Player Matchup

Awilix
Awilix
Hyitari
Awilix
Level 66
God Stats
3W - 3L
1,378 SR
Queue Stats
188W - 224L
1,330 Elo+
Party 1
Ra
Ra
PartiallyHuman
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 105L
1,376 Elo+
Solo
Olorun
Olorun
TjSpartan1619
Olorun
Level 67
God Stats
3W - 2L
1,342 SR
Queue Stats
131W - 162L
1,334 Elo+
Solo
Sun Wukong
Sun Wukong
TurtlePowerp
Sun Wukong
Level 17
God Stats
4W - 8L
1,405 SR
Queue Stats
10W - 24L
1,165 Elo+
Party 1
Cthulhu
Cthulhu
orbitorz
Cthulhu
Level 14
God Stats
4W - 3L
1,742 SR
Queue Stats
15W - 24L
1,258 Elo+
Party 1
Team Averages
Level 46
1,473 SR
1,293 Elo+

VS

Team Averages
Level 78
1,448 SR
1,339 Elo+
Amaterasu
Amaterasu
DJ Rock07
Amaterasu
Level 18
God Stats
0W - 1L
1,713 SR
Queue Stats
6W - 10L
1,306 Elo+
Party 2
Baron Samedi
Baron Samedi
Fluky1876
Baron Samedi
Level 83
God Stats
0W - 1L
1,159 SR
Queue Stats
6W - 10L
1,305 Elo+
Party 2
Thanatos
Thanatos
ReRunRiversdale
Thanatos
Level 125
God Stats
13W - 23L
1,366 SR
Queue Stats
241W - 265L
1,353 Elo+
Solo
Cernunnos
Cernunnos
clarmanks
Cernunnos
Level 97
God Stats
17W - 22L
1,502 SR
Queue Stats
354W - 378L
1,323 Elo+
Solo
Aphrodite
Aphrodite
dhollie466
Aphrodite
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hyitari
Awilix
19
7 / 4 / 7
12,247
490
16,406
17,612
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 6 / 3
11,276
451
5,250
15,355
6,270
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 2 / 9
11,975
479
17,189
16,203
8,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TurtlePowerp
Sun Wukong
20
15 / 1 / 7
14,028
561
28,209
25,301
18,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
orbitorz
Cthulhu
17
2 / 1 / 12
11,109
444
12,071
18,134
19,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DJ Rock07
Amaterasu
16
0 / 10 / 1
10,147
406
3,963
22,295
21,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Fluky1876
Baron Samedi
19
8 / 5 / 4
13,157
526
24,533
23,597
9,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
16
2 / 8 / 3
10,428
417
12,504
19,944
8,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
clarmanks
Cernunnos
17
2 / 8 / 3
10,595
424
14,873
21,001
7,503
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
dhollie466
Aphrodite
17
2 / 4 / 3
10,989
440
7,277
20,364
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
35
Kills
14
14
Deaths
35
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DJ Rock07
Amaterasu
0
10
1
0.05
L
Baron Samedi
Fluky1876
Baron Samedi
8
5
4
2
W
Awilix
Hyitari
Awilix
7
4
7
2.63
W
5
6
3
1.08
L
Thanatos
2
8
3
0.44
W
6
2
9
5.25
W
Sun Wukong
TurtlePowerp
Sun Wukong
15
1
7
18.5
L
Cernunnos
clarmanks
Cernunnos
2
8
3
0.44
L
Aphrodite
dhollie466
Aphrodite
2
4
3
0.88
W
Cthulhu
orbitorz
Cthulhu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,125
Damage
63,150
92,605
Taken
107,201
59,621
Mitigated
61,620
31,541
Healing
46,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DJ Rock07
Amaterasu
3,963
1,909
0
4,164
22,295
21,446
838
887
20,257
0
39,589
L
Baron Samedi
Fluky1876
Baron Samedi
24,533
2,347
2,590
11,700
23,597
9,477
546
5,825
17,494
82,754
0
W
Awilix
Hyitari
Awilix
16,406
6,010
0
5,023
17,612
6,743
0
6,746
10,618
0
93,780
W
5,250
535
161
3,941
15,355
6,270
343
6,198
8,977
62,924
0
L
Thanatos
12,504
3,087
0
11,408
19,944
8,476
0
1,326
18,274
0
72,369
W
17,189
10,180
883
6,863
16,203
8,165
3,409
5,204
10,999
84,030
10,203
W
Sun Wukong
TurtlePowerp
Sun Wukong
28,209
9,625
0
12,700
25,301
18,667
676
7,415
16,690
12
86,338
L
Cernunnos
clarmanks
Cernunnos
14,873
7,010
0
4,743
21,001
7,503
1,178
11,748
9,253
0
89,176
L
Aphrodite
dhollie466
Aphrodite
7,277
1,528
2,845
9,447
20,364
14,718
274
13,014
7,295
52,303
0
W
Cthulhu
orbitorz
Cthulhu
12,071
1,098
187
1,783
18,134
19,776
363
6,247
11,887
46,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,635
Gold Earned
55,316
577
Minions Killed
505
0
Camps Cleared
0
2,246,045
Distance Traveled
2,074,032
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,147
406
82
3
0
450,669
1
L
Baron Samedi
13,157
526
129
5
0
437,617
0
W
Awilix
12,247
490
134
5
0
524,709
0
W
Ra
11,276
451
92
4
0
363,473
5
L
Thanatos
10,428
417
95
4
0
392,621
0
W
Olorun
11,975
479
136
5
0
433,934
4
W
Sun Wukong
14,028
561
138
6
0
474,860
1
L
Cernunnos
10,595
424
131
5
0
345,164
5
L
Aphrodite
10,989
440
68
3
0
447,961
4
W
Cthulhu
11,109
444
77
3
0
449,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role