Player Matchup

Gilgamesh
Gilgamesh
Elite Noodle
Gilgamesh
Level 129
God Stats
1W - 0L
1,775 SR
Queue Stats
8W - 13L
1,393 Elo+
Party 1
Bastet
Bastet
GRIMM 802
Bastet
Level 143
God Stats
3W - 1L
1,695 SR
Queue Stats
16W - 11L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
ISHACK
Kukulkan
Level 29
God Stats
2W - 0L
1,787 SR
Queue Stats
18W - 6L
1,759 Elo+
Solo
Cabrakan
Cabrakan
iRock Js n SBs
Cabrakan
Level 158
God Stats
3W - 1L
1,669 SR
Queue Stats
11W - 10L
1,536 Elo+
Party 1
Team Averages
Level 115
1,732 SR
1,563 Elo+

VS

Team Averages
Level 81
1,469 SR
1,358 Elo+
Morgan Le Fay
Morgan Le Fay
Agelasts
Morgan Le Fay
Level 105
God Stats
26W - 29L
1,483 SR
Queue Stats
88W - 119L
1,478 Elo+
Party 2
Ymir
Ymir
ChanimalAnimal
Ymir
Level 46
God Stats
8W - 11L
1,535 SR
Queue Stats
124W - 168L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
FlushestWheel18
Danzaburou
Level 69
God Stats
87W - 138L
1,441 SR
Queue Stats
182W - 276L
1,390 Elo+
Party 2
Hercules
Hercules
INK-joelk
Hercules
Level 103
God Stats
1W - 6L
1,419 SR
Queue Stats
13W - 43L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elite Noodle
Gilgamesh
16
2 / 4 / 6
11,749
691
5,819
17,408
24,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bastet
GRIMM 802
Bastet
17
7 / 3 / 6
12,720
748
16,967
12,617
5,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
ISHACK
Kukulkan
20
6 / 2 / 7
13,825
813
21,965
9,849
4,317
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
17
3 / 2 / 12
13,016
766
16,225
13,622
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Agelasts
Morgan Le Fay
19
3 / 2 / 6
12,682
746
14,533
13,461
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 6 / 2
12,618
742
6,201
22,491
21,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
FlushestWheel18
Danzaburou
19
3 / 5 / 5
12,387
729
8,446
17,056
6,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
INK-joelk
Hercules
16
0 / 5 / 1
10,440
614
3,483
18,355
14,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
18
Kills
10
11
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Agelasts
Morgan Le Fay
3
2
6
3
L
4
6
2
0.83
W
Gilgamesh
Elite Noodle
Gilgamesh
2
4
6
1.25
L
Danzaburou
FlushestWheel18
Danzaburou
3
5
5
1.1
W
Bastet
GRIMM 802
Bastet
7
3
6
3.33
L
Hercules
INK-joelk
Hercules
0
5
1
0.1
W
Kukulkan
ISHACK
Kukulkan
6
2
7
4.75
W
Cabrakan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,976
Damage
32,663
53,496
Taken
71,363
53,020
Mitigated
46,660
7,824
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Agelasts
Morgan Le Fay
14,533
423
114
2,045
13,461
4,877
296
7,795
5,666
67,901
0
L
6,201
372
1,534
2,933
22,491
21,518
0
13,321
9,170
21,234
0
W
Gilgamesh
Elite Noodle
Gilgamesh
5,819
632
165
917
17,408
24,310
706
5,943
10,924
0
27,791
L
Danzaburou
FlushestWheel18
Danzaburou
8,446
1,704
0
3,323
17,056
6,145
240
10,786
6,270
0
44,075
W
Bastet
GRIMM 802
Bastet
16,967
3,586
460
2,089
12,617
5,531
1,059
3,604
8,819
0
42,684
L
Hercules
INK-joelk
Hercules
3,483
504
0
3,906
18,355
14,120
224
7,051
11,304
0
26,526
W
Kukulkan
ISHACK
Kukulkan
21,965
1,427
0
359
9,849
4,317
2,372
4,993
4,630
92,725
0
W
Cabrakan
16,225
1,794
416
3,418
13,622
18,862
366
5,903
7,225
39,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,310
Gold Earned
48,127
263
Minions Killed
267
18
Camps Cleared
13
1,400,206
Distance Traveled
1,208,183
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,682
746
123
7
4
352,889
0
L
Ymir
12,618
742
25
1
2
247,805
0
W
Gilgamesh
11,749
691
38
2
4
321,519
2
L
Danzaburou
12,387
729
71
4
3
312,944
1
W
Bastet
12,720
748
44
3
3
403,235
1
L
Hercules
10,440
614
48
3
4
294,545
2
W
Kukulkan
13,825
813
130
8
7
337,200
3
W
Cabrakan
13,016
766
51
3
4
338,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role