Player Matchup

Artio
Artio
Archangel99
Artio
Level 145
God Stats
2W - 1L
1,665 SR
Queue Stats
147W - 133L
1,574 Elo+
Party 1
Chernobog
Chernobog
JohnnyCashMoney
Chernobog
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,509 Elo+
Solo
Charybdis
Charybdis
UTIK96
Charybdis
Level 148
God Stats
2W - 2L
1,493 SR
Queue Stats
302W - 307L
1,537 Elo+
Party 1
Ra
Ra
ZMAXQC
Ra
Level 109
God Stats
10W - 1L
1,629 SR
Queue Stats
186W - 193L
1,523 Elo+
Party 1
Vamana
Vamana
zGoulQc
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,434 Elo+
Party 1
Team Averages
Level 89
1,557 SR
1,515 Elo+

VS

Team Averages
Level 35
1,499 SR
1,444 Elo+
Medusa
Medusa
DepredatorWJMG
Medusa
Level 88
God Stats
1W - 0L
1,487 SR
Queue Stats
99W - 96L
1,459 Elo+
Solo
Sylvanus
Sylvanus
FeedMeMoreee
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Powercham
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo
Eset
Eset
SirCùmsalot
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,316 Elo+
Solo
Ravana
Ravana
beefballsforyou
Ravana
Level 29
God Stats
6W - 4L
1,506 SR
Queue Stats
128W - 112L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
8,589
781
13,354
27,181
29,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
JohnnyCashMoney
Chernobog
13
0 / 7 / 4
7,220
656
9,646
12,223
4,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
UTIK96
Charybdis
14
1 / 5 / 3
7,644
695
12,571
12,336
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
14
2 / 6 / 3
7,830
712
9,970
11,717
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
zGoulQc
Vamana
15
3 / 6 / 2
9,575
870
4,557
15,123
10,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 21
9,856
896
13,896
11,502
5,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
FeedMeMoreee
Sylvanus
17
5 / 1 / 24
10,786
981
12,821
16,624
21,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Powercham
Danzaburou
14
0 / 2 / 19
8,783
798
7,668
10,868
4,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
14 / 3 / 16
11,119
1,011
25,231
13,134
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 15
9,229
839
12,559
14,687
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
125
9
Kills
30
30
Deaths
9
15
Assists
95
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
5
1
21
15.5
W
Sylvanus
FeedMeMoreee
Sylvanus
5
1
24
17
L
Chernobog
JohnnyCashMoney
Chernobog
0
7
4
0.29
W
Danzaburou
Powercham
Danzaburou
0
2
19
4.75
W
14
3
16
7.33
L
Charybdis
UTIK96
Charybdis
1
5
3
0.5
L
Ra
2
6
3
0.58
W
6
2
15
6.75
L
Vamana
zGoulQc
Vamana
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,098
Damage
72,175
78,580
Taken
66,815
54,887
Mitigated
47,174
23,742
Healing
43,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,354
947
3,509
7,612
27,181
29,359
0
10,341
16,401
21,903
0
W
13,896
6,284
1,314
1,650
11,502
5,526
1,689
4,035
7,347
0
38,151
W
Sylvanus
FeedMeMoreee
Sylvanus
12,821
4,297
13,047
8,461
16,624
21,655
866
4,010
12,344
18,320
0
L
Chernobog
JohnnyCashMoney
Chernobog
9,646
4,619
535
327
12,223
4,993
286
7,408
4,739
0
19,463
W
Danzaburou
Powercham
Danzaburou
7,668
3,713
1,694
1,831
10,868
4,585
2,397
5,893
4,812
0
15,009
W
25,231
2,771
4,746
3,870
13,134
6,181
985
3,509
9,517
39,908
0
L
Charybdis
UTIK96
Charybdis
12,571
5,081
336
1,115
12,336
4,829
442
7,088
5,076
0
20,396
L
Ra
9,970
0
4,740
2,506
11,717
5,017
172
4,973
6,462
20,792
0
W
12,559
2,141
1,457
5,155
14,687
9,227
396
4,998
9,471
0
12,939
L
Vamana
zGoulQc
Vamana
4,557
1,731
972
2,090
15,123
10,689
0
8,242
6,686
114
9,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
49,773
115
Minions Killed
122
0
Camps Cleared
0
889,047
Distance Traveled
1,013,392
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,589
781
17
2
0
195,155
0
W
Medusa
9,856
896
55
5
0
208,919
2
W
Sylvanus
10,786
981
10
1
0
179,262
1
L
Chernobog
7,220
656
21
2
0
144,840
2
W
Danzaburou
8,783
798
16
1
0
199,774
0
W
Eset
11,119
1,011
36
3
0
206,628
0
L
Charybdis
7,644
695
27
2
0
164,844
0
L
Ra
7,830
712
39
4
0
176,970
0
W
Ravana
9,229
839
5
0
0
218,809
2
L
Vamana
9,575
870
11
1
0
207,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role