Player Matchup

Chaac
Chaac
A-dipocere
Chaac
Level 127
God Stats
19W - 20L
1,479 SR
Queue Stats
240W - 264L
1,358 Elo+
Party 3
Hou Yi
Hou Yi
GHOSTBUST21707
Hou Yi
Level 92
God Stats
1W - 6L
1,257 SR
Queue Stats
171W - 175L
1,378 Elo+
Solo
Sol
Sol
GODSofOLDs
Sol
Level 132
God Stats
13W - 23L
1,370 SR
Queue Stats
242W - 319L
1,351 Elo+
Party 3
Thanatos
Thanatos
I DCXC I
Thanatos
Level 85
God Stats
30W - 20L
1,596 SR
Queue Stats
402W - 397L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
Level 109
God Stats
90W - 69L
1,562 SR
Queue Stats
605W - 592L
1,440 Elo+
Party 1
Team Averages
Level 109
1,453 SR
1,393 Elo+

VS

Team Averages
Level 86
1,591 SR
1,335 Elo+
Olorun
Olorun
DMURR2
Olorun
Level 85
God Stats
17W - 14L
1,573 SR
Queue Stats
333W - 392L
1,378 Elo+
Solo
Discordia
Discordia
GodsHonor-
Discordia
Level 97
God Stats
1W - 0L
1,693 SR
Queue Stats
112W - 126L
1,432 Elo+
Party 2
Ganesha
Ganesha
Kenshi117-
Ganesha
Level 122
God Stats
3W - 0L
1,700 SR
Queue Stats
201W - 237L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
RxCigarello
Gilgamesh
Level 7
God Stats
4W - 2L
1,622 SR
Queue Stats
6W - 8L
1,013 Elo+
Party 2
Tiamat
Tiamat
zF4k3R
Tiamat
Level 121
God Stats
4W - 9L
1,367 SR
Queue Stats
385W - 398L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 1 / 0
5,678
473
1,114
3,381
1,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 3 / 5
6,563
547
12,397
6,766
1,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 2 / 1
6,386
532
3,339
8,419
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
I DCXC I
Thanatos
11
3 / 6 / 3
6,365
530
3,982
9,597
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
9
0 / 4 / 9
5,356
446
5,124
7,162
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DMURR2
Olorun
11
3 / 4 / 2
6,767
564
4,135
8,817
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
GodsHonor-
Discordia
12
0 / 2 / 5
7,104
592
3,983
4,608
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Kenshi117-
Ganesha
10
0 / 3 / 8
6,470
539
3,600
11,211
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
RxCigarello
Gilgamesh
14
13 / 1 / 0
8,807
734
11,799
8,451
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
zF4k3R
Tiamat
12
0 / 1 / 4
6,819
568
1,609
3,214
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
11
Kills
16
16
Deaths
11
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
1
0
0
W
Olorun
DMURR2
Olorun
3
4
2
1
L
5
3
5
2.5
L
3
2
1
1.75
W
Discordia
GodsHonor-
Discordia
0
2
5
1.25
L
Thanatos
I DCXC I
Thanatos
3
6
3
0.75
W
Ganesha
Kenshi117-
Ganesha
0
3
8
1.33
W
Gilgamesh
RxCigarello
Gilgamesh
13
1
0
13
L
Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
0
4
9
1.13
W
Tiamat
zF4k3R
Tiamat
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,956
Damage
25,126
35,325
Taken
36,301
10,108
Mitigated
15,374
14,633
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,114
240
0
715
3,381
1,638
0
467
2,870
0
24,192
W
Olorun
DMURR2
Olorun
4,135
1,849
292
3,575
8,817
2,693
470
1,434
7,137
41,666
0
L
12,397
6,022
0
1,474
6,766
1,807
476
2,858
3,896
0
41,103
L
3,339
644
0
4,180
8,419
1,872
0
2,769
5,248
32,570
0
W
Discordia
GodsHonor-
Discordia
3,983
179
0
777
4,608
1,385
175
1,327
3,227
40,416
0
L
Thanatos
I DCXC I
Thanatos
3,982
1,358
0
5,386
9,597
2,664
0
1,990
7,391
0
32,398
W
Ganesha
Kenshi117-
Ganesha
3,600
315
251
2,999
11,211
6,803
138
2,628
8,260
16,122
0
W
Gilgamesh
RxCigarello
Gilgamesh
11,799
4,328
0
2,965
8,451
3,105
0
1,678
6,714
0
51,095
L
Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
5,124
251
780
2,098
7,162
2,127
162
4,517
2,593
16,327
0
W
Tiamat
zF4k3R
Tiamat
1,609
337
0
1,095
3,214
1,388
542
738
2,430
30,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
35,967
288
Minions Killed
339
0
Camps Cleared
0
1,065,052
Distance Traveled
1,192,491
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,678
473
62
5
0
181,830
2
W
Olorun
6,767
564
95
8
0
195,800
1
L
Hou Yi
6,563
547
64
5
0
211,133
4
L
Sol
6,386
532
62
5
0
224,841
6
W
Discordia
7,104
592
77
6
0
234,793
3
L
Thanatos
6,365
530
72
6
0
242,746
1
W
Ganesha
6,470
539
16
1
0
235,906
4
W
Gilgamesh
8,807
734
89
7
0
300,834
4
L
Baron Samedi
5,356
446
28
2
0
204,502
2
W
Tiamat
6,819
568
62
5
0
225,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role