Player Matchup

Gilgamesh
Gilgamesh
Aurora Demon
Gilgamesh
Level 157
God Stats
6W - 2L
1,878 SR
Queue Stats
43W - 16L
1,820 Elo+
Party 2
Zhong Kui
Zhong Kui
ChonkayChips
Zhong Kui
Level 109
God Stats
1W - 1L
1,825 SR
Queue Stats
16W - 6L
1,619 Elo+
Party 2
Anhur
Anhur
LethalChicken
Anhur
Level 160
God Stats
3W - 2L
1,850 SR
Queue Stats
92W - 24L
1,818 Elo+
Party 2
Scylla
Scylla
veschka
Scylla
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,634 Elo+
Party 2
Team Averages
Level 113
1,764 SR
1,723 Elo+

VS

Team Averages
Level 60
1,734 SR
1,660 Elo+
Osiris
Osiris
DeAdEye_MoNsTeR
Osiris
Level 139
God Stats
0W - 1L
1,570 SR
Queue Stats
4W - 2L
1,773 Elo+
Party 1
Ymir
Ymir
PlzCuy
Ymir
Level 36
God Stats
0W - 1L
1,999 SR
Queue Stats
3W - 2L
1,718 Elo+
Party 1
Janus
Janus
VuIani
Janus
Level 41
God Stats
0W - 1L
1,712 SR
Queue Stats
3W - 3L
1,658 Elo+
Party 1
Hel
Hel
vBdotty
Hel
Level 23
God Stats
0W - 2L
1,655 SR
Queue Stats
1W - 3L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aurora Demon
Gilgamesh
17
7 / 2 / 5
11,818
909
15,298
15,412
12,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ChonkayChips
Zhong Kui
16
3 / 0 / 7
10,564
813
7,943
7,009
4,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 0 / 2
10,793
830
9,249
8,714
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
veschka
Scylla
17
7 / 2 / 8
11,344
873
11,640
6,677
2,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,260
712
10,132
15,991
14,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
PlzCuy
Ymir
14
0 / 6 / 1
8,326
640
3,533
13,598
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
VuIani
Janus
15
2 / 5 / 1
9,043
696
7,357
10,463
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
14
1 / 5 / 1
9,131
702
4,168
11,956
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
4
4
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aurora Demon
Gilgamesh
7
2
5
4.75
W
Zhong Kui
ChonkayChips
Zhong Kui
3
0
7
6.5
L
1
4
3
0.63
W
3
0
2
4
L
Ymir
PlzCuy
Ymir
0
6
1
0.08
L
Janus
VuIani
Janus
2
5
1
0.5
L
Hel
1
5
1
0.3
W
Scylla
veschka
Scylla
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,130
Damage
25,190
37,812
Taken
52,008
22,716
Mitigated
28,801
8,901
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aurora Demon
Gilgamesh
15,298
4,734
998
1,091
15,412
12,011
113
4,489
10,202
0
37,711
W
Zhong Kui
ChonkayChips
Zhong Kui
7,943
904
49
4,966
7,009
4,691
486
4,830
1,829
32,032
0
L
10,132
2,282
109
3,277
15,991
14,136
0
3,955
12,036
0
33,816
W
9,249
5,833
0
581
8,714
3,322
2,292
3,242
5,099
0
53,685
L
Ymir
PlzCuy
Ymir
3,533
615
0
1,874
13,598
6,886
252
6,327
7,271
19,192
0
L
Janus
VuIani
Janus
7,357
118
0
847
10,463
3,703
905
5,279
5,184
26,929
0
L
Hel
4,168
176
1,378
3,935
11,956
4,076
420
4,586
7,370
25,952
0
W
Scylla
veschka
Scylla
11,640
820
0
1,216
6,677
2,692
1,966
2,236
4,038
37,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,519
Gold Earned
35,760
276
Minions Killed
195
14
Camps Cleared
9
1,007,902
Distance Traveled
913,823
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,818
909
50
4
2
267,456
1
W
Zhong Kui
10,564
813
56
4
3
241,907
2
L
Osiris
9,260
712
50
4
5
236,636
0
W
Anhur
10,793
830
102
8
7
256,931
3
L
Ymir
8,326
640
33
3
1
210,817
0
L
Janus
9,043
696
57
4
2
248,595
2
L
Hel
9,131
702
55
4
1
217,775
2
W
Scylla
11,344
873
68
5
2
241,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role