Player Matchup

Janus
Janus
 
Janus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
CatAlExxX64
Rama
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,524 Elo+
Party 3
Guan Yu
Guan Yu
Melmac909
Guan Yu
Level 145
God Stats
14W - 15L
1,507 SR
Queue Stats
904W - 843L
1,675 Elo+
Party 1
Cerberus
Cerberus
TFMG Tannic7
Cerberus
Level 26
God Stats
14W - 13L
1,507 SR
Queue Stats
14W - 16L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
macespatron
Tsukuyomi
Level 124
God Stats
6W - 6L
1,617 SR
Queue Stats
55W - 69L
1,559 Elo+
Party 3
Team Averages
Level 85
1,526 SR
1,537 Elo+

VS

Team Averages
Level 98
1,658 SR
1,591 Elo+
Nu Wa
Nu Wa
Dubbner
Nu Wa
Level 143
God Stats
23W - 6L
1,773 SR
Queue Stats
272W - 193L
1,650 Elo+
Party 2
Medusa
Medusa
DumbTeef
Medusa
Level 29
God Stats
6W - 3L
1,619 SR
Queue Stats
122W - 63L
1,659 Elo+
Party 2
Athena
Athena
HomeBound
Athena
Level 43
God Stats
3W - 2L
1,574 SR
Queue Stats
122W - 125L
1,493 Elo+
Solo
Terra
Terra
NickChungus
Terra
Level 127
God Stats
6W - 9L
1,535 SR
Queue Stats
81W - 85L
1,561 Elo+
Party 2
Awilix
Awilix
YetiFatKnuts
Awilix
Level 149
God Stats
51W - 26L
1,789 SR
Queue Stats
214W - 187L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 6 / 3
6,424
459
4,448
7,934
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 7 / 2
6,783
485
5,484
12,413
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Melmac909
Guan Yu
10
0 / 4 / 1
6,279
449
4,631
11,367
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
TFMG Tannic7
Cerberus
8
2 / 6 / 5
6,390
456
2,447
10,706
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
macespatron
Tsukuyomi
12
5 / 5 / 2
7,899
564
5,342
11,438
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dubbner
Nu Wa
15
5 / 1 / 8
9,178
656
9,024
3,961
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DumbTeef
Medusa
15
8 / 2 / 3
8,912
637
10,949
8,162
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Athena
HomeBound
Athena
12
2 / 1 / 11
7,798
557
3,929
9,518
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 5
7,957
568
5,790
11,094
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
15
9 / 3 / 7
9,253
661
10,376
8,795
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
8
Kills
27
28
Deaths
8
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
3
0.25
L
1
7
2
0.29
W
Nu Wa
Dubbner
Nu Wa
5
1
8
9
W
Medusa
DumbTeef
Medusa
8
2
3
4.75
W
Athena
HomeBound
Athena
2
1
11
7.5
L
Guan Yu
Melmac909
Guan Yu
0
4
1
0.13
W
3
1
5
5.5
L
Cerberus
TFMG Tannic7
Cerberus
2
6
5
0.75
W
Awilix
9
3
7
4.17
L
Tsukuyomi
macespatron
Tsukuyomi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,352
Damage
40,068
53,858
Taken
41,530
18,777
Mitigated
24,242
9,337
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,448
207
0
493
7,934
2,117
0
2,780
4,909
42,834
0
L
5,484
4,301
0
3,111
12,413
2,612
0
1,635
10,660
0
37,835
W
Nu Wa
Dubbner
Nu Wa
9,024
1,237
0
641
3,961
1,376
925
906
3,018
56,929
0
W
Medusa
DumbTeef
Medusa
10,949
4,948
0
956
8,162
3,791
2,039
130
8,032
0
58,629
W
Athena
HomeBound
Athena
3,929
1,331
0
1,760
9,518
8,742
145
2,108
7,342
17,743
0
L
Guan Yu
Melmac909
Guan Yu
4,631
732
51
2,324
11,367
5,580
0
6,573
4,061
0
31,408
W
5,790
692
201
5,690
11,094
7,469
63
1,361
9,244
36,764
0
L
Cerberus
TFMG Tannic7
Cerberus
2,447
310
0
882
10,706
4,852
22
3,929
6,532
7,711
0
W
Awilix
10,376
4,564
0
2,053
8,795
2,864
769
2,390
6,372
0
59,318
L
Tsukuyomi
macespatron
Tsukuyomi
5,342
1,131
0
2,476
11,438
3,616
0
2,372
8,953
0
34,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,775
Gold Earned
43,098
312
Minions Killed
419
0
Camps Cleared
0
1,314,159
Distance Traveled
1,511,391
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,424
459
86
6
0
269,144
2
L
Rama
6,783
485
76
5
0
233,893
4
W
Nu Wa
9,178
656
114
8
0
286,849
5
W
Medusa
8,912
637
107
8
0
284,174
3
W
Athena
7,798
557
33
2
0
323,442
2
L
Guan Yu
6,279
449
67
5
0
267,248
3
W
Terra
7,957
568
78
6
0
283,950
1
L
Cerberus
6,390
456
15
1
0
272,055
0
W
Awilix
9,253
661
87
6
0
332,976
2
L
Tsukuyomi
7,899
564
68
5
0
271,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role