Player Matchup

Freya
Freya
 
Freya
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Genghis13Khan
Chaac
Level 69
God Stats
0W - 2L
1,332 SR
Queue Stats
170W - 169L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
Jfarf_
Gilgamesh
Level 67
God Stats
60W - 48L
1,537 SR
Queue Stats
190W - 168L
1,512 Elo+
Party 3
Izanami
Izanami
hoors1ight
Izanami
Level 46
God Stats
25W - 28L
1,527 SR
Queue Stats
97W - 98L
1,529 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iLemurrr
Cu Chulainn
Level 28
God Stats
8W - 17L
1,396 SR
Queue Stats
58W - 65L
1,472 Elo+
Party 3
Team Averages
Level 56
1,458 SR
1,498 Elo+

VS

Team Averages
Level 73
1,623 SR
1,587 Elo+
Horus
Horus
A8methyst
Horus
Level 125
God Stats
3W - 1L
1,472 SR
Queue Stats
37W - 38L
1,478 Elo+
Party 2
Ganesha
Ganesha
DNR Shadow
Ganesha
Level 49
God Stats
19W - 4L
1,780 SR
Queue Stats
284W - 103L
1,699 Elo+
Party 1
Odin
Odin
GodSortsIKill
Odin
Level 109
God Stats
15W - 3L
1,799 SR
Queue Stats
555W - 285L
1,682 Elo+
Party 1
Bastet
Bastet
WHT Kenobi
Bastet
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
466W - 220L
1,673 Elo+
Party 1
Poseidon
Poseidon
v3nus9164
Poseidon
Level 11
God Stats
6W - 4L
1,562 SR
Queue Stats
9W - 11L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
0 / 8 / 4
9,369
937
12,548
15,771
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 8 / 3
8,776
878
10,082
20,794
20,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Jfarf_
Gilgamesh
15
3 / 10 / 2
10,232
1,023
11,579
25,057
14,892
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
hoors1ight
Izanami
15
1 / 7 / 4
9,531
953
13,652
19,493
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
iLemurrr
Cu Chulainn
15
1 / 5 / 3
9,123
912
6,817
15,149
9,657
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

83

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A8methyst
Horus
19
20 / 1 / 14
13,532
1,353
22,228
16,572
15,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
DNR Shadow
Ganesha
18
0 / 2 / 32
11,699
1,170
10,771
15,021
21,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 0 / 30
10,779
1,078
14,187
10,665
15,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
WHT Kenobi
Bastet
19
15 / 1 / 18
12,845
1,285
36,620
11,680
5,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
v3nus9164
Poseidon
17
0 / 1 / 20
9,581
958
5,343
5,616
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
152
5
Kills
38
38
Deaths
5
16
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
8
4
0.25
W
Horus
A8methyst
Horus
20
1
14
27
W
Ganesha
DNR Shadow
Ganesha
0
2
32
8
L
0
8
3
0.19
W
3
0
30
18
L
Gilgamesh
Jfarf_
Gilgamesh
3
10
2
0.4
W
Bastet
WHT Kenobi
Bastet
15
1
18
24
L
Izanami
hoors1ight
Izanami
1
7
4
0.43
L
Cu Chulainn
iLemurrr
Cu Chulainn
1
5
3
0.5
W
Poseidon
v3nus9164
Poseidon
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,678
Damage
89,149
96,264
Taken
59,554
54,232
Mitigated
61,033
6,503
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,548
3,849
227
2,240
15,771
4,442
0
1,575
13,985
31,436
0
W
Horus
A8methyst
Horus
22,228
9,802
2,842
6,461
16,572
15,972
0
2,912
13,660
0
30,712
W
Ganesha
DNR Shadow
Ganesha
10,771
1,003
0
1,623
15,021
21,851
0
4,121
10,900
27,871
0
L
10,082
1,568
0
1,379
20,794
20,462
0
3,000
17,495
277
20,208
W
14,187
4,369
477
1,461
10,665
15,632
0
2,230
8,435
0
24,868
L
Gilgamesh
Jfarf_
Gilgamesh
11,579
2,817
0
149
25,057
14,892
0
3,380
21,302
639
20,800
W
Bastet
WHT Kenobi
Bastet
36,620
9,975
0
3,366
11,680
5,269
0
3,626
8,054
0
47,397
L
Izanami
hoors1ight
Izanami
13,652
9,783
20
2,488
19,493
4,779
0
4,479
14,750
0
44,157
L
Cu Chulainn
iLemurrr
Cu Chulainn
6,817
1,665
0
0
15,149
9,657
0
3,680
11,380
0
20,541
W
Poseidon
v3nus9164
Poseidon
5,343
0
0
0
5,616
2,309
0
287
5,329
25,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,031
Gold Earned
58,436
184
Minions Killed
155
7
Camps Cleared
6
940,223
Distance Traveled
1,059,531
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,369
937
37
4
2
183,486
0
W
Horus
13,532
1,353
34
3
2
207,120
0
W
Ganesha
11,699
1,170
0
0
0
198,962
1
L
Chaac
8,776
878
26
3
1
182,689
0
W
Odin
10,779
1,078
36
4
2
211,737
0
L
Gilgamesh
10,232
1,023
15
2
1
203,932
0
W
Bastet
12,845
1,285
45
5
1
230,785
0
L
Izanami
9,531
953
82
8
1
166,153
0
L
Cu Chulainn
9,123
912
24
2
2
203,963
0
W
Poseidon
9,581
958
40
4
1
210,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role