Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Herotaka
Chiron
Level 148
God Stats
12W - 1L
1,574 SR
Queue Stats
477W - 388L
1,564 Elo+
Party 1
Thoth
Thoth
ObsidianOath
Thoth
Level 158
God Stats
2W - 0L
1,623 SR
Queue Stats
212W - 161L
1,603 Elo+
Party 1
Team Averages
Level 143
1,566 SR
1,555 Elo+

VS

Team Averages
Level 82
1,440 SR
1,420 Elo+
Ah Puch
Ah Puch
DecafHarp257183
Ah Puch
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,477 Elo+
Party 2
Hachiman
Hachiman
GreatValue_soup
Hachiman
Level 31
God Stats
0W - 1L
1,272 SR
Queue Stats
22W - 40L
1,340 Elo+
Solo
Mulan
Mulan
el perro145
Mulan
Level 117
God Stats
2W - 4L
1,549 SR
Queue Stats
87W - 102L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 0 / 9
7,630
763
5,364
6,967
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Herotaka
Chiron
12
9 / 0 / 3
8,332
833
7,519
5,065
1,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 10
6,859
686
5,026
2,956
772
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,048
605
4,175
6,822
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
9
0 / 0 / 0
5,741
574
2,924
3,360
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 0
5,715
572
5,895
10,273
6,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
9
6.5
L
0
4
0
0
L
Hachiman
0
0
0
0
W
Chiron
Herotaka
Chiron
9
0
3
10.5
W
1
0
10
6
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
12,994
14,988
Taken
20,455
7,690
Mitigated
9,554
4,860
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,364
1,389
0
2,576
6,967
5,261
50
1,720
5,023
17,639
0
L
4,175
87
0
1,256
6,822
2,066
0
2,953
3,869
25,588
0
L
Hachiman
2,924
1,492
0
1,110
3,360
1,163
0
1,692
1,668
0
13,335
W
Chiron
Herotaka
Chiron
7,519
1,622
525
1,759
5,065
1,657
1,205
1,228
3,743
0
21,131
W
5,026
290
0
0
2,956
772
138
1,065
1,823
24,181
0
L
5,895
831
0
241
10,273
6,325
0
5,883
4,390
0
13,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,821
Gold Earned
17,504
131
Minions Killed
116
5
Camps Cleared
4
569,577
Distance Traveled
491,806
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,630
763
29
3
2
197,334
1
L
Ah Puch
6,048
605
65
7
0
168,250
2
L
Hachiman
5,741
574
34
3
0
160,686
2
W
Chiron
8,332
833
41
4
2
181,635
1
W
Thoth
6,859
686
61
6
1
190,608
3
L
Mulan
5,715
572
17
2
4
162,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role