Player Matchup

Chaac
Chaac
BV Way2high
Chaac
Level 67
God Stats
16W - 24L
1,384 SR
Queue Stats
175W - 255L
1,364 Elo+
Solo
Xbalanque
Xbalanque
Evaxz1990
Xbalanque
Level 143
God Stats
9W - 6L
1,541 SR
Queue Stats
287W - 334L
1,387 Elo+
Solo
Chang'e
Chang'e
ICE SEE
Chang'e
Level 65
God Stats
15W - 15L
1,453 SR
Queue Stats
127W - 200L
1,198 Elo+
Party 1
Bellona
Bellona
MrGreatist
Bellona
Level 102
God Stats
0W - 1L
1,748 SR
Queue Stats
10W - 12L
1,355 Elo+
Solo
Yemoja
Yemoja
greyysayx3
Yemoja
Level 55
God Stats
35W - 66L
1,291 SR
Queue Stats
95W - 185L
1,139 Elo+
Party 1
Team Averages
Level 86
1,483 SR
1,289 Elo+

VS

Team Averages
Level 69
1,533 SR
1,338 Elo+
Rama
Rama
ElBrujo63
Rama
Level 66
God Stats
4W - 1L
1,626 SR
Queue Stats
106W - 135L
1,238 Elo+
Solo
Izanami
Izanami
Gingey999
Izanami
Level 67
God Stats
20W - 20L
1,510 SR
Queue Stats
248W - 283L
1,425 Elo+
Solo
Ymir
Ymir
Hexi27
Ymir
Level 82
God Stats
26W - 31L
1,402 SR
Queue Stats
54W - 63L
1,295 Elo+
Solo
Hades
Hades
Hoodie_Randy
Hades
Level 65
God Stats
38W - 36L
1,447 SR
Queue Stats
94W - 131L
1,290 Elo+
Solo
Achilles
Achilles
davideze212
Achilles
Level 67
God Stats
4W - 2L
1,679 SR
Queue Stats
36W - 23L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
10,493
456
12,231
17,065
14,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Evaxz1990
Xbalanque
15
9 / 9 / 0
10,346
450
14,743
21,203
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ICE SEE
Chang'e
14
3 / 13 / 4
9,693
421
15,492
26,384
11,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MrGreatist
Bellona
14
1 / 7 / 1
8,940
389
6,911
18,621
14,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
greyysayx3
Yemoja
13
0 / 9 / 7
8,316
362
4,868
16,764
5,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 3 / 8
10,481
456
5,629
6,610
1,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Gingey999
Izanami
19
9 / 4 / 16
12,726
553
21,938
20,759
9,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Hexi27
Ymir
16
10 / 6 / 9
11,886
517
11,804
21,848
29,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 4 / 9
13,425
584
22,000
21,137
14,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
davideze212
Achilles
20
6 / 0 / 16
12,976
564
14,541
14,265
19,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
17
Kills
40
41
Deaths
17
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Rama
1
3
8
1.67
L
Xbalanque
Evaxz1990
Xbalanque
9
9
0
1
W
Izanami
Gingey999
Izanami
9
4
16
4.25
W
Ymir
Hexi27
Ymir
10
6
9
2.42
W
14
4
9
4.63
L
Chang'e
ICE SEE
Chang'e
3
13
4
0.38
L
Bellona
MrGreatist
Bellona
1
7
1
0.21
W
Achilles
davideze212
Achilles
6
0
16
14
L
Yemoja
greyysayx3
Yemoja
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,245
Damage
75,912
100,037
Taken
84,619
53,184
Mitigated
74,270
23,093
Healing
24,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,231
2,466
0
5,105
17,065
14,192
0
4,391
12,489
0
76,861
W
Rama
5,629
4,964
0
0
6,610
1,899
2,505
554
6,056
0
45,593
L
Xbalanque
Evaxz1990
Xbalanque
14,743
9,125
0
4,451
21,203
7,131
637
8,018
13,137
0
66,600
W
Izanami
Gingey999
Izanami
21,938
14,592
0
7,328
20,759
9,285
3,701
5,833
14,926
0
107,070
W
Ymir
Hexi27
Ymir
11,804
2,409
0
785
21,848
29,006
474
4,185
17,663
37,540
0
W
22,000
4,502
474
11,413
21,137
14,616
1,957
7,652
13,485
86,541
0
L
Chang'e
ICE SEE
Chang'e
15,492
2,487
583
7,069
26,384
11,288
48
9,994
15,959
57,452
0
L
Bellona
MrGreatist
Bellona
6,911
744
0
2,883
18,621
14,794
0
4,306
13,660
10,705
42,552
W
Achilles
davideze212
Achilles
14,541
5,536
0
4,678
14,265
19,464
1,558
4,031
10,234
0
69,265
L
Yemoja
greyysayx3
Yemoja
4,868
2,166
1,019
1,983
16,764
5,779
534
7,095
9,516
25,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,788
Gold Earned
61,494
488
Minions Killed
531
0
Camps Cleared
0
1,842,196
Distance Traveled
2,003,290
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,493
456
130
6
0
445,511
0
W
Rama
10,481
456
74
3
0
349,268
0
L
Xbalanque
10,346
450
108
5
0
334,292
2
W
Izanami
12,726
553
150
7
0
398,647
2
W
Ymir
11,886
517
45
2
0
397,179
3
W
Hades
13,425
584
150
7
0
387,520
2
L
Chang'e
9,693
421
95
4
0
316,655
6
L
Bellona
8,940
389
114
5
0
428,926
1
W
Achilles
12,976
564
112
5
0
470,676
8
L
Yemoja
8,316
362
41
2
0
316,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role