Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
TRLocke
Hel
Level 121
God Stats
4W - 6L
1,436 SR
Queue Stats
184W - 164L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
oPorygon
Cthulhu
Level 154
God Stats
5W - 1L
2,021 SR
Queue Stats
353W - 313L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
oTurtwig
Nu Wa
Level 46
God Stats
0W - 2L
1,264 SR
Queue Stats
75W - 55L
1,649 Elo+
Party 2
Team Averages
Level 122
1,544 SR
1,570 Elo+

VS

Team Averages
Level 98
1,720 SR
1,588 Elo+
Athena
Athena
DMZ Jinxz
Athena
Level 54
God Stats
2W - 0L
1,867 SR
Queue Stats
96W - 72L
1,569 Elo+
Party 1
Eset
Eset
Immortl Hilandr
Eset
Level 68
God Stats
9W - 4L
1,648 SR
Queue Stats
243W - 166L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
RE360
Sun Wukong
Level 140
God Stats
5W - 2L
1,692 SR
Queue Stats
207W - 147L
1,630 Elo+
Party 1
Aphrodite
Aphrodite
idcSpartan
Aphrodite
Level 106
God Stats
5W - 2L
1,844 SR
Queue Stats
325W - 247L
1,627 Elo+
Party 1
Chaac
Chaac
vahezzz
Chaac
Level 121
God Stats
4W - 1L
1,548 SR
Queue Stats
406W - 379L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 3 / 5
9,317
776
10,197
11,994
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
 
Cernunnos
10
1 / 5 / 3
6,998
583
7,201
8,408
2,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
15
3 / 2 / 3
8,106
676
4,792
13,015
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
oPorygon
Cthulhu
18
2 / 5 / 9
9,605
800
20,655
18,041
21,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
oTurtwig
Nu Wa
14
1 / 4 / 6
8,124
677
10,900
8,040
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DMZ Jinxz
Athena
16
1 / 0 / 7
9,735
811
4,777
16,555
16,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
5 / 4 / 6
9,746
812
15,174
17,763
11,883
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RE360
Sun Wukong
18
9 / 3 / 8
10,460
872
12,091
13,564
13,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
idcSpartan
Aphrodite
18
4 / 1 / 9
9,979
832
7,951
12,451
9,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
vahezzz
Chaac
14
0 / 4 / 11
8,538
712
17,346
15,455
13,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
11
Kills
19
19
Deaths
12
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
3
5
2.17
L
Cernunnos
 
Cernunnos
1
5
3
0.5
W
Athena
DMZ Jinxz
Athena
1
0
7
4.5
W
5
4
6
2
W
Sun Wukong
RE360
Sun Wukong
9
3
8
4.33
L
Hel
3
2
3
2.25
W
Aphrodite
idcSpartan
Aphrodite
4
1
9
8.5
L
Cthulhu
oPorygon
Cthulhu
2
5
9
1.3
L
Nu Wa
oTurtwig
Nu Wa
1
4
6
1
W
Chaac
vahezzz
Chaac
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,745
Damage
57,339
59,498
Taken
75,788
38,030
Mitigated
66,157
28,087
Healing
44,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,197
862
0
792
11,994
5,051
0
4,715
7,279
24,788
0
L
Cernunnos
 
Cernunnos
7,201
2,237
752
993
8,408
2,726
0
3,027
5,381
0
11,096
W
Athena
DMZ Jinxz
Athena
4,777
1,328
3,921
4,235
16,555
16,989
127
10,575
5,980
12,944
0
W
15,174
1,644
5,390
4,933
17,763
11,883
516
10,838
6,925
34,174
0
W
Sun Wukong
RE360
Sun Wukong
12,091
1,612
1,026
1,882
13,564
13,718
202
7,651
5,913
0
20,571
L
Hel
4,792
252
12,649
8,536
13,015
5,872
0
6,030
6,985
8,857
0
W
Aphrodite
idcSpartan
Aphrodite
7,951
1,017
12,244
7,487
12,451
9,740
663
8,437
4,014
37,821
0
L
Cthulhu
oPorygon
Cthulhu
20,655
731
685
2,077
18,041
21,581
0
10,934
7,107
40,111
0
L
Nu Wa
oTurtwig
Nu Wa
10,900
3,382
1,189
414
8,040
2,800
0
3,196
4,844
23,245
0
W
Chaac
vahezzz
Chaac
17,346
1,890
579
2,676
15,455
13,827
0
9,043
6,412
0
39,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,150
Gold Earned
48,458
121
Minions Killed
192
0
Camps Cleared
0
1,046,874
Distance Traveled
1,239,582
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,317
776
39
3
0
208,063
0
L
Cernunnos
6,998
583
5
0
0
148,730
1
W
Athena
9,735
811
22
2
0
276,870
0
W
Eset
9,746
812
44
4
0
239,218
0
W
Sun Wukong
10,460
872
26
2
0
253,671
0
L
Hel
8,106
676
11
1
0
241,599
1
W
Aphrodite
9,979
832
65
5
0
237,805
2
L
Cthulhu
9,605
800
45
4
0
222,415
0
L
Nu Wa
8,124
677
21
2
0
226,067
0
W
Chaac
8,538
712
35
3
0
232,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role