Player Matchup

Izanami
Izanami
Bronze III
OneLuizuchira
Izanami
Bronze III
Level 156
God Stats
0W - 1L
1,647 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Potterfa
Sylvanus
Bronze III
Level 126
God Stats
0W - 1L
1,411 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1
Persephone
Persephone
Gold V
zI_PixeR
Persephone
Gold V
Level 72
God Stats
4W - 3L
1,727 SR
Queue Stats
43W - 47L
1,417 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,595 SR
1,472 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,510 SR
1,481 MMR
Sun Wukong
Sun Wukong
Gold V
DragonTiffTiff
Sun Wukong
Gold V
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,614 MMR
Party 2
Hera
Hera
Silver II
MexMafia254
Hera
Silver II
Level 88
God Stats
2W - 1L
1,465 SR
Queue Stats
3W - 4L
1,462 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
YNW Donny
Baron Samedi
Bronze III
Level 116
God Stats
3W - 1L
1,565 SR
Queue Stats
24W - 24L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 6 / 1
6,284
628
4,809
10,678
4,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Potterfa
Sylvanus
9
0 / 5 / 1
6,208
621
6,798
13,244
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
zI_PixeR
Persephone
9
0 / 5 / 2
6,218
622
4,968
9,364
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeBastetMulanSolKumbhakarna

VS

Bans
GilgameshAchillesThothCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DragonTiffTiff
Sun Wukong
12
6 / 1 / 10
7,937
794
11,892
9,727
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
6 / 1 / 10
8,067
807
10,672
4,951
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
YNW Donny
Baron Samedi
12
4 / 0 / 11
8,318
832
6,827
7,586
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
1
Kills
16
16
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DragonTiffTiff
Sun Wukong
6
1
10
11
W
6
1
10
11
L
Izanami
1
6
1
0.25
L
Sylvanus
Potterfa
Sylvanus
0
5
1
0.1
W
Baron Samedi
YNW Donny
Baron Samedi
4
0
11
9.5
L
Persephone
zI_PixeR
Persephone
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,575
Damage
29,391
33,286
Taken
22,264
18,794
Mitigated
14,454
8,507
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DragonTiffTiff
Sun Wukong
11,892
3,862
0
3,421
9,727
6,024
777
4,757
4,970
0
24,212
W
10,672
3,394
0
1,451
4,951
1,693
1,300
2,785
2,166
25,780
0
L
Izanami
4,809
1,880
0
1,375
10,678
4,163
0
6,110
4,043
0
19,081
L
Sylvanus
Potterfa
Sylvanus
6,798
2,263
1,201
3,298
13,244
11,337
0
6,931
5,581
11,105
0
W
Baron Samedi
YNW Donny
Baron Samedi
6,827
915
1,703
4,233
7,586
6,737
846
4,372
3,214
20,359
0
L
Persephone
zI_PixeR
Persephone
4,968
215
687
1,946
9,364
3,294
0
3,994
5,007
22,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,710
Gold Earned
24,322
91
Minions Killed
122
3
Camps Cleared
5
475,400
Distance Traveled
549,856
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,937
794
33
3
2
195,007
1
W
Hera
8,067
807
60
6
3
179,903
6
L
Izanami
6,284
628
29
3
1
163,897
3
L
Sylvanus
6,208
621
11
1
1
150,768
3
W
Baron Samedi
8,318
832
29
3
0
174,946
1
L
Persephone
6,218
622
51
5
1
160,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role