Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Carloskiller147
Bacchus
Level 128
God Stats
4W - 5L
1,652 SR
Queue Stats
185W - 220L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DiSeAsEd WaRiOr
Ah Muzen Cab
Level 87
God Stats
11W - 2L
1,584 SR
Queue Stats
62W - 54L
1,510 Elo+
Party 1
Fenrir
Fenrir
I9PREDATOR89
Fenrir
Level 143
God Stats
6W - 5L
1,643 SR
Queue Stats
64W - 66L
1,486 Elo+
Party 1
Tyr
Tyr
V Mr Bulldops V
Tyr
Level 159
God Stats
8W - 3L
1,264 SR
Queue Stats
113W - 127L
1,446 Elo+
Party 1
Team Averages
Level 135
1,529 SR
1,479 Elo+

VS

Team Averages
Level 113
1,425 SR
1,458 Elo+
Atlas
Atlas
DJTireSwing
Atlas
Level 132
God Stats
0W - 5L
1,149 SR
Queue Stats
78W - 82L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Higgi1092
Kukulkan
Level 76
God Stats
4W - 3L
1,582 SR
Queue Stats
8W - 9L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
Meridianz5
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 113L
1,393 Elo+
Solo
Ratatoskr
Ratatoskr
ZenkoFox
Ratatoskr
Level 160
God Stats
688W - 708L
1,504 SR
Queue Stats
922W - 951L
1,474 Elo+
Solo
Chaac
Chaac
trepidhickory93
Chaac
Level 68
God Stats
2W - 7L
1,390 SR
Queue Stats
13W - 15L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 0 / 7
7,349
1,225
8,901
1,699
521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 8
7,972
1,329
5,133
3,989
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
DiSeAsEd WaRiOr
Ah Muzen Cab
12
2 / 1 / 3
6,780
1,130
3,548
2,576
795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
13
4 / 2 / 5
7,328
1,221
5,680
5,487
2,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 7
6,708
1,118
2,144
5,122
3,447
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

381

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,518
1,086
4,953
11,354
8,467
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Higgi1092
Kukulkan
12
1 / 4 / 2
6,687
1,115
4,448
6,930
2,478
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Meridianz5
Danzaburou
10
0 / 2 / 1
5,693
949
1,579
2,580
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
ZenkoFox
Ratatoskr
10
0 / 0 / 0
3,980
663
0
0
0
12
1 / 3 / 2
6,716
1,119
3,415
9,736
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
12
Kills
3
3
Deaths
12
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
7
5.5
W
3
0
8
7
L
1
3
2
0.67
W
Ah Muzen Cab
DiSeAsEd WaRiOr
Ah Muzen Cab
2
1
3
3.5
L
Kukulkan
Higgi1092
Kukulkan
1
4
2
0.5
W
Fenrir
4
2
5
3.25
L
Danzaburou
Meridianz5
Danzaburou
0
2
1
0.25
W
1
0
7
4.5
L
Ratatoskr
ZenkoFox
Ratatoskr
0
0
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,406
Damage
14,395
18,873
Taken
30,600
10,260
Mitigated
17,076
4,057
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,901
393
125
1,017
1,699
521
0
810
889
25,484
0
W
5,133
368
0
1,078
3,989
3,380
0
2,337
1,550
15,604
0
L
4,953
1,324
0
0
11,354
8,467
0
4,734
6,620
18,579
0
W
Ah Muzen Cab
DiSeAsEd WaRiOr
Ah Muzen Cab
3,548
338
64
696
2,576
795
0
1,020
1,453
0
12,210
L
Kukulkan
Higgi1092
Kukulkan
4,448
151
0
40
6,930
2,478
0
4,017
2,913
16,442
0
W
Fenrir
5,680
577
0
25
5,487
2,117
0
2,897
2,590
0
10,380
L
Danzaburou
Meridianz5
Danzaburou
1,579
553
0
291
2,580
823
0
1,304
1,276
0
4,533
W
2,144
216
0
1,052
5,122
3,447
0
2,337
2,639
0
12,505
L
Ratatoskr
ZenkoFox
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
3,415
254
0
1,905
9,736
5,308
0
3,979
5,757
0
13,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
29,594
119
Minions Killed
116
6
Camps Cleared
3
679,222
Distance Traveled
387,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,349
1,225
27
5
1
137,491
0
W
Bacchus
7,972
1,329
21
4
3
133,056
0
L
Atlas
6,518
1,086
40
7
3
114,696
0
W
Ah Muzen Cab
6,780
1,130
46
8
0
118,457
0
L
Kukulkan
6,687
1,115
49
8
0
104,837
0
W
Fenrir
7,328
1,221
13
2
1
135,143
0
L
Danzaburou
5,693
949
2
0
0
44,762
0
W
Tyr
6,708
1,118
12
2
1
155,075
0
L
Ratatoskr
3,980
663
0
0
0
0
0
L
Chaac
6,716
1,119
25
4
0
123,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role