Player Matchup

Aphrodite
Aphrodite
Kallastin
Aphrodite
Level 101
God Stats
1W - 2L
1,454 SR
Queue Stats
215W - 183L
1,531 Elo+
Party 2
Awilix
Awilix
MegaSeaMonkey
Awilix
Level 160
God Stats
2W - 9L
1,366 SR
Queue Stats
693W - 651L
1,619 Elo+
Party 2
Skadi
Skadi
Revolver42798
Skadi
Level 156
God Stats
1W - 1L
1,801 SR
Queue Stats
64W - 74L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
THE_GIGACHAD_
Danzaburou
Level 55
God Stats
23W - 28L
1,513 SR
Queue Stats
112W - 88L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
darkflame0037
Cthulhu
Level 140
God Stats
10W - 5L
1,585 SR
Queue Stats
133W - 131L
1,548 Elo+
Party 2
Team Averages
Level 122
1,544 SR
1,564 Elo+

VS

Team Averages
Level 103
1,494 SR
1,568 Elo+
Mercury
Mercury
ITSsully4859
Mercury
Level 108
God Stats
21W - 13L
1,626 SR
Queue Stats
409W - 373L
1,547 Elo+
Party 1
Camazotz
Camazotz
TheGuide-
Camazotz
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
277W - 267L
1,546 Elo+
Solo
Horus
Horus
Timesweeper565
Horus
Level 85
God Stats
5W - 2L
1,117 SR
Queue Stats
99W - 69L
1,579 Elo+
Solo
Artemis
Artemis
Yung_Thunderclap
Artemis
Level 147
God Stats
11W - 7L
1,569 SR
Queue Stats
228W - 197L
1,548 Elo+
Solo
Tiamat
Tiamat
lopman2
Tiamat
Level 107
God Stats
15W - 12L
1,655 SR
Queue Stats
527W - 483L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kallastin
Aphrodite
13
4 / 5 / 2
8,737
485
7,944
17,250
13,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 1
9,935
552
9,337
12,601
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 6 / 1
8,736
485
5,636
11,846
4,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
THE_GIGACHAD_
Danzaburou
13
0 / 8 / 4
7,919
440
7,975
15,602
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
1 / 7 / 2
8,457
470
9,661
16,666
14,334
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ITSsully4859
Mercury
17
5 / 3 / 10
10,382
577
8,559
13,143
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
TheGuide-
Camazotz
15
4 / 2 / 5
9,966
554
16,411
21,403
10,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 1 / 19
9,706
539
8,565
20,369
26,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 2 / 7
9,584
532
12,196
12,081
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
lopman2
Tiamat
18
10 / 1 / 5
11,050
614
12,982
7,561
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
9
Kills
30
30
Deaths
9
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mercury
ITSsully4859
Mercury
5
3
10
3.33
L
Aphrodite
Kallastin
Aphrodite
4
5
2
1
L
4
4
1
1.13
L
0
6
1
0.08
L
Danzaburou
THE_GIGACHAD_
Danzaburou
0
8
4
0.25
W
Camazotz
TheGuide-
Camazotz
4
2
5
3.25
W
4
1
19
13.5
W
7
2
7
5.25
L
Cthulhu
1
7
2
0.29
W
Tiamat
lopman2
Tiamat
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,553
Damage
58,713
73,965
Taken
74,557
40,936
Mitigated
53,044
18,898
Healing
28,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ITSsully4859
Mercury
8,559
4,809
0
547
13,143
5,698
0
1,960
11,183
0
84,968
L
Aphrodite
Kallastin
Aphrodite
7,944
1,697
2,401
6,574
17,250
13,149
0
1,709
15,301
30,655
0
L
9,337
3,853
0
4,017
12,601
4,402
0
1,990
10,327
0
53,299
L
5,636
1,225
0
305
11,846
4,571
702
5,940
5,466
0
59,426
L
Danzaburou
THE_GIGACHAD_
Danzaburou
7,975
2,520
0
2,793
15,602
4,480
0
1,068
14,428
0
47,306
W
Camazotz
TheGuide-
Camazotz
16,411
5,692
0
12,472
21,403
10,888
597
6,921
14,482
0
59,694
W
8,565
3,298
2,044
7,517
20,369
26,147
48
5,290
15,079
0
21,361
W
12,196
5,822
0
2,878
12,081
5,390
956
3,090
8,991
0
57,357
L
Cthulhu
9,661
1,178
0
2,808
16,666
14,334
342
1,553
14,100
46,455
0
W
Tiamat
lopman2
Tiamat
12,982
980
491
3,036
7,561
4,921
394
344
7,217
73,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,784
Gold Earned
50,688
431
Minions Killed
505
0
Camps Cleared
0
1,642,153
Distance Traveled
1,827,119
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,382
577
136
8
0
418,531
10
L
Aphrodite
8,737
485
41
2
0
314,961
5
L
Awilix
9,935
552
99
6
0
402,962
8
L
Skadi
8,736
485
145
8
0
304,558
2
L
Danzaburou
7,919
440
72
4
0
318,553
0
W
Camazotz
9,966
554
107
6
0
361,409
2
W
Horus
9,706
539
38
2
0
354,681
2
W
Artemis
9,584
532
83
5
0
327,905
3
L
Cthulhu
8,457
470
74
4
0
301,119
2
W
Tiamat
11,050
614
141
8
0
364,593
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role