Player Matchup

Chang'e
Chang'e
Celeztes
Chang'e
Level 68
God Stats
16W - 13L
1,560 SR
Queue Stats
75W - 69L
1,479 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kunnus
Ah Muzen Cab
Level 89
God Stats
5W - 5L
1,459 SR
Queue Stats
916W - 942L
1,412 Elo+
Solo
Cerberus
Cerberus
Mobstermonkey5
Cerberus
Level 59
God Stats
20W - 24L
1,456 SR
Queue Stats
108W - 130L
1,430 Elo+
Party 1
Bacchus
Bacchus
SelectingKnight
Bacchus
Level 29
God Stats
77W - 97L
1,457 SR
Queue Stats
77W - 97L
1,429 Elo+
Party 1
Pele
Pele
Shandaly
Pele
Level 104
God Stats
26W - 18L
1,566 SR
Queue Stats
171W - 164L
1,442 Elo+
Party 3
Team Averages
Level 70
1,500 SR
1,438 Elo+

VS

Team Averages
Level 67
1,707 SR
1,710 Elo+
Izanami
Izanami
MP2003
Izanami
Level 64
God Stats
3W - 2L
1,502 SR
Queue Stats
192W - 268L
1,408 Elo+
Solo
Fenrir
Fenrir
Nirovat
Fenrir
Level 25
God Stats
3W - 0L
1,846 SR
Queue Stats
74W - 11L
1,903 Elo+
Party 2
Eset
Eset
Reachinglegend
Eset
Level 101
God Stats
3W - 2L
1,529 SR
Queue Stats
749W - 322L
1,758 Elo+
Party 2
Cabrakan
Cabrakan
Solfer112
Cabrakan
Level 89
God Stats
206W - 78L
1,854 SR
Queue Stats
774W - 341L
1,763 Elo+
Party 2
King Arthur
King Arthur
StonedDerpy
King Arthur
Level 58
God Stats
37W - 9L
1,805 SR
Queue Stats
380W - 88L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Celeztes
Chang'e
15
2 / 8 / 4
9,513
951
7,589
16,719
8,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Kunnus
Ah Muzen Cab
16
1 / 6 / 7
9,423
942
12,130
14,280
5,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
15
3 / 6 / 4
9,647
965
7,573
18,819
15,962
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 5 / 6
9,113
911
7,599
13,418
13,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
15
2 / 12 / 4
9,413
941
10,487
27,294
9,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

69

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MP2003
Izanami
17
2 / 1 / 18
9,910
991
9,171
5,040
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Nirovat
Fenrir
18
9 / 3 / 20
11,944
1,194
14,234
14,068
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 2 / 19
11,787
1,179
32,319
10,068
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Solfer112
Cabrakan
18
10 / 2 / 26
12,764
1,276
13,788
11,923
14,440
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
StonedDerpy
King Arthur
17
6 / 1 / 19
11,067
1,107
14,004
13,688
13,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
139
9
Kills
37
37
Deaths
9
25
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Celeztes
Chang'e
2
8
4
0.5
L
Ah Muzen Cab
Kunnus
Ah Muzen Cab
1
6
7
0.75
W
Izanami
MP2003
Izanami
2
1
18
11
L
Cerberus
3
6
4
0.83
W
Fenrir
Nirovat
Fenrir
9
3
20
6.33
W
10
2
19
9.75
L
1
5
6
0.8
L
Pele
2
12
4
0.33
W
Cabrakan
Solfer112
Cabrakan
10
2
26
11.5
W
King Arthur
StonedDerpy
King Arthur
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,378
Damage
83,516
90,530
Taken
54,787
53,515
Mitigated
45,443
10,319
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Celeztes
Chang'e
7,589
909
2,760
2,735
16,719
8,798
0
9,382
6,856
30,569
0
L
Ah Muzen Cab
Kunnus
Ah Muzen Cab
12,130
3,612
0
1,378
14,280
5,503
0
6,280
7,738
0
29,003
W
Izanami
MP2003
Izanami
9,171
6,416
0
908
5,040
2,176
0
2,095
2,945
0
40,385
L
Cerberus
7,573
367
188
2,398
18,819
15,962
0
8,553
9,718
17,318
0
W
Fenrir
Nirovat
Fenrir
14,234
4,380
0
2,368
14,068
11,263
0
4,398
9,194
61
23,512
W
32,319
2,459
1,159
2,104
10,068
3,909
0
5,049
5,019
49,047
0
L
7,599
453
125
209
13,418
13,379
0
6,608
6,614
17,943
0
L
Pele
10,487
2,575
0
526
27,294
9,873
0
16,861
9,915
0
24,579
W
Cabrakan
Solfer112
Cabrakan
13,788
1,985
0
1,018
11,923
14,440
0
5,801
4,086
21,304
0
W
King Arthur
StonedDerpy
King Arthur
14,004
2,882
0
763
13,688
13,655
0
5,418
8,270
4,101
27,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
57,472
161
Minions Killed
215
3
Camps Cleared
11
788,820
Distance Traveled
885,152
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,513
951
69
7
1
168,566
0
L
Ah Muzen Cab
9,423
942
22
2
0
151,043
1
W
Izanami
9,910
991
93
9
1
170,769
0
L
Cerberus
9,647
965
24
2
0
136,090
0
W
Fenrir
11,944
1,194
18
2
5
188,236
0
W
Eset
11,787
1,179
46
5
3
195,788
0
L
Bacchus
9,113
911
12
1
0
151,820
0
L
Pele
9,413
941
34
3
2
181,301
0
W
Cabrakan
12,764
1,276
15
2
0
164,776
0
W
King Arthur
11,067
1,107
43
4
2
165,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role