Player Matchup

Artio
Artio
Major Q7
Artio
Level 144
God Stats
2W - 4L
1,585 SR
Queue Stats
106W - 69L
1,634 Elo+
Party 2
Ymir
Ymir
SparseGravy31
Ymir
Level 81
God Stats
4W - 5L
1,523 SR
Queue Stats
28W - 30L
1,501 Elo+
Party 2
Sobek
Sobek
WIZxQuebec
Sobek
Level 140
God Stats
0W - 1L
1,834 SR
Queue Stats
16W - 13L
1,551 Elo+
Party 2
Team Averages
Level 122
1,647 SR
1,562 Elo+

VS

Team Averages
Level 135
1,609 SR
1,491 Elo+
Chang'e
Chang'e
Blue Floret
Chang'e
Level 126
God Stats
22W - 12L
1,660 SR
Queue Stats
238W - 227L
1,600 Elo+
Party 1
Bellona
Bellona
BreakMyWalls
Bellona
Level 121
God Stats
25W - 10L
1,740 SR
Queue Stats
195W - 202L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
Just_2swift
Heimdallr
Level 157
God Stats
74W - 103L
1,427 SR
Queue Stats
518W - 581L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Major Q7
Artio
16
6 / 5 / 7
13,402
609
18,665
28,137
40,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 9 / 7
12,391
563
9,838
23,174
14,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
17
5 / 6 / 7
12,933
588
14,449
30,587
40,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blue Floret
Chang'e
18
6 / 4 / 12
14,362
653
19,194
14,308
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
BreakMyWalls
Bellona
18
6 / 5 / 12
14,336
652
23,496
22,979
21,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Just_2swift
Heimdallr
19
8 / 4 / 11
15,031
683
19,775
16,892
6,650
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
13
Kills
20
20
Deaths
13
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Blue Floret
Chang'e
6
4
12
3
W
Bellona
BreakMyWalls
Bellona
6
5
12
2.4
W
Heimdallr
Just_2swift
Heimdallr
8
4
11
3.38
L
Artio
Major Q7
Artio
6
5
7
1.9
L
2
9
7
0.61
L
Sobek
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,952
Damage
62,465
81,898
Taken
54,179
95,689
Mitigated
33,926
18,439
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Blue Floret
Chang'e
19,194
608
5,402
5,934
14,308
5,308
719
10,904
2,918
51,442
0
W
Bellona
BreakMyWalls
Bellona
23,496
7,591
380
4,642
22,979
21,968
581
15,540
6,616
0
62,224
W
Heimdallr
Just_2swift
Heimdallr
19,775
11,876
0
3,839
16,892
6,650
1,165
14,808
1,453
0
64,902
L
Artio
Major Q7
Artio
18,665
1,189
2,965
6,067
28,137
40,463
15
6,181
21,956
49,995
0
L
9,838
1,288
0
2,737
23,174
14,595
215
6,078
17,096
56,523
0
L
Sobek
14,449
1,204
1,310
5,360
30,587
40,631
252
7,659
22,928
37,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,726
Gold Earned
43,729
225
Minions Killed
234
10
Camps Cleared
8
1,241,510
Distance Traveled
1,131,378
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,362
653
73
3
2
378,807
2
W
Bellona
14,336
652
73
3
3
396,475
3
W
Heimdallr
15,031
683
88
4
3
356,096
3
L
Artio
13,402
609
67
3
4
532,441
2
L
Ymir
12,391
563
116
5
4
314,542
2
L
Sobek
12,933
588
42
2
2
394,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role