Player Matchup

Zeus
Zeus
CONSTIP8EDCOW
Zeus
Level 101
God Stats
11W - 4L
1,669 SR
Queue Stats
53W - 19L
1,844 Elo+
Party 1
Cthulhu
Cthulhu
GoatKouhai
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,913 Elo+
Party 1
Osiris
Osiris
twitchKingLaBae
Osiris
Level 148
God Stats
1W - 1L
1,279 SR
Queue Stats
612W - 241L
1,898 Elo+
Party 1
Team Averages
Level 90
1,483 SR
1,885 Elo+

VS

Team Averages
Level 30
1,500 SR
1,500 Elo+
Tiamat
Tiamat
DZJNinja
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Marzmellow61
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
gd0322
Hercules
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 11
7,597
950
10,809
3,371
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
GoatKouhai
Cthulhu
11
4 / 0 / 12
7,660
958
6,090
6,449
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
7 / 1 / 8
7,272
909
8,018
8,515
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DZJNinja
Tiamat
9
1 / 7 / 1
5,412
677
3,517
10,252
5,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Marzmellow61
Ah Muzen Cab
6
0 / 6 / 3
5,459
682
1,391
5,722
1,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
gd0322
Hercules
10
2 / 6 / 1
6,520
815
2,922
13,110
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
3
3
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
Tiamat
DZJNinja
Tiamat
1
7
1
0.21
W
Cthulhu
GoatKouhai
Cthulhu
4
0
12
10
L
Ah Muzen Cab
Marzmellow61
Ah Muzen Cab
0
6
3
0.25
L
Hercules
gd0322
Hercules
2
6
1
0.42
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,917
Damage
7,830
18,335
Taken
29,084
14,118
Mitigated
15,670
7,117
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,809
1,744
0
659
3,371
1,179
953
627
2,744
31,364
0
L
Tiamat
DZJNinja
Tiamat
3,517
592
0
754
10,252
5,116
0
4,477
5,372
11,129
0
W
Cthulhu
GoatKouhai
Cthulhu
6,090
529
772
2,316
6,449
6,946
252
856
5,593
21,164
0
L
Ah Muzen Cab
Marzmellow61
Ah Muzen Cab
1,391
659
0
86
5,722
1,599
0
4,384
1,198
0
3,757
L
Hercules
gd0322
Hercules
2,922
954
83
1,886
13,110
8,955
0
7,477
4,974
2,553
6,142
W
8,018
3,230
0
3,370
8,515
5,993
776
2,684
5,831
0
23,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,529
Gold Earned
17,391
119
Minions Killed
31
8
Camps Cleared
0
443,759
Distance Traveled
263,375
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,597
950
60
8
3
129,341
1
L
Tiamat
5,412
677
8
1
0
116,497
0
W
Cthulhu
7,660
958
25
3
1
157,694
2
L
Ah Muzen Cab
5,459
682
5
1
0
48,953
0
L
Hercules
6,520
815
18
2
0
97,925
0
W
Osiris
7,272
909
34
4
4
156,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role