Player Matchup

Chiron
Chiron
Bhebert104
Chiron
Level 108
God Stats
3W - 2L
1,586 SR
Queue Stats
92W - 145L
1,345 Elo+
Party 2
Eset
Eset
bubbaboo1199
Eset
Level 100
God Stats
1W - 2L
1,257 SR
Queue Stats
55W - 71L
1,309 Elo+
Party 2
Pele
Pele
zon1316
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,427 Elo+
Solo
Team Averages
Level 98
1,447 SR
1,361 Elo+

VS

Team Averages
Level 77
1,445 SR
1,401 Elo+
Sol
Sol
Nnlsito
Sol
Level 33
God Stats
0W - 2L
1,498 SR
Queue Stats
5W - 5L
1,492 Elo+
Party 1
Achilles
Achilles
SirSirius
Achilles
Level 87
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
iSephyr
Hun Batz
Level 111
God Stats
0W - 1L
1,561 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bhebert104
Chiron
20
15 / 4 / 22
16,690
795
25,276
15,137
6,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 6 / 18
16,842
802
27,030
25,109
10,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
zon1316
Pele
18
8 / 6 / 22
14,817
706
13,016
23,218
9,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
2 / 16 / 7
12,699
605
13,620
21,557
5,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SirSirius
Achilles
18
10 / 10 / 4
16,250
774
21,979
31,953
40,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
iSephyr
Hun Batz
17
4 / 14 / 5
13,901
662
18,211
23,485
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
32
39
Kills
16
16
Deaths
40
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bhebert104
Chiron
15
4
22
6.5
L
Sol
2
16
7
0.34
L
Achilles
SirSirius
Achilles
10
10
4
1.2
W
16
6
18
4.17
L
Hun Batz
iSephyr
Hun Batz
4
14
5
0.46
W
Pele
zon1316
Pele
8
6
22
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,322
Damage
53,810
63,464
Taken
76,995
26,336
Mitigated
53,430
21,501
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bhebert104
Chiron
25,276
11,455
2,626
4,433
15,137
6,225
1,674
4,913
10,224
0
56,239
L
Sol
13,620
4,562
0
439
21,557
5,272
122
7,721
13,836
42,554
0
L
Achilles
SirSirius
Achilles
21,979
4,853
566
5,737
31,953
40,263
685
9,048
22,905
906
33,504
W
27,030
1,153
565
7,307
25,109
10,682
795
4,439
20,670
60,232
0
L
Hun Batz
iSephyr
Hun Batz
18,211
4,306
0
1,113
23,485
7,895
417
10,769
12,716
0
72,822
W
Pele
zon1316
Pele
13,016
3,106
402
6,168
23,218
9,429
1,051
5,724
17,494
0
52,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,349
Gold Earned
42,850
211
Minions Killed
185
9
Camps Cleared
6
1,024,014
Distance Traveled
852,919
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,690
795
65
3
1
315,308
1
L
Sol
12,699
605
61
3
0
225,580
0
L
Achilles
16,250
774
25
1
0
331,842
3
W
Eset
16,842
802
75
4
3
350,172
2
L
Hun Batz
13,901
662
99
5
6
295,497
2
W
Pele
14,817
706
71
3
5
358,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role