Player Matchup

Chaac
Chaac
ExzachlythatBrO
Chaac
Level 122
God Stats
18W - 10L
1,641 SR
Queue Stats
62W - 62L
1,490 Elo+
Party 1
Fenrir
Fenrir
SnowGhost2216
Fenrir
Level 137
God Stats
1W - 3L
1,520 SR
Queue Stats
155W - 165L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
Staggered3
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,002 Elo+
Party 1
Team Averages
Level 108
1,553 SR
1,328 Elo+

VS

Team Averages
Level 74
1,483 SR
1,393 Elo+
Kukulkan
Kukulkan
LOPEEZY619
Kukulkan
Level 107
God Stats
36W - 32L
1,450 SR
Queue Stats
101W - 150L
1,266 Elo+
Solo
Sylvanus
Sylvanus
Masonn Masoff
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SquadtGERM
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
7,811
601
13,000
18,592
15,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 8 / 3
8,670
667
7,438
14,303
4,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Staggered3
Kukulkan
12
3 / 4 / 4
8,687
668
9,817
9,581
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LOPEEZY619
Kukulkan
15
9 / 5 / 6
10,708
824
13,161
7,954
2,916
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Masonn Masoff
Sylvanus
14
3 / 1 / 11
10,058
774
5,962
15,470
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
SquadtGERM
Artemis
14
6 / 2 / 10
10,404
800
16,602
15,067
6,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
18
18
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Kukulkan
LOPEEZY619
Kukulkan
9
5
6
2.4
W
Sylvanus
Masonn Masoff
Sylvanus
3
1
11
8.5
L
4
8
3
0.69
W
Artemis
SquadtGERM
Artemis
6
2
10
5.5
L
Kukulkan
Staggered3
Kukulkan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,255
Damage
35,725
42,476
Taken
38,491
22,712
Mitigated
26,717
8,192
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,000
2,141
0
5,306
18,592
15,597
0
7,651
10,941
0
31,626
W
Kukulkan
LOPEEZY619
Kukulkan
13,161
880
550
771
7,954
2,916
482
1,712
5,974
37,481
0
W
Sylvanus
Masonn Masoff
Sylvanus
5,962
2,629
1,492
5,558
15,470
17,502
754
5,012
9,597
20,271
0
L
7,438
3,680
0
1,304
14,303
4,198
0
6,184
8,119
0
16,842
W
Artemis
SquadtGERM
Artemis
16,602
10,763
0
5,906
15,067
6,299
1,461
2,900
11,717
0
51,768
L
Kukulkan
Staggered3
Kukulkan
9,817
509
0
1,582
9,581
2,917
68
5,742
3,839
29,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,168
Gold Earned
31,170
145
Minions Killed
141
4
Camps Cleared
8
608,770
Distance Traveled
642,143
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,811
601
37
3
0
219,637
2
W
Kukulkan
10,708
824
66
5
4
228,700
3
W
Sylvanus
10,058
774
20
2
1
189,282
0
L
Fenrir
8,670
667
31
2
2
211,512
3
W
Artemis
10,404
800
55
4
3
224,161
1
L
Kukulkan
8,687
668
77
6
2
177,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role