Player Matchup

Cthulhu
Cthulhu
Remmedy9
Cthulhu
Level 52
God Stats
1W - 1L
1,459 SR
Queue Stats
10W - 8L
1,758 Elo+
Party 2
Achilles
Achilles
TehWalkingTed
Achilles
Level 108
God Stats
2W - 1L
1,464 SR
Queue Stats
97W - 73L
1,638 Elo+
Party 2
Chiron
Chiron
krisytheblack
Chiron
Level 124
God Stats
4W - 1L
1,696 SR
Queue Stats
240W - 214L
1,573 Elo+
Party 2
Team Averages
Level 95
1,540 SR
1,656 Elo+

VS

Team Averages
Level 101
1,607 SR
1,541 Elo+
Khepri
Khepri
NuclearSwampert
Khepri
Level 110
God Stats
4W - 3L
1,654 SR
Queue Stats
194W - 166L
1,528 Elo+
Party 1
Horus
Horus
ToxicMudkipzzz
Horus
Level 65
God Stats
43W - 37L
1,542 SR
Queue Stats
255W - 189L
1,552 Elo+
Party 1
Xbalanque
Xbalanque
vladimirbarrera1
Xbalanque
Level 129
God Stats
0W - 1L
1,626 SR
Queue Stats
40W - 50L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Remmedy9
Cthulhu
11
3 / 2 / 9
7,527
753
7,630
12,871
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
TehWalkingTed
Achilles
12
6 / 1 / 8
8,278
828
10,084
9,941
9,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 1 / 8
8,161
816
15,920
6,807
2,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,116
712
4,309
16,534
17,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 0
7,384
738
7,976
11,799
7,444
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
8
1 / 7 / 0
6,199
620
5,545
9,349
3,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
4
4
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Cthulhu
Remmedy9
Cthulhu
3
2
9
3.75
W
Achilles
TehWalkingTed
Achilles
6
1
8
10
L
2
4
0
0.5
W
6
1
8
10
L
Xbalanque
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,634
Damage
17,830
29,619
Taken
37,682
18,260
Mitigated
27,975
8,737
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,309
400
0
1,800
16,534
17,281
0
3,296
12,620
13,629
0
W
Cthulhu
Remmedy9
Cthulhu
7,630
1,204
1,070
3,793
12,871
7,137
132
1,774
11,097
18,795
0
W
Achilles
TehWalkingTed
Achilles
10,084
3,141
0
1,104
9,941
9,025
658
1,301
8,640
4,586
10,774
L
7,976
4,345
610
1,526
11,799
7,444
0
2,768
8,632
0
17,574
W
15,920
8,660
1,319
1,451
6,807
2,098
1,989
1,643
5,164
0
40,074
L
Xbalanque
5,545
3,169
0
250
9,349
3,250
0
2,522
6,338
0
19,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
20,699
112
Minions Killed
80
3
Camps Cleared
4
546,994
Distance Traveled
491,696
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,116
712
15
2
2
181,545
2
W
Cthulhu
7,527
753
46
5
0
173,268
0
W
Achilles
8,278
828
17
2
1
192,631
2
L
Horus
7,384
738
31
3
1
167,918
2
W
Chiron
8,161
816
49
5
2
181,095
2
L
Xbalanque
6,199
620
34
3
1
142,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role