Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MissingNeptune3
Ares
Level 86
God Stats
2W - 1L
1,270 SR
Queue Stats
126W - 158L
1,355 Elo+
Party 2
Chaac
Chaac
lamborghin king
Chaac
Level 128
God Stats
27W - 18L
1,587 SR
Queue Stats
134W - 163L
1,453 Elo+
Party 2
Team Averages
Level 113
1,452 SR
1,436 Elo+

VS

Team Averages
Level 107
1,472 SR
1,479 Elo+
Bacchus
Bacchus
Dyuhbeetis
Bacchus
Level 145
God Stats
2W - 2L
1,326 SR
Queue Stats
226W - 209L
1,549 Elo+
Party 1
Hades
Hades
EchoVipper
Hades
Level 108
God Stats
11W - 9L
1,510 SR
Queue Stats
93W - 133L
1,311 Elo+
Solo
Skadi
Skadi
cheapcatfood
Skadi
Level 68
God Stats
23W - 17L
1,579 SR
Queue Stats
92W - 81L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
7 / 1 / 6
8,612
861
10,319
3,147
1,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 11
7,537
754
2,477
8,792
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 0 / 7
8,435
844
12,920
7,555
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dyuhbeetis
Bacchus
10
0 / 4 / 3
6,226
623
3,950
10,231
9,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
9
2 / 5 / 2
6,658
666
5,882
9,656
3,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 1
6,952
695
4,535
9,141
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
4
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
6
10
L
Bacchus
Dyuhbeetis
Bacchus
0
4
3
0.38
L
Hades
2
5
2
0.6
W
0
3
11
1.83
L
2
4
1
0.63
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,716
Damage
14,367
19,494
Taken
29,028
13,398
Mitigated
16,418
4,551
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,319
837
0
536
3,147
1,227
1,175
1,682
1,465
31,798
0
L
Bacchus
Dyuhbeetis
Bacchus
3,950
447
0
501
10,231
9,889
0
5,853
4,148
14,125
0
L
Hades
5,882
509
376
1,825
9,656
3,816
0
4,231
5,143
17,576
0
W
2,477
141
227
904
8,792
6,813
676
4,514
4,278
5,977
0
L
4,535
2,354
0
1,110
9,141
2,713
0
3,263
5,644
0
27,432
W
12,920
2,025
0
2,884
7,555
5,358
968
3,747
3,808
0
33,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,584
Gold Earned
19,836
105
Minions Killed
109
5
Camps Cleared
6
590,243
Distance Traveled
494,548
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,612
861
55
6
4
192,494
2
L
Bacchus
6,226
623
21
2
3
177,019
1
L
Hades
6,658
666
29
3
3
155,703
0
W
Ares
7,537
754
2
0
0
188,272
2
L
Skadi
6,952
695
59
6
0
161,826
1
W
Chaac
8,435
844
48
5
1
209,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role