Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Hualia
Mercury
Level 160
God Stats
11W - 8L
1,634 SR
Queue Stats
111W - 100L
1,581 Elo+
Solo
Artio
Artio
Naumzinho
Artio
Level 120
God Stats
1W - 4L
1,313 SR
Queue Stats
973W - 941L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
Smiley333_SZ
Danzaburou
Level 101
God Stats
24W - 23L
1,516 SR
Queue Stats
456W - 549L
1,478 Elo+
Party 1
Hades
Hades
TheLukeNow
Hades
Level 109
God Stats
25W - 25L
1,551 SR
Queue Stats
843W - 828L
1,528 Elo+
Party 2
Team Averages
Level 130
1,503 SR
1,528 Elo+

VS

Team Averages
Level 131
1,604 SR
1,549 Elo+
Bastet
Bastet
BlazedFallen
Bastet
Level 144
God Stats
20W - 8L
1,721 SR
Queue Stats
223W - 188L
1,590 Elo+
Solo
Hercules
Hercules
CUCHYYY
Hercules
Level 159
God Stats
10W - 13L
1,435 SR
Queue Stats
326W - 315L
1,545 Elo+
Solo
Thoth
Thoth
KESUANI
Thoth
Level 118
God Stats
8W - 3L
1,590 SR
Queue Stats
208W - 216L
1,520 Elo+
Party 3
Hachiman
Hachiman
TheBorest
Hachiman
Level 127
God Stats
16W - 22L
1,515 SR
Queue Stats
117W - 92L
1,563 Elo+
Solo
Cerberus
Cerberus
YisusDNazaretDF
Cerberus
Level 108
God Stats
6W - 3L
1,757 SR
Queue Stats
185W - 175L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 4 / 1
6,085
435
6,933
8,349
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Hualia
Mercury
12
1 / 3 / 1
6,663
476
6,355
9,811
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Naumzinho
Artio
9
1 / 5 / 2
5,991
428
4,141
14,836
10,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Smiley333_SZ
Danzaburou
10
0 / 4 / 1
5,902
422
2,253
9,246
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
11
2 / 3 / 1
6,877
491
7,337
8,540
4,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
9 / 0 / 5
8,204
586
9,748
9,521
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
CUCHYYY
Hercules
15
1 / 0 / 7
8,198
586
9,410
13,297
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
KESUANI
Thoth
12
2 / 2 / 7
7,023
502
2,445
5,855
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
TheBorest
Hachiman
14
6 / 1 / 4
8,205
586
9,679
8,023
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
10
1 / 1 / 8
6,658
476
4,917
11,363
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
19
19
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
1
0.13
W
Bastet
9
0
5
11.5
W
Hercules
CUCHYYY
Hercules
1
0
7
4.5
L
Mercury
Hualia
Mercury
1
3
1
0.5
W
Thoth
KESUANI
Thoth
2
2
7
2.75
L
Artio
Naumzinho
Artio
1
5
2
0.4
L
Danzaburou
Smiley333_SZ
Danzaburou
0
4
1
0.13
W
Hachiman
TheBorest
Hachiman
6
1
4
8
L
Hades
2
3
1
0.83
W
Cerberus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,019
Damage
36,199
50,782
Taken
48,059
22,522
Mitigated
25,109
13,048
Healing
23,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,933
2,381
0
2,052
8,349
3,538
0
83
7,757
35,373
1,204
W
Bastet
9,748
1,948
0
6,023
9,521
3,295
11
1,780
7,705
0
54,813
W
Hercules
CUCHYYY
Hercules
9,410
4,793
0
7,881
13,297
9,778
0
6,229
6,498
0
59,914
L
Mercury
Hualia
Mercury
6,355
2,967
0
412
9,811
2,843
0
953
8,815
0
46,543
W
Thoth
KESUANI
Thoth
2,445
44
0
762
5,855
2,039
0
2,727
3,050
38,152
0
L
Artio
Naumzinho
Artio
4,141
850
766
4,374
14,836
10,200
0
3,419
11,282
14,520
0
L
Danzaburou
Smiley333_SZ
Danzaburou
2,253
338
0
1,952
9,246
1,703
984
1,550
7,696
0
30,698
W
Hachiman
TheBorest
Hachiman
9,679
4,133
0
3,495
8,023
2,633
0
970
7,053
0
48,413
L
Hades
7,337
857
394
3,098
8,540
4,238
0
1,357
7,137
45,801
0
W
Cerberus
4,917
798
0
5,191
11,363
7,364
0
4,740
6,546
14,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
38,288
340
Minions Killed
407
0
Camps Cleared
0
1,364,786
Distance Traveled
1,416,442
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,085
435
71
5
0
235,468
2
W
Bastet
8,204
586
93
7
0
310,812
6
W
Hercules
8,198
586
128
9
0
293,474
2
L
Mercury
6,663
476
98
7
0
316,081
3
W
Thoth
7,023
502
76
5
0
270,698
1
L
Artio
5,991
428
14
1
0
290,947
2
L
Danzaburou
5,902
422
64
5
0
253,581
3
W
Hachiman
8,205
586
87
6
0
262,981
4
L
Hades
6,877
491
93
7
0
268,709
2
W
Cerberus
6,658
476
23
2
0
278,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role