Player Matchup

Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
I Have No Fun
Chiron
Silver II
Level 109
God Stats
5W - 4L
1,513 SR
Queue Stats
147W - 155L
896 MMR
Solo
Nemesis
Nemesis
Silver III
II JoReY II
Nemesis
Silver III
Level 67
God Stats
26W - 26L
1,526 SR
Queue Stats
62W - 78L
884 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
SHulk12
Erlang Shen
Bronze III
Level 160
God Stats
0W - 3L
1,223 SR
Queue Stats
318W - 386L
-103 MMR
Solo
Geb
Geb
Silver III
TWO na HEIF62
Geb
Silver III
Level 143
God Stats
10W - 8L
1,580 SR
Queue Stats
782W - 792L
903 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,468 SR
816 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,476 SR
658 MMR
Charybdis
Charybdis
Silver III
Cocorota_Col
Charybdis
Silver III
Level 160
God Stats
6W - 5L
1,595 SR
Queue Stats
86W - 99L
869 MMR
Solo
Cliodhna
Cliodhna
Silver III
Shimba32
Cliodhna
Silver III
Level 156
God Stats
3W - 2L
1,388 SR
Queue Stats
686W - 701L
851 MMR
Solo
Ne Zha
Ne Zha
Silver III
V0rTeXPlayZ1
Ne Zha
Silver III
Level 110
God Stats
18W - 8L
1,479 SR
Queue Stats
737W - 768L
853 MMR
Solo
Ares
Ares
Silver III
Vayzar
Ares
Silver III
Level 149
God Stats
4W - 1L
1,471 SR
Queue Stats
277W - 293L
830 MMR
Solo
Scylla
Scylla
Bronze III
missenok
Scylla
Bronze III
Level 160
God Stats
3W - 3L
1,448 SR
Queue Stats
229W - 263L
-113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 2 / 4
11,019
551
14,595
13,704
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 0
10,779
539
9,544
14,937
4,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
II JoReY II
Nemesis
17
6 / 4 / 4
10,848
542
9,946
15,341
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
SHulk12
Erlang Shen
16
1 / 5 / 3
10,034
502
9,052
18,642
12,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 3
8,226
411
4,917
18,541
14,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Da JiAnubisBastetMulan

VS

Bans
AthenaLokiIzanamiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cocorota_Col
Charybdis
18
1 / 2 / 3
10,951
548
7,754
12,165
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Shimba32
Cliodhna
18
7 / 1 / 5
11,182
559
12,700
13,465
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
18
4 / 1 / 7
11,298
565
15,692
17,666
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
Vayzar
Ares
13
2 / 6 / 5
8,954
448
6,670
19,132
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
missenok
Scylla
17
3 / 4 / 3
10,876
544
10,285
10,034
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
13
Kills
17
17
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
2
4
2.5
W
Charybdis
Cocorota_Col
Charybdis
1
2
3
1.25
L
2
3
0
0.67
L
Nemesis
II JoReY II
Nemesis
6
4
4
2
L
Erlang Shen
SHulk12
Erlang Shen
1
5
3
0.5
W
Cliodhna
Shimba32
Cliodhna
7
1
5
9.5
L
1
3
3
0.83
W
Ne Zha
4
1
7
7.5
W
Ares
Vayzar
Ares
2
6
5
0.75
W
Scylla
missenok
Scylla
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,054
Damage
53,101
81,165
Taken
72,462
43,343
Mitigated
37,602
25,885
Healing
24,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,595
989
1,215
6,087
13,704
4,579
224
4,793
8,600
79,386
0
W
Charybdis
Cocorota_Col
Charybdis
7,754
3,447
0
5,426
12,165
4,032
3,391
1,637
10,466
0
81,674
L
9,544
3,911
289
6,365
14,937
4,853
1,054
1,079
13,752
0
104,115
L
Nemesis
II JoReY II
Nemesis
9,946
3,840
0
4,145
15,341
6,540
0
3,804
11,283
0
73,053
L
Erlang Shen
SHulk12
Erlang Shen
9,052
4,027
0
4,480
18,642
12,398
0
2,278
15,069
0
53,093
W
Cliodhna
Shimba32
Cliodhna
12,700
395
0
6,012
13,465
4,997
0
5,282
7,977
0
80,466
L
4,917
449
0
3,304
18,541
14,973
0
6,396
11,904
19,876
0
W
Ne Zha
15,692
4,614
0
6,420
17,666
11,844
102
1,969
14,670
7,189
61,979
W
Ares
Vayzar
Ares
6,670
365
267
3,883
19,132
13,406
31
5,068
13,839
30,834
0
W
Scylla
missenok
Scylla
10,285
1,844
0
2,760
10,034
3,323
1,914
4,748
4,927
57,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,906
Gold Earned
53,261
567
Minions Killed
600
0
Camps Cleared
0
1,842,696
Distance Traveled
1,859,849
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,019
551
152
8
0
399,966
5
W
Charybdis
10,951
548
169
8
0
338,578
6
L
Chiron
10,779
539
175
9
0
323,718
2
L
Nemesis
10,848
542
105
5
0
410,352
7
L
Erlang Shen
10,034
502
118
6
0
340,421
0
W
Cliodhna
11,182
559
129
6
0
481,177
8
L
Geb
8,226
411
17
1
0
368,239
1
W
Ne Zha
11,298
565
137
7
0
389,453
5
W
Ares
8,954
448
43
2
0
350,201
2
W
Scylla
10,876
544
122
6
0
300,440
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role