Player Matchup

Ganesha
Ganesha
FBC_YOURBAD
Ganesha
Level 22
God Stats
4W - 2L
1,800 SR
Queue Stats
12W - 25L
1,197 Elo+
Party 2
Baron Samedi
Baron Samedi
SWISS_DYNASTY
Baron Samedi
Level 19
God Stats
2W - 3L
1,278 SR
Queue Stats
11W - 23L
1,228 Elo+
Party 2
Serqet
Serqet
VictorDoDrip
Serqet
Level 118
God Stats
1W - 1L
1,226 SR
Queue Stats
54W - 61L
1,333 Elo+
Party 1
Bellona
Bellona
are_you_in_shock
Bellona
Level 28
God Stats
2W - 0L
1,666 SR
Queue Stats
67W - 60L
1,394 Elo+
Party 1
Cupid
Cupid
zqrrq
Cupid
Level 37
God Stats
7W - 6L
1,559 SR
Queue Stats
85W - 87L
1,380 Elo+
Party 2
Team Averages
Level 45
1,506 SR
1,306 Elo+

VS

Team Averages
Level 30
1,369 SR
1,286 Elo+
Zeus
Zeus
DavidDJMcDowell
Zeus
Level 14
God Stats
1W - 10L
1,050 SR
Queue Stats
10W - 21L
1,235 Elo+
Party 4
Izanami
Izanami
Mursada
Izanami
Level 49
God Stats
25W - 23L
1,494 SR
Queue Stats
149W - 176L
1,324 Elo+
Party 3
Guan Yu
Guan Yu
TreyCampbell1
Guan Yu
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
238W - 287L
1,311 Elo+
Party 4
Artemis
Artemis
slipperysteve19
Artemis
Level 3
God Stats
0W - 3L
1,306 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 3
Thanatos
Thanatos
x0v3z
Thanatos
Level 7
God Stats
1W - 2L
1,496 SR
Queue Stats
4W - 11L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FBC_YOURBAD
Ganesha
18
0 / 4 / 23
11,927
542
9,726
20,851
27,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
SWISS_DYNASTY
Baron Samedi
18
5 / 2 / 7
11,946
543
8,122
12,646
9,646
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
18
6 / 1 / 11
11,632
529
11,763
15,884
6,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 5 / 3
12,050
548
13,303
16,047
12,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
zqrrq
Cupid
19
18 / 4 / 5
12,917
587
23,346
16,391
7,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,251
466
7,332
11,608
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Mursada
Izanami
15
4 / 9 / 7
10,278
467
15,196
18,245
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
15
2 / 5 / 2
9,368
426
9,498
19,470
20,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 8 / 8
7,926
360
3,696
12,926
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
x0v3z
Thanatos
16
9 / 6 / 2
10,920
496
16,308
20,553
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
34
Kills
16
16
Deaths
34
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Ganesha
FBC_YOURBAD
Ganesha
0
4
23
2.88
L
Izanami
Mursada
Izanami
4
9
7
0.83
W
Baron Samedi
SWISS_DYNASTY
Baron Samedi
5
2
7
4.25
L
Guan Yu
2
5
2
0.6
W
Serqet
6
1
11
11.5
W
5
5
3
1.3
L
0
8
8
0.5
L
Thanatos
x0v3z
Thanatos
9
6
2
1.67
W
Cupid
zqrrq
Cupid
18
4
5
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,260
Damage
52,030
81,819
Taken
82,802
63,218
Mitigated
37,763
25,202
Healing
25,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,332
575
0
416
11,608
3,136
354
3,582
7,930
55,377
0
W
Ganesha
FBC_YOURBAD
Ganesha
9,726
1,504
0
3,118
20,851
27,114
746
1,107
19,586
36,635
0
L
Izanami
Mursada
Izanami
15,196
11,645
545
3,622
18,245
4,188
2,480
5,268
12,977
0
61,818
W
Baron Samedi
SWISS_DYNASTY
Baron Samedi
8,122
533
1,535
4,299
12,646
9,646
956
4,025
8,305
66,367
0
L
Guan Yu
9,498
1,098
421
5,819
19,470
20,957
0
2,460
15,834
0
47,249
W
Serqet
11,763
2,462
0
3,698
15,884
6,060
603
487
15,188
0
60,439
W
13,303
2,598
0
4,668
16,047
12,917
620
351
14,559
0
75,914
L
3,696
1,989
0
517
12,926
1,789
460
3,255
9,671
0
12,610
L
Thanatos
x0v3z
Thanatos
16,308
4,588
325
13,832
20,553
7,693
0
3,342
16,210
0
69,223
W
Cupid
zqrrq
Cupid
23,346
12,983
1,524
6,360
16,391
7,481
5,539
804
15,435
0
102,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,472
Gold Earned
48,743
523
Minions Killed
451
0
Camps Cleared
0
2,106,481
Distance Traveled
1,891,354
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,251
466
125
6
0
346,065
1
W
Ganesha
11,927
542
7
0
0
437,523
2
L
Izanami
10,278
467
106
5
0
348,069
2
W
Baron Samedi
11,946
543
125
6
0
355,339
2
L
Guan Yu
9,368
426
103
5
0
407,997
2
W
Serqet
11,632
529
77
4
0
493,920
0
W
Bellona
12,050
548
126
6
0
414,254
0
L
Artemis
7,926
360
19
1
0
363,432
0
L
Thanatos
10,920
496
98
4
0
425,791
0
W
Cupid
12,917
587
188
9
0
405,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role