,938
W
3,323
687
285
3,025
12,572
11,072
268
3,857
8,715
22,132
0
W
Bellona
TheDerizzle
Bellona
11,375
2,062
257
6,224
14,187
14,187
1,198
3,298
10,889
12,792
48,062
L
Bellona
WiredTxn
Bellona
7,261
1,726
0
4,903
12,927
7,947
0
3,286
9,537
0
48,149
W
Skadi
aetsuri
Skadi
10,863
4,479
0
1,767
8,169
3,051
3,565
2,983
5,186
0
79,051
L
4,475
1,300
2,240
3,636
21,606
17,062
0
7,522
13,852
24,337
0
W
Ravana
xINSIDlOUS
Ravana
10,354
2,341
0
4,086
8,800
4,140
223
3,728
5,072
0
102,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,084
Gold Earned
54,038
537
Minions Killed
605
0
Camps Cleared
0
1,915,796
Distance Traveled
2,041,932
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,696
585
152
8
0
434,818
9
L
Poseidon
9,920
496
164
8
0
447,797
8
L
Ra
8,114
406
84
4
0
349,594
1
L
Chernobog
10,178
509
137
7
0
359,462
7
W
Ymir
8,944
447
45
2
0
368,230
6
W
Bellona
10,717
536
117
6
0
436,508
4
L
Bellona
9,770
489
111
6
0
413,950
5
W
Skadi
11,058
553
113
6
0
370,039
6
L
Athena
8,102
405
41
2
0
344,993
5
W
Ravana
11,623
581
178
9
0
432,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role