Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CashMeOutside8
Nemesis
Level 141
God Stats
3W - 2L
1,722 SR
Queue Stats
142W - 157L
1,499 Elo+
Solo
Scylla
Scylla
PoochieBear
Scylla
Level 126
God Stats
17W - 21L
1,471 SR
Queue Stats
365W - 330L
1,578 Elo+
Solo
Amaterasu
Amaterasu
SkuIIyKid
Amaterasu
Level 108
God Stats
0W - 1L
1,672 SR
Queue Stats
189W - 155L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
unfixingpower15
Ne Zha
Level 143
God Stats
5W - 10L
1,436 SR
Queue Stats
498W - 505L
1,513 Elo+
Solo
Team Averages
Level 125
1,560 SR
1,535 Elo+

VS

Team Averages
Level 128
1,589 SR
1,504 Elo+
Camazotz
Camazotz
BlinBlinClaK
Camazotz
Level 154
God Stats
3W - 2L
1,720 SR
Queue Stats
82W - 59L
1,592 Elo+
Solo
Fenrir
Fenrir
Busta Buu
Fenrir
Level 159
God Stats
4W - 1L
1,733 SR
Queue Stats
33W - 39L
1,535 Elo+
Party 2
Osiris
Osiris
JusThtRoterd
Osiris
Level 120
God Stats
6W - 6L
1,564 SR
Queue Stats
131W - 154L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
JusThtSimp
Baron Samedi
Level 62
God Stats
20W - 22L
1,497 SR
Queue Stats
78W - 90L
1,391 Elo+
Party 2
Olorun
Olorun
SaltyBoyPC
Olorun
Level 145
God Stats
1W - 1L
1,429 SR
Queue Stats
25W - 34L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 4 / 0
6,172
514
5,707
7,760
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
3 / 1 / 1
5,266
439
2,598
4,371
1,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
11
4 / 1 / 2
6,293
524
4,524
5,447
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SkuIIyKid
Amaterasu
10
0 / 2 / 4
6,077
506
4,662
12,436
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 5
5,571
464
6,594
9,720
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlinBlinClaK
Camazotz
11
3 / 2 / 1
6,736
561
3,218
11,090
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Busta Buu
Fenrir
8
1 / 4 / 5
6,039
503
3,939
11,386
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
12
3 / 1 / 2
7,149
596
8,722
8,053
5,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
JusThtSimp
Baron Samedi
9
0 / 3 / 2
5,827
486
3,417
5,229
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
SaltyBoyPC
Olorun
13
7 / 0 / 2
7,918
660
8,280
10,148
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
14
14
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
0
0.5
W
Camazotz
BlinBlinClaK
Camazotz
3
2
1
1.75
W
Fenrir
Busta Buu
Fenrir
1
4
5
0.88
L
3
1
1
3.5
W
Osiris
3
1
2
4
W
Baron Samedi
JusThtSimp
Baron Samedi
0
3
2
0.33
L
Scylla
4
1
2
5
W
Olorun
SaltyBoyPC
Olorun
7
0
2
8
L
Amaterasu
SkuIIyKid
Amaterasu
0
2
4
1
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
27,576
39,734
Taken
45,906
13,647
Mitigated
17,563
15,223
Healing
23,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,707
2,740
0
2,614
7,760
2,084
0
3,511
4,249
0
34,875
W
Camazotz
BlinBlinClaK
Camazotz
3,218
1,099
0
6,763
11,090
2,860
0
283
10,771
0
31,173
W
Fenrir
Busta Buu
Fenrir
3,939
1,246
0
4,033
11,386
4,150
0
1,059
10,265
0
18,971
L
2,598
1,114
0
1,797
4,371
1,013
0
511
3,860
0
13,389
W
Osiris
8,722
3,023
71
2,204
8,053
5,744
597
0
8,053
1,397
39,037
W
Baron Samedi
JusThtSimp
Baron Samedi
3,417
544
471
1,699
5,229
1,928
127
1,397
3,626
29,994
0
L
Scylla
4,524
439
0
1,780
5,447
1,640
0
2,457
2,990
29,835
0
W
Olorun
SaltyBoyPC
Olorun
8,280
3,956
300
7,512
10,148
2,881
1,137
1,581
8,519
52,659
0
L
Amaterasu
SkuIIyKid
Amaterasu
4,662
2,007
0
7,109
12,436
5,697
0
1,074
11,362
0
30,889
L
6,594
1,608
366
1,557
9,720
3,213
0
4,658
5,062
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,379
Gold Earned
33,669
289
Minions Killed
328
0
Camps Cleared
0
1,017,478
Distance Traveled
1,135,850
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,172
514
65
5
0
199,430
5
W
Camazotz
6,736
561
61
5
0
241,189
1
W
Fenrir
6,039
503
34
3
0
227,293
7
L
Nemesis
5,266
439
35
3
0
143,643
0
W
Osiris
7,149
596
88
7
0
242,418
0
W
Baron Samedi
5,827
486
53
4
0
211,249
1
L
Scylla
6,293
524
67
6
0
228,034
3
W
Olorun
7,918
660
92
8
0
213,701
2
L
Amaterasu
6,077
506
76
6
0
222,851
2
L
Ne Zha
5,571
464
46
4
0
223,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role