Player Matchup

Set
Set
Darinel0288
Set
Level 21
God Stats
0W - 5L
1,277 SR
Queue Stats
9W - 35L
1,070 Elo+
Party 2
Fenrir
Fenrir
FoxyMann
Fenrir
Level 70
God Stats
11W - 12L
1,511 SR
Queue Stats
135W - 128L
1,323 Elo+
Solo
Olorun
Olorun
Rekwob
Olorun
Level 95
God Stats
11W - 9L
1,526 SR
Queue Stats
101W - 88L
1,372 Elo+
Solo
Heimdallr
Heimdallr
Superyus
Heimdallr
Level 91
God Stats
7W - 13L
1,303 SR
Queue Stats
351W - 378L
1,291 Elo+
Solo
Nu Wa
Nu Wa
Tifon_Delta
Nu Wa
Level 34
God Stats
33W - 62L
1,333 SR
Queue Stats
53W - 103L
1,206 Elo+
Party 2
Team Averages
Level 62
1,390 SR
1,252 Elo+

VS

Team Averages
Level 65
1,417 SR
1,295 Elo+
Hades
Hades
NippzMcGee
Hades
Level 51
God Stats
13W - 12L
1,429 SR
Queue Stats
150W - 175L
1,257 Elo+
Party 1
Ymir
Ymir
SoupCANSwindler
Ymir
Level 68
God Stats
52W - 36L
1,532 SR
Queue Stats
229W - 264L
1,328 Elo+
Party 1
Chaac
Chaac
ThatsSoTravennn
Chaac
Level 64
God Stats
12W - 11L
1,453 SR
Queue Stats
201W - 226L
1,364 Elo+
Party 1
Izanami
Izanami
itswhatever_man
Izanami
Level 23
God Stats
34W - 31L
1,417 SR
Queue Stats
51W - 63L
1,267 Elo+
Party 1
Hun Batz
Hun Batz
polo1218
Hun Batz
Level 120
God Stats
2W - 2L
1,254 SR
Queue Stats
74W - 94L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
7,026
390
1,383
13,804
9,134
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
FoxyMann
Fenrir
13
5 / 7 / 2
9,366
520
12,307
14,213
5,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Rekwob
Olorun
12
3 / 11 / 1
8,212
456
12,434
18,482
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Superyus
Heimdallr
10
2 / 11 / 5
7,538
419
8,984
17,288
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 10 / 5
7,809
434
8,289
13,639
3,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
18 / 3 / 11
11,994
666
20,420
15,623
9,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 22
10,591
588
6,068
22,947
26,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 2 / 17
10,481
582
12,266
17,469
13,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 2 / 16
10,552
586
10,013
11,565
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
polo1218
Hun Batz
18
11 / 2 / 8
12,177
677
9,289
11,880
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
120
11
Kills
46
47
Deaths
11
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
Fenrir
FoxyMann
Fenrir
5
7
2
0.86
W
Hades
18
3
11
7.83
L
Olorun
Rekwob
Olorun
3
11
1
0.32
W
4
2
22
7.5
L
Heimdallr
Superyus
Heimdallr
2
11
5
0.41
W
5
2
17
6.75
L
1
10
5
0.35
W
8
2
16
8
W
Hun Batz
polo1218
Hun Batz
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,397
Damage
58,056
77,426
Taken
79,484
27,000
Mitigated
57,609
8,406
Healing
38,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,383
641
0
41
13,804
9,134
962
4,110
9,563
0
31,164
L
Fenrir
FoxyMann
Fenrir
12,307
1,803
0
1,721
14,213
5,201
0
5,051
9,024
0
31,499
W
Hades
20,420
3,739
533
8,348
15,623
9,305
3,307
5,646
9,977
56,718
0
L
Olorun
Rekwob
Olorun
12,434
6,135
14
3,265
18,482
4,611
56
4,754
13,327
44,170
0
W
6,068
1,440
723
8,251
22,947
26,454
1,717
5,245
17,702
22,957
0
L
Heimdallr
Superyus
Heimdallr
8,984
3,391
148
2,354
17,288
4,404
118
6,205
10,910
0
24,769
W
12,266
3,104
403
9,997
17,469
13,777
887
8,450
9,019
0
57,483
L
8,289
2,305
0
863
13,639
3,650
66
6,634
6,962
31,907
0
W
10,013
5,936
0
3,356
11,565
3,978
7,439
3,022
8,543
0
58,571
W
Hun Batz
polo1218
Hun Batz
9,289
3,166
315
6,088
11,880
4,095
2,573
3,593
8,287
0
76,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
55,795
238
Minions Killed
402
0
Camps Cleared
0
1,417,929
Distance Traveled
1,757,273
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,026
390
48
3
0
268,025
0
L
Fenrir
9,366
520
40
2
0
346,995
1
W
Hades
11,994
666
83
5
0
347,788
1
L
Olorun
8,212
456
64
4
0
256,592
0
W
Ymir
10,591
588
28
2
0
328,326
3
L
Heimdallr
7,538
419
27
2
0
295,632
0
W
Chaac
10,481
582
68
4
0
372,483
2
L
Nu Wa
7,809
434
59
3
0
250,685
0
W
Izanami
10,552
586
115
6
0
309,956
1
W
Hun Batz
12,177
677
108
6
0
398,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role