Player Matchup

Eset
Eset
BackToNature
Eset
Level 109
God Stats
16W - 11L
1,655 SR
Queue Stats
185W - 181L
1,500 Elo+
Party 2
Mulan
Mulan
BluR Mint
Mulan
Level 98
God Stats
28W - 11L
1,666 SR
Queue Stats
170W - 168L
1,503 Elo+
Party 2
Geb
Geb
CitrineHail3
Geb
Level 38
God Stats
4W - 5L
1,556 SR
Queue Stats
19W - 26L
1,404 Elo+
Solo
Medusa
Medusa
Mr Value Kills
Medusa
Level 49
God Stats
7W - 4L
1,445 SR
Queue Stats
64W - 80L
1,411 Elo+
Party 2
Agni
Agni
RectangularNuts
Agni
Level 150
God Stats
3W - 0L
1,776 SR
Queue Stats
106W - 98L
1,585 Elo+
Party 2
Team Averages
Level 89
1,619 SR
1,481 Elo+

VS

Team Averages
Level 69
1,447 SR
1,459 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SilverBunnies34
Ymir
Level 115
God Stats
56W - 79L
1,475 SR
Queue Stats
680W - 849L
1,526 Elo+
Party 1
Skadi
Skadi
aetsuri
Skadi
Level 4
God Stats
1W - 3L
1,364 SR
Queue Stats
3W - 7L
1,320 Elo+
Party 1
Janus
Janus
killaSoW1
Janus
Level 31
God Stats
2W - 6L
1,360 SR
Queue Stats
62W - 84L
1,395 Elo+
Solo
Ravana
Ravana
xINSIDlOUS
Ravana
Level 125
God Stats
10W - 10L
1,535 SR
Queue Stats
657W - 745L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,164
544
6,973
8,519
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
BluR Mint
Mulan
13
5 / 6 / 8
8,864
591
10,316
13,422
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 1 / 9
7,959
531
4,192
11,348
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 3 / 2
7,290
486
6,788
6,710
2,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 1 / 5
10,291
686
8,475
5,585
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
8 / 5 / 1
9,722
648
11,704
18,893
9,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 2
7,098
473
3,768
10,810
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
aetsuri
Skadi
12
2 / 4 / 1
7,273
485
8,025
9,019
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
killaSoW1
Janus
8
0 / 7 / 0
5,837
389
1,793
7,073
1,766
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
xINSIDlOUS
Ravana
13
2 / 4 / 2
7,846
523
3,963
8,313
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
12
12
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
8
5
1
1.7
W
3
1
6
6
W
Mulan
BluR Mint
Mulan
5
6
8
1.5
W
1
1
9
5.5
W
4
3
2
1.67
W
9
1
5
11.5
L
0
2
2
0.5
L
Skadi
aetsuri
Skadi
2
4
1
0.63
L
Janus
killaSoW1
Janus
0
7
0
0
L
Ravana
xINSIDlOUS
Ravana
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,744
Damage
29,253
45,584
Taken
54,108
25,668
Mitigated
26,936
11,057
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
11,704
7,522
45
7,708
18,893
9,993
0
5,385
12,871
0
55,623
W
6,973
410
104
3,366
8,519
2,602
465
1,034
7,485
43,928
0
W
Mulan
BluR Mint
Mulan
10,316
2,584
0
3,133
13,422
8,446
264
1,221
12,201
0
33,592
W
4,192
339
188
1,460
11,348
9,970
82
2,203
9,145
25,527
0
W
6,788
2,819
0
1,036
6,710
2,428
973
636
6,074
0
40,061
W
8,475
1,623
0
1,770
5,585
2,222
0
467
5,118
71,669
0
L
3,768
988
0
2,566
10,810
9,408
0
4,035
6,564
19,605
0
L
Skadi
aetsuri
Skadi
8,025
3,104
0
1,658
9,019
3,021
0
3,422
5,530
0
44,694
L
Janus
killaSoW1
Janus
1,793
234
0
230
7,073
1,766
0
3,612
3,251
26,607
0
L
Ravana
xINSIDlOUS
Ravana
3,963
715
0
1,912
8,313
2,748
0
3,041
5,109
0
40,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
37,776
395
Minions Killed
341
0
Camps Cleared
0
1,523,749
Distance Traveled
1,355,263
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,722
648
95
6
0
292,892
4
W
Eset
8,164
544
79
5
0
329,084
7
W
Mulan
8,864
591
66
4
0
303,206
1
W
Geb
7,959
531
41
3
0
312,561
2
W
Medusa
7,290
486
69
5
0
284,362
0
W
Agni
10,291
686
140
9
0
294,536
4
L
Ymir
7,098
473
33
2
0
264,704
6
L
Skadi
7,273
485
69
5
0
259,980
2
L
Janus
5,837
389
44
3
0
218,394
3
L
Ravana
7,846
523
100
7
0
319,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role