Player Matchup

Nu Wa
Nu Wa
AlexoReplayII
Nu Wa
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 202L
1,556 Elo+
Solo
Cliodhna
Cliodhna
CrimsonClown
Cliodhna
Level 159
God Stats
1W - 0L
1,515 SR
Queue Stats
286W - 302L
1,550 Elo+
Solo
The Morrigan
The Morrigan
DM Cosmic Chaos
The Morrigan
Level 160
God Stats
3W - 0L
1,805 SR
Queue Stats
89W - 94L
1,568 Elo+
Solo
Freya
Freya
SixmileKae
Freya
Level 149
God Stats
11W - 12L
1,516 SR
Queue Stats
1,059W - 1,091L
1,518 Elo+
Solo
Zeus
Zeus
That0neBiscit
Zeus
Level 160
God Stats
1W - 2L
1,516 SR
Queue Stats
53W - 43L
1,575 Elo+
Solo
Team Averages
Level 151
1,571 SR
1,553 Elo+

VS

Team Averages
Level 127
1,633 SR
1,619 Elo+
Merlin
Merlin
Mayhem619
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,675 Elo+
Solo
Cthulhu
Cthulhu
Neshoba23
Cthulhu
Level 106
God Stats
1W - 1L
1,816 SR
Queue Stats
54W - 52L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
Perantucci
Sun Wukong
Level 160
God Stats
4W - 3L
1,681 SR
Queue Stats
185W - 163L
1,626 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheFallenJedi97
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,487 SR
Queue Stats
110W - 101L
1,603 Elo+
Solo
Rama
Rama
genbuddha
Rama
Level 160
God Stats
2W - 1L
1,679 SR
Queue Stats
84W - 69L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
7,022
878
4,701
7,135
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
CrimsonClown
Cliodhna
13
4 / 1 / 8
7,329
916
7,448
5,720
2,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

The Morrigan
DM Cosmic Chaos
The Morrigan
15
3 / 2 / 10
7,751
969
5,792
6,194
2,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
11
1 / 1 / 6
6,518
815
3,612
5,766
1,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 1 / 5
7,872
984
9,381
6,116
2,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mayhem619
Merlin
13
1 / 2 / 3
7,068
884
4,273
4,191
1,739
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Neshoba23
Cthulhu
12
1 / 4 / 3
7,170
896
4,490
11,294
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Perantucci
Sun Wukong
9
0 / 2 / 2
5,796
725
3,441
4,405
4,689
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
TheFallenJedi97
Ah Muzen Cab
14
3 / 2 / 1
7,502
938
11,221
7,757
3,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
11
3 / 4 / 2
6,941
868
2,342
6,627
2,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
14
Kills
8
8
Deaths
14
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
Cliodhna
CrimsonClown
Cliodhna
4
1
8
8
W
The Morrigan
DM Cosmic Chaos
The Morrigan
3
2
10
4
L
Merlin
Mayhem619
Merlin
1
2
3
1.25
L
Cthulhu
Neshoba23
Cthulhu
1
4
3
0.63
L
Sun Wukong
Perantucci
Sun Wukong
0
2
2
0.5
W
Freya
1
1
6
4
W
5
1
5
7.5
L
Ah Muzen Cab
TheFallenJedi97
Ah Muzen Cab
3
2
1
1.75
L
Rama
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,934
Damage
25,767
30,931
Taken
34,274
11,264
Mitigated
25,228
14,521
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,701
617
1,001
753
7,135
2,029
168
1,845
5,290
11,754
0
W
Cliodhna
CrimsonClown
Cliodhna
7,448
353
1,780
1,265
5,720
2,205
0
1,579
4,141
0
8,524
W
The Morrigan
DM Cosmic Chaos
The Morrigan
5,792
603
1,350
2,358
6,194
2,808
466
1,976
4,218
16,182
0
L
Merlin
Mayhem619
Merlin
4,273
93
0
415
4,191
1,739
0
2,913
1,278
15,233
0
L
Cthulhu
Neshoba23
Cthulhu
4,490
0
439
2,986
11,294
12,642
0
6,729
4,405
9,477
0
L
Sun Wukong
Perantucci
Sun Wukong
3,441
165
857
994
4,405
4,689
0
2,825
1,435
0
7,778
W
Freya
3,612
1,282
1,460
1,707
5,766
1,927
294
1,037
4,729
8,920
0
W
9,381
1,530
530
2,317
6,116
2,295
771
2,326
3,790
21,443
0
L
Ah Muzen Cab
TheFallenJedi97
Ah Muzen Cab
11,221
1,085
475
2,637
7,757
3,467
0
5,667
1,968
0
33,250
L
Rama
2,342
1,442
0
1,093
6,627
2,691
54
4,727
1,702
0
5,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
34,477
104
Minions Killed
94
0
Camps Cleared
0
836,624
Distance Traveled
777,427
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,022
878
23
3
0
164,010
4
W
Cliodhna
7,329
916
14
2
0
190,141
0
W
The Morrigan
7,751
969
20
3
0
163,482
0
L
Merlin
7,068
884
18
2
0
158,007
4
L
Cthulhu
7,170
896
6
1
0
181,775
0
L
Sun Wukong
5,796
725
9
1
0
118,495
2
W
Freya
6,518
815
15
2
0
165,498
1
W
Zeus
7,872
984
32
4
0
153,493
0
L
Ah Muzen Cab
7,502
938
52
7
0
180,913
0
L
Rama
6,941
868
9
1
0
138,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role