Player Matchup

Izanami
Izanami
BaySideKid
Izanami
Level 42
God Stats
30W - 43L
1,481 SR
Queue Stats
101W - 144L
1,387 Elo+
Party 4
Xing Tian
Xing Tian
DestroyerBren03
Xing Tian
Level 120
God Stats
1W - 1L
1,724 SR
Queue Stats
236W - 257L
1,476 Elo+
Party 2
Loki
Loki
MANchestHAIRR
Loki
Level 29
God Stats
0W - 3L
1,359 SR
Queue Stats
55W - 76L
1,436 Elo+
Party 2
Chaac
Chaac
Thick_SusRanger
Chaac
Level 122
God Stats
6W - 23L
1,326 SR
Queue Stats
819W - 836L
1,522 Elo+
Party 4
Sol
Sol
ladypitou
Sol
Level 69
God Stats
62W - 45L
1,548 SR
Queue Stats
289W - 288L
1,512 Elo+
Party 4
Team Averages
Level 76
1,487 SR
1,467 Elo+

VS

Team Averages
Level 79
1,498 SR
1,377 Elo+
Chernobog
Chernobog
ChewyMars5305
Chernobog
Level 64
God Stats
8W - 5L
1,519 SR
Queue Stats
67W - 94L
1,332 Elo+
Party 3
Hercules
Hercules
Ghost bucht
Hercules
Level 111
God Stats
2W - 2L
1,559 SR
Queue Stats
205W - 204L
1,362 Elo+
Party 3
Janus
Janus
OgShottyKush
Janus
Level 148
God Stats
7W - 9L
1,490 SR
Queue Stats
261W - 275L
1,382 Elo+
Party 1
Arachne
Arachne
Riscky_Business
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
Tracteursamy
Aphrodite
Level 47
God Stats
3W - 2L
1,422 SR
Queue Stats
95W - 124L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaySideKid
Izanami
7
1 / 2 / 0
4,816
438
3,405
5,630
1,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
DestroyerBren03
Xing Tian
8
0 / 1 / 1
5,076
461
2,074
8,145
3,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 3 / 1
5,761
524
3,104
7,360
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 0
6,332
576
7,553
9,175
4,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 2 / 3
5,474
498
4,359
3,765
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChewyMars5305
Chernobog
10
2 / 1 / 3
5,629
512
7,567
5,704
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Ghost bucht
Hercules
12
2 / 1 / 2
6,817
620
4,574
9,210
6,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 1
5,910
537
3,478
3,280
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 1
5,865
533
2,351
7,184
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Tracteursamy
Aphrodite
9
2 / 2 / 2
5,699
518
2,251
6,737
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
12
12
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
BaySideKid
Izanami
1
2
0
0.5
W
Chernobog
ChewyMars5305
Chernobog
2
1
3
3.5
L
Xing Tian
DestroyerBren03
Xing Tian
0
1
1
0.5
W
Hercules
Ghost bucht
Hercules
2
1
2
3
L
3
3
1
1.17
W
2
2
1
1.25
W
4
1
1
4.5
L
2
4
0
0.5
W
Aphrodite
Tracteursamy
Aphrodite
2
2
2
1.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
20,221
34,075
Taken
32,115
12,483
Mitigated
13,174
10,439
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BaySideKid
Izanami
3,405
1,970
144
872
5,630
1,240
763
1,013
4,559
0
27,022
W
Chernobog
ChewyMars5305
Chernobog
7,567
3,885
167
2,386
5,704
1,316
674
1,149
4,555
0
33,670
L
Xing Tian
DestroyerBren03
Xing Tian
2,074
195
1,347
1,780
8,145
3,338
0
2,162
5,913
11,977
0
W
Hercules
Ghost bucht
Hercules
4,574
3,304
0
4,462
9,210
6,145
0
0
9,210
0
39,747
L
3,104
1,106
0
2,462
7,360
1,950
0
1,497
5,723
0
26,511
W
3,478
36
0
125
3,280
804
0
1,204
2,076
29,134
0
W
2,351
1,772
0
3,248
7,184
2,053
0
1,696
5,488
0
21,256
L
7,553
1,308
0
2,900
9,175
4,624
0
0
9,175
0
38,309
W
Aphrodite
Tracteursamy
Aphrodite
2,251
649
1,058
2,703
6,737
2,856
92
1,854
4,883
12,883
0
L
4,359
1,509
0
934
3,765
1,331
152
699
2,976
25,494
3,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
29,920
269
Minions Killed
282
0
Camps Cleared
0
999,058
Distance Traveled
1,016,462
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,816
438
65
6
0
178,410
2
W
Chernobog
5,629
512
58
5
0
195,491
1
L
Xing Tian
5,076
461
12
1
0
189,950
3
W
Hercules
6,817
620
88
8
0
186,609
3
L
Loki
5,761
524
56
5
0
234,386
1
W
Janus
5,910
537
59
5
0
216,000
0
W
Arachne
5,865
533
42
4
0
218,293
3
L
Chaac
6,332
576
74
7
0
211,310
4
W
Aphrodite
5,699
518
35
3
0
200,069
0
L
Sol
5,474
498
62
6
0
185,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role