Player Matchup

Neith
Neith
KAKASHl XD
Neith
Level 27
God Stats
119W - 34L
1,755 SR
Queue Stats
122W - 36L
1,753 Elo+
Party 2
Ganesha
Ganesha
VICEJUAREZ
Ganesha
Level 142
God Stats
6W - 3L
1,619 SR
Queue Stats
343W - 168L
1,726 Elo+
Party 2
Achilles
Achilles
iNz Diogenes
Achilles
Level 145
God Stats
21W - 4L
1,646 SR
Queue Stats
347W - 91L
1,821 Elo+
Party 2
Team Averages
Level 105
1,673 SR
1,767 Elo+

VS

Team Averages
Level 91
1,576 SR
1,674 Elo+
Hera
Hera
Sir ARABE
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,688 Elo+
Party 1
Amaterasu
Amaterasu
Sir Faced
Amaterasu
Level 24
God Stats
1W - 2L
1,614 SR
Queue Stats
6W - 7L
1,586 Elo+
Party 1
Bastet
Bastet
StoppedLion6
Bastet
Level 141
God Stats
1W - 2L
1,614 SR
Queue Stats
29W - 14L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
9 / 0 / 14
10,402
867
13,251
8,109
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
VICEJUAREZ
Ganesha
12
0 / 5 / 15
8,315
693
4,784
9,063
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
iNz Diogenes
Achilles
15
14 / 1 / 7
11,014
918
13,055
16,676
14,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 7 / 5
7,267
606
8,092
9,169
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Sir Faced
Amaterasu
10
1 / 9 / 3
7,223
602
4,676
13,100
9,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
12
5 / 7 / 1
8,367
697
11,906
14,272
4,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
23
Kills
6
6
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
9
0
14
16
L
Hera
0
7
5
0.36
L
Amaterasu
Sir Faced
Amaterasu
1
9
3
0.28
L
Bastet
5
7
1
0.79
W
Ganesha
VICEJUAREZ
Ganesha
0
5
15
1.5
W
Achilles
iNz Diogenes
Achilles
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
24,674
33,848
Taken
36,541
20,982
Mitigated
17,119
15,685
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,251
4,589
874
3,624
8,109
2,763
2,169
1,574
6,445
0
58,113
L
Hera
8,092
1,681
0
350
9,169
2,671
0
1,850
6,943
29,405
0
L
Amaterasu
Sir Faced
Amaterasu
4,676
1,464
0
1,871
13,100
9,691
0
1,191
11,455
0
11,572
L
Bastet
11,906
2,554
0
1,276
14,272
4,757
0
2,728
10,819
0
38,625
W
Ganesha
VICEJUAREZ
Ganesha
4,784
255
885
1,317
9,063
3,682
63
1,812
7,115
14,177
0
W
Achilles
iNz Diogenes
Achilles
13,055
3,737
832
8,153
16,676
14,537
797
4,300
12,019
3,606
29,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
22,857
141
Minions Killed
123
7
Camps Cleared
5
622,286
Distance Traveled
575,444
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,402
867
87
7
3
207,063
6
L
Hera
7,267
606
51
4
1
161,834
0
L
Amaterasu
7,223
602
24
2
1
190,664
2
L
Bastet
8,367
697
48
4
3
222,946
2
W
Ganesha
8,315
693
1
0
0
173,431
3
W
Achilles
11,014
918
53
4
4
241,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role