Player Matchup

Raijin
Raijin
Benana_Boat
Raijin
Level 140
God Stats
5W - 4L
1,614 SR
Queue Stats
133W - 124L
1,525 Elo+
Party 1
Fenrir
Fenrir
Eskimohawk
Fenrir
Level 89
God Stats
5W - 6L
1,514 SR
Queue Stats
181W - 170L
1,566 Elo+
Party 1
Serqet
Serqet
MrBoomSkatch
Serqet
Level 156
God Stats
1W - 1L
1,795 SR
Queue Stats
275W - 269L
1,515 Elo+
Party 1
Sol
Sol
MurphysLawwl
Sol
Level 129
God Stats
1W - 4L
1,559 SR
Queue Stats
225W - 211L
1,561 Elo+
Party 1
Bastet
Bastet
UmaruCD12
Bastet
Level 34
God Stats
3W - 4L
1,366 SR
Queue Stats
139W - 111L
1,599 Elo+
Solo
Team Averages
Level 110
1,570 SR
1,553 Elo+

VS

Team Averages
Level 96
1,703 SR
1,694 Elo+
Izanami
Izanami
BlazeSzn
Izanami
Level 126
God Stats
28W - 8L
1,747 SR
Queue Stats
159W - 72L
1,764 Elo+
Party 3
Vulcan
Vulcan
JFGonzaga
Vulcan
Level 132
God Stats
11W - 10L
1,695 SR
Queue Stats
211W - 182L
1,643 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zlver_X
Kumbhakarna
Level 39
God Stats
15W - 13L
1,566 SR
Queue Stats
91W - 55L
1,604 Elo+
Party 2
Artio
Artio
cruellerfidle
Artio
Level 156
God Stats
5W - 3L
1,725 SR
Queue Stats
467W - 382L
1,655 Elo+
Party 2
Nemesis
Nemesis
urmomsballz
Nemesis
Level 29
God Stats
4W - 1L
1,784 SR
Queue Stats
104W - 29L
1,801 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 4 / 0
7,553
472
3,739
8,201
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Eskimohawk
Fenrir
11
0 / 6 / 3
6,848
428
4,742
13,807
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
11
0 / 2 / 2
6,948
434
2,306
9,410
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 4 / 0
8,765
548
4,705
9,962
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
UmaruCD12
Bastet
16
3 / 0 / 0
9,314
582
12,848
15,584
10,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlazeSzn
Izanami
18
3 / 0 / 3
10,240
640
6,841
10,923
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
JFGonzaga
Vulcan
15
3 / 1 / 4
9,071
567
8,940
5,826
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Zlver_X
Kumbhakarna
13
0 / 1 / 5
8,004
500
2,331
7,169
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 1
8,425
527
9,279
14,300
14,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
urmomsballz
Nemesis
15
8 / 2 / 3
9,285
580
12,740
10,409
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
16
16
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
4
0
0.25
W
Izanami
BlazeSzn
Izanami
3
0
3
4.5
L
Fenrir
Eskimohawk
Fenrir
0
6
3
0.25
W
Vulcan
JFGonzaga
Vulcan
3
1
4
5
L
Serqet
0
2
2
0.5
L
1
4
0
0.25
L
Bastet
UmaruCD12
Bastet
3
0
0
3
W
Kumbhakarna
Zlver_X
Kumbhakarna
0
1
5
2.5
W
2
1
1
2.5
W
Nemesis
urmomsballz
Nemesis
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,340
Damage
40,131
56,964
Taken
48,627
27,047
Mitigated
29,453
17,869
Healing
22,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
3,739
386
0
776
8,201
2,506
0
3,706
4,447
45,310
0
W
Izanami
BlazeSzn
Izanami
6,841
4,085
0
6,182
10,923
4,127
1,228
3,372
7,371
0
107,015
L
Fenrir
Eskimohawk
Fenrir
4,742
1,287
0
3,323
13,807
5,601
0
1,907
11,900
0
38,042
W
Vulcan
JFGonzaga
Vulcan
8,940
2,990
0
1,439
5,826
2,425
1,017
927
4,628
85,787
0
L
Serqet
2,306
201
814
1,443
9,410
6,819
130
4,534
4,702
0
13,180
L
4,705
1,667
0
3,313
9,962
2,053
1,116
1,776
8,186
63,754
0
L
Bastet
UmaruCD12
Bastet
12,848
1,745
0
8,200
15,584
10,068
0
7,539
7,060
1,352
59,609
W
Kumbhakarna
Zlver_X
Kumbhakarna
2,331
524
0
1,633
7,169
4,068
208
1,982
5,091
10,022
0
W
9,279
789
595
7,971
14,300
14,967
87
753
12,480
50,090
0
W
Nemesis
urmomsballz
Nemesis
12,740
4,839
0
4,769
10,409
3,866
0
1,056
8,970
0
64,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,428
Gold Earned
45,025
467
Minions Killed
571
0
Camps Cleared
0
1,619,782
Distance Traveled
1,719,094
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,553
472
114
7
0
285,097
5
W
Izanami
10,240
640
190
12
0
307,407
5
L
Fenrir
6,848
428
62
4
0
306,076
1
W
Vulcan
9,071
567
162
10
0
353,290
4
L
Serqet
6,948
434
18
1
0
355,029
2
L
Sol
8,765
548
143
9
0
314,006
6
L
Bastet
9,314
582
130
8
0
359,574
6
W
Kumbhakarna
8,004
500
12
1
0
363,515
4
W
Artio
8,425
527
112
7
0
326,493
3
W
Nemesis
9,285
580
95
6
0
368,389
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role