Player Matchup

Nemesis
Nemesis
StolenROCK94
Nemesis
Level 128
God Stats
0W - 2L
1,338 SR
Queue Stats
125W - 138L
1,410 Elo+
Solo
Olorun
Olorun
ZTP beans
Olorun
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,586 Elo+
Party 2
Tyr
Tyr
jaf cwaf
Tyr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,566 Elo+
Party 2
Team Averages
Level 85
1,446 SR
1,521 Elo+

VS

Team Averages
Level 75
1,467 SR
1,431 Elo+
Anubis
Anubis
 
Anubis
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bigyum
Bacchus
Level 24
God Stats
25W - 24L
1,455 SR
Queue Stats
39W - 72L
1,296 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheSabage1
Ah Muzen Cab
Level 127
God Stats
4W - 3L
1,445 SR
Queue Stats
108W - 106L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
StolenROCK94
Nemesis
11
2 / 4 / 1
8,092
622
7,389
11,811
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
ZTP beans
Olorun
11
1 / 3 / 4
7,975
613
5,251
8,987
2,971
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 3
8,001
615
8,795
11,427
7,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 2 / 9
8,294
638
6,117
7,216
3,448
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Bigyum
Bacchus
13
1 / 1 / 10
9,380
722
6,957
14,909
18,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheSabage1
Ah Muzen Cab
14
9 / 2 / 1
9,681
745
14,113
10,487
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
11
11
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
9
2.75
W
Bacchus
Bigyum
Bacchus
1
1
10
6
L
Nemesis
StolenROCK94
Nemesis
2
4
1
0.63
W
Ah Muzen Cab
TheSabage1
Ah Muzen Cab
9
2
1
4.75
L
Olorun
ZTP beans
Olorun
1
3
4
1
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,435
Damage
27,187
32,225
Taken
32,612
14,808
Mitigated
25,853
5,679
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,117
790
0
2,434
7,216
3,448
600
1,088
6,128
24,846
0
W
Bacchus
Bigyum
Bacchus
6,957
558
714
5,377
14,909
18,131
70
3,380
11,529
15,727
0
L
Nemesis
StolenROCK94
Nemesis
7,389
1,912
0
3,155
11,811
4,262
0
5,175
6,636
0
24,063
W
Ah Muzen Cab
TheSabage1
Ah Muzen Cab
14,113
6,662
462
4,045
10,487
4,274
2,069
1,020
9,467
0
50,178
L
Olorun
ZTP beans
Olorun
5,251
2,156
247
678
8,987
2,971
0
4,652
4,335
27,982
0
L
8,795
212
0
1,599
11,427
7,575
0
3,634
7,793
0
19,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,068
Gold Earned
27,355
120
Minions Killed
143
4
Camps Cleared
7
660,132
Distance Traveled
630,157
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,294
638
48
4
1
182,047
1
W
Bacchus
9,380
722
16
1
0
240,611
4
L
Nemesis
8,092
622
26
2
3
232,221
4
W
Ah Muzen Cab
9,681
745
79
6
6
207,499
2
L
Olorun
7,975
613
60
5
0
202,860
0
L
Tyr
8,001
615
34
3
1
225,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role