Player Matchup

Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BoogaNoog
Atlas
Level 136
God Stats
2W - 1L
1,821 SR
Queue Stats
157W - 145L
1,481 Elo+
Party 1
Hades
Hades
OGDBussinCheeks
Hades
Level 129
God Stats
2W - 3L
1,523 SR
Queue Stats
141W - 124L
1,471 Elo+
Party 1
Chiron
Chiron
OGDClapNcheeks
Chiron
Level 137
God Stats
6W - 10L
1,443 SR
Queue Stats
202W - 208L
1,476 Elo+
Party 1
Horus
Horus
bu11ettooth
Horus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 161L
1,466 Elo+
Solo
Team Averages
Level 130
1,557 SR
1,479 Elo+

VS

Team Averages
Level 117
1,546 SR
1,469 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Darthred
Tiamat
Level 158
God Stats
3W - 3L
1,485 SR
Queue Stats
82W - 91L
1,466 Elo+
Party 2
Chaac
Chaac
InevitableWoe
Chaac
Level 123
God Stats
2W - 0L
1,778 SR
Queue Stats
44W - 51L
1,429 Elo+
Party 2
Horus
Horus
Lastlynxs
Horus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,489 Elo+
Party 2
Ares
Ares
Lil BlkMambaz
Ares
Level 108
God Stats
2W - 0L
1,466 SR
Queue Stats
153W - 152L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 3 / 7
8,012
801
9,540
9,490
4,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
BoogaNoog
Atlas
13
0 / 4 / 7
7,437
744
10,275
13,704
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 6 / 6
7,448
745
9,251
17,509
9,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 1 / 5
8,483
848
15,099
7,529
3,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 5
7,233
723
4,866
9,077
9,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 1 / 9
8,815
882
11,849
7,316
3,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tiamat
Darthred
Tiamat
16
4 / 2 / 11
9,509
951
15,237
9,263
9,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 8
8,638
864
11,573
14,783
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Lastlynxs
Horus
13
2 / 1 / 12
8,088
809
5,284
14,331
14,891
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 3 / 12
9,092
909
8,737
17,142
21,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
10
Kills
16
16
Deaths
10
30
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
7
1.5
W
Skadi
 
Skadi
4
1
9
8.5
L
Atlas
BoogaNoog
Atlas
0
4
7
0.88
W
Tiamat
Darthred
Tiamat
4
2
11
4.75
W
3
3
8
2.33
W
Horus
Lastlynxs
Horus
2
1
12
8
W
3
3
12
3
L
2
6
6
0.83
L
5
1
5
7.5
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,031
Damage
52,680
57,309
Taken
62,835
35,507
Mitigated
64,096
20,849
Healing
27,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,540
5,730
799
1,179
9,490
4,057
0
2,384
6,877
0
21,320
W
Skadi
 
Skadi
11,849
4,732
326
380
7,316
3,630
2,284
2,910
4,406
0
29,603
L
Atlas
BoogaNoog
Atlas
10,275
3,955
0
2,834
13,704
9,045
0
5,226
8,274
18,789
0
W
Tiamat
Darthred
Tiamat
15,237
1,907
1,579
1,946
9,263
9,367
453
3,155
6,108
39,816
0
W
11,573
2,167
2,254
5,139
14,783
14,631
360
3,500
11,283
0
16,418
W
Horus
Lastlynxs
Horus
5,284
2,028
6,408
6,374
14,331
14,891
1,007
4,638
9,693
0
7,467
W
8,737
472
1,011
2,451
17,142
21,577
667
5,323
11,819
12,625
0
L
9,251
85
1,260
4,592
17,509
9,536
0
8,881
8,369
16,762
0
L
15,099
4,932
2,284
1,679
7,529
3,173
0
3,088
4,238
0
27,632
L
4,866
1,893
2,774
3,448
9,077
9,696
0
4,395
4,611
0
6,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
44,142
100
Minions Killed
105
0
Camps Cleared
0
871,916
Distance Traveled
969,746
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,012
801
30
3
0
151,288
1
W
Skadi
8,815
882
40
4
0
194,592
0
L
Atlas
7,437
744
8
1
0
171,947
0
W
Tiamat
9,509
951
51
5
0
184,173
0
W
Chaac
8,638
864
12
1
0
207,655
2
W
Horus
8,088
809
1
0
0
198,614
0
W
Ares
9,092
909
1
0
0
184,712
0
L
Hades
7,448
745
15
2
0
162,288
0
L
Chiron
8,483
848
44
4
0
176,122
0
L
Horus
7,233
723
3
0
0
210,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role